📄 longtree.java
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/** * $RCSfile: LongTree.java,v $ * $Revision: 1.3 $ * $Date: 2002/03/24 20:33:55 $ * * Copyright (C) 1999-2001 CoolServlets, Inc. All rights reserved. * * This software is the proprietary information of CoolServlets, Inc. * Use is subject to license terms. */package com.jivesoftware.util;import java.io.Externalizable;import java.io.ObjectOutput;import java.io.IOException;import java.io.ObjectInput;/** * A simple tree structure for long values. It's nowhere near a complete tree * implementation since we don't really need one. However, if anyone is * interested in finishing this class, or optimizing it, that would be * appreciated.<p> * * The tree uses three arrays to keep the tree structure. It works as in the * following example: * * <pre> * 1 * |-- 3 * |-- |--4 * |-- |--6 * |-- 5 * * array index: 0 | 1 | 2 | 3 | 4 * * key: 1 | 3 | 4 | 5 | 6 * leftChild: 1 | 2 |-1 |-1 |-1 * rightChild -1 | 3 | 4 |-1 |-1 * </pre> * * Where the key array holds key values, and the leftChild and rightChild arrays * are pointers to other array indices.<p> * * The tree holds a maximum of 65534 nodes. It is not intended to be thread-safe. * Based on algorithm found in the book "Introduction To Algorithms" by Cormen * et all, MIT Press, 1997. */public final class LongTree implements Cacheable, Externalizable { long [] keys; //char arrays let us address get about 65K nodes. char [] leftChildren; char [] rightSiblings; // Pointer to next available slot. char nextIndex = 2; /** * Constructs a new tree. * * @param rootKey the value of the root node of the tree. * @param size the maximum size of the tree. It cannot grow beyond this size. */ public LongTree(long rootKey, int size) { keys = new long[size+1]; leftChildren = new char[size+1]; rightSiblings = new char[size+1]; // New tree, so set the fields to null at root. keys[1] = rootKey; leftChildren[1] = 0; rightSiblings[1] = 0; } /** * Constructor for use with the Externalizable interface. Normal users * of this class <b>should not</b> call this constructor. */ public LongTree() { // do nothing } /** * Adds a child to the tree. * * @param parentKey the parent to add the new value to. * @param newKey new value to add to the tree. */ public void addChild(long parentKey, long newKey) { // Find record for parent char parentIndex = findKey(parentKey, (char)1); if (parentIndex == 0) { throw new IllegalArgumentException("Parent key " + parentKey + " not found when adding child " + newKey + "."); } // Create record for new key. keys[nextIndex] = newKey; leftChildren[nextIndex] = 0; rightSiblings[nextIndex] = 0; // Adjust references. Check to see if the parent has any children. if (leftChildren[parentIndex] == 0) { // No children, therefore make the new key the first child. leftChildren[parentIndex] = nextIndex; } else { // The parent has children, so find the right-most child. long siblingIndex = leftChildren[parentIndex]; while (rightSiblings[new Long(siblingIndex).intValue()] != 0) { siblingIndex = rightSiblings[new Long(siblingIndex).intValue()]; } // Add the new entry as a sibling of that last child. rightSiblings[new Long(siblingIndex).intValue()] = nextIndex; } // Finally, increment nextIndex so it's ready for next add. nextIndex++; } /** * Returns a parent of <code>childKey</code>. */ public long getParent(long childKey) { // If the root key was passed in, return -1; if (keys[1] == childKey) { return -1; } // Otherwise, perform a search to find the parent. char childIndex = findKey(childKey, (char)1); if (childIndex == 0) { return -1; } // Adjust the childIndex pointer until we find the left most sibling of // childKey. char leftSiblingIndex = getLeftSiblingIndex(childIndex); while (leftSiblingIndex != 0) { childIndex = leftSiblingIndex; leftSiblingIndex = getLeftSiblingIndex(childIndex); } // Now, search