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📄 client_frame_t.java

📁 Jake2是一个Java 3D游戏引擎.
💻 JAVA
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/*Copyright (C) 1997-2001 Id Software, Inc.This program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.*/// Created on 13.01.2004 by RST.// $Id: client_frame_t.java,v 1.1.1.1 2004/07/07 19:59:50 hzi Exp $package jake2.server;import jake2.*;import jake2.client.*;import jake2.game.*;import jake2.qcommon.*;import jake2.render.*;import jake2.server.*;public class client_frame_t {	int					areabytes;	byte				areabits[] = new byte[Defines.MAX_MAP_AREAS/8];		// portalarea visibility bits	player_state_t		ps = new player_state_t();	int					num_entities;	int					first_entity;		// into the circular sv_packet_entities[]	int					senttime;			// for ping calculations}

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