📄 moveclip_t.java
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/*Copyright (C) 1997-2001 Id Software, Inc.This program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.*/// Created on 09.12.2003 by RST.// $Id: moveclip_t.java,v 1.2 2005/01/14 16:14:02 cawe Exp $package jake2.server;import jake2.*;import jake2.client.*;import jake2.game.*;import jake2.qcommon.*;import jake2.render.*;import jake2.server.*;import jake2.util.Math3D;public class moveclip_t { float [] boxmins={0,0,0}, boxmaxs={0,0,0};// enclose the test object along entire move float [] mins, maxs; // size of the moving object float [] mins2={0,0,0}, maxs2={0,0,0}; // size when clipping against mosnters float [] start, end; // mem trace_t trace = new trace_t(); edict_t passedict; int contentmask; public void clear() { Math3D.VectorClear(boxmins); Math3D.VectorClear(boxmaxs); Math3D.VectorClear(mins); Math3D.VectorClear(maxs); Math3D.VectorClear(mins2); Math3D.VectorClear(maxs2); start = end = null; trace.clear(); passedict = null; contentmask = 0; }}
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