the leftChildren array until we find the parent of // childIndex. First, search backwards from childIndex. for(int i=childIndex-1; i>=0; i--) { if (leftChildren[i] == childIndex) { return keys[i]; } } // Now, search forward from childIndex. for(int i=childIndex+1; i<=leftChildren.length; i++) { if (leftChildren[i] == childIndex) { return keys[i]; } } // We didn't find the parent, so giving up. This shouldn't happen. return -1; } /** * Returns a child of <code>parentKey</code> at index <code>index</code>. */ public long getChild(long parentKey, int index) { char parentIndex = findKey(parentKey, (char)1); if (parentIndex == 0) { return -1; } char siblingIndex = leftChildren[parentIndex]; if (siblingIndex == -1) { return -1; } int i = index; while (i > 0) { siblingIndex = rightSiblings[siblingIndex]; if (siblingIndex == 0) { return -1; } i--; } return keys[siblingIndex]; } /** * Returns the number of children of <code>parentKey</code>. */ public int getChildCount(long parentKey) { int count = 0; char parentIndex = findKey(parentKey, (char)1); if (parentIndex == 0) { return 0; } char siblingIndex = leftChildren[parentIndex]; while (siblingIndex != 0) { count++; siblingIndex = rightSiblings[siblingIndex]; } return count; } /** * Returns an array of the children of the parentKey, or an empty array * if there are no children or the parent key is not in the tree. * * @param parentKey the parent to get the children of. * @return the children of parentKey */ public long [] getChildren(long parentKey) { int childCount = getChildCount(parentKey); if (childCount == 0) { return new long [0]; } long [] children = new long[childCount]; int i = 0; char parentIndex = findKey(parentKey, (char)1); char siblingIndex = leftChildren[parentIndex]; while (siblingIndex != 0) { children[i] = keys[siblingIndex]; i++; siblingIndex = rightSiblings[siblingIndex]; } return children; } /** * Returns the index of <code>childKey</code> in <code>parentKey</code> or * -1 if <code>childKey</code> is not a child of <code>parentKey</code>. */ public int getIndexOfChild(long parentKey, long childKey) { int parentIndex = findKey(parentKey, (char)1); int index = 0; char siblingIndex = leftChildren[new Long(parentIndex).intValue()]; if (siblingIndex == 0) { return -1; } while (keys[siblingIndex] != childKey) { index++; siblingIndex = rightSiblings[siblingIndex]; if (siblingIndex == 0) { return -1; } } return index; } /** * Returns the depth in the tree that the element can be found at or -1 * if the element is not in the tree. For example, the root element is * depth 0, direct children of the root element are depth 1, etc. * * @param key the key to find the depth for. * @return the depth of <tt>key</tt> in the tree hiearchy. */ public int getDepth(long key) { int [] depth = { 0 }; if (findDepth(key, (char)1, depth) == 0) { return -1; } return depth[0]; } /** * Returns the keys in the in the tree in depth-first order. For example, * give the tree: * * <pre> * 1 * |-- 3 * |-- |-- 4 * |-- |-- |-- 7 * |-- |-- 6 * |-- 5 * </pre> * * Then this method would return the sequence: 1, 3, 4, 7, 6, 5. * * @return the keys of the tree in depth-first order. */ public long[] getRecursiveChildren(long parentKey) { char startIndex = findKey(parentKey, (char)1); long [] depthKeys = new long[nextIndex-1]; int cursor = 0; // Iterate through each sibling, filling the depthKeys array up. char siblingIndex = leftChildren[startIndex]; while (siblingIndex != 0) { cursor = fillDepthKeys(siblingIndex, depthKeys, cursor); // Move to next sibling siblingIndex = rightSiblings[siblingIndex]; } // The cursor variable represents how many keys were actually copied // into the depth key buffer. Create a new array of the correct size. long [] dKeys = new long[cursor]; for (int i=0; i<cursor; i++) { dKeys[i] = depthKeys[i]; } return