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📄 server_static_t.java

📁 Jake2是一个Java 3D游戏引擎.
💻 JAVA
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/* * Copyright (C) 1997-2001 Id Software, Inc. *  * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. *  * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. *  * See the GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. *   */// Created on 14.01.2004 by RST.// $Id: server_static_t.java,v 1.2 2004/09/22 19:22:12 salomo Exp $package jake2.server;import jake2.Defines;import jake2.game.entity_state_t;import jake2.qcommon.sizebuf_t;import java.io.RandomAccessFile;public class server_static_t {    public server_static_t() {        for (int n = 0; n < Defines.MAX_CHALLENGES; n++) {            challenges[n] = new challenge_t();        }    }    boolean initialized; // sv_init has completed    int realtime; // always increasing, no clamping, etc    String mapcmd = ""; // ie: *intro.cin+base    int spawncount; // incremented each server start    // used to check late spawns    client_t clients[]; // [maxclients->value];    int num_client_entities; // maxclients->value*UPDATE_BACKUP*MAX_PACKET_ENTITIES    int next_client_entities; // next client_entity to use    entity_state_t client_entities[]; // [num_client_entities]    int last_heartbeat;    challenge_t challenges[] = new challenge_t[Defines.MAX_CHALLENGES]; // to                                                                        // prevent                                                                        // invalid                                                                        // IPs                                                                        // from                                                                        // connecting    // serverrecord values    RandomAccessFile demofile;    sizebuf_t demo_multicast = new sizebuf_t();    byte demo_multicast_buf[] = new byte[Defines.MAX_MSGLEN];}

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