dKeys; } /** * Returns true if the tree node is a leaf. * * @return true if <code>key</code> has no children. */ public boolean isLeaf(long key) { int keyIndex = findKey(key, (char)1); if (keyIndex == 0) { return false; } return (leftChildren[keyIndex] == 0); } /** * Returns the keys in the tree. */ public long[] keys() { long [] k = new long[nextIndex-1]; for (int i=0; i<k.length; i++) { k[i] = keys[i]; } return k; } public int getCachedSize() { int size = 0; size += CacheSizes.sizeOfObject() * 3; size += CacheSizes.sizeOfLong() * keys.length; size += CacheSizes.sizeOfChar() * keys.length * 2; size += CacheSizes.sizeOfChar(); return size; } public void writeExternal(ObjectOutput out) throws IOException { out.writeObject(keys); out.writeObject(leftChildren); out.writeObject(rightSiblings); out.writeChar(nextIndex); } public void readExternal(ObjectInput in) throws IOException, ClassNotFoundException { this.keys = (long [])in.readObject(); this.leftChildren = (char [])in.readObject(); this.rightSiblings = (char [])in.readObject(); this.nextIndex = in.readChar(); } /** * Returns the index of the specified value, or 0 if the key could not be * found. Tail recursion was removed, but not the other recursive step. * Using a stack instead often isn't even faster under Java. * * @param value the key to search for. * @param startIndex the index in the tree to start searching at. Pass in * the root index to search the entire tree. */ private char findKey(long value, char startIndex) { if (startIndex == 0) { return 0; } if (keys[startIndex] == value) { return startIndex; } char siblingIndex = leftChildren[startIndex]; while (siblingIndex != 0) { char recursiveIndex = findKey(value, siblingIndex); if (recursiveIndex != 0) { return recursiveIndex; } else { siblingIndex = rightSiblings[siblingIndex]; } } return 0; } /** * Identical to the findKey method, but it also keeps track of the * depth. */ private char findDepth(long value, char startIndex, int [] depth) { if (startIndex == 0) { return 0; } if (keys[startIndex] == value) { return startIndex; } char siblingIndex = leftChildren[startIndex]; while (siblingIndex != 0) { depth[0]++; char recursiveIndex = findDepth(value, siblingIndex, depth); if (recursiveIndex != 0) { return recursiveIndex; } else { depth[0]--; siblingIndex = rightSiblings[siblingIndex]; } } return 0; } /** * Recursive method that fills the depthKeys array with all the child keys in * the tree in depth first order. * * @param startIndex the starting index for the current recursive iteration. * @param depthKeys the array of depth-first keys that is being filled. * @param cursor the current index in the depthKeys array. * @return the new cursor value after a recursive run. */ private int fillDepthKeys(char startIndex, long [] depthKeys, int cursor) { depthKeys[cursor] = keys[startIndex]; cursor++; char siblingIndex = leftChildren[startIndex]; while (siblingIndex != 0) { cursor = fillDepthKeys(siblingIndex, depthKeys, cursor); // Move to next sibling siblingIndex = rightSiblings[siblingIndex]; } return cursor; } /** * Returs the left sibling index of index. There is no easy way to find a * left sibling. Therefore, we are forced to linearly scan the rightSiblings * array until we encounter a reference to index. We'll make the assumption * that entries are added in order since that assumption can yield big * performance gain if it's true (and no real performance hit otherwise). */ private char getLeftSiblingIndex(char index) { //First, search backwards throw rightSiblings array for (int i=index-1; i>=0; i--) { if (rightSiblings[i] == index) { return (char)i; } } //Now, search forwards for (int i=index+1; i<rightSiblings.length; i++) { if (rightSiblings[i] == index) { return (char)i; } } //No sibling found, give up. return (char)0; }}
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