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📄 dummydriver.java

📁 Jake2是一个Java 3D游戏引擎.
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/* * Created on Apr 25, 2004 *  * Copyright (C) 2003 * * $Id: DummyDriver.java,v 1.2 2005/12/04 17:26:33 cawe Exp $ *//*Copyright (C) 1997-2001 Id Software, Inc.This program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.*/package jake2.sound;import java.nio.ByteBuffer;/** * DummyDriver *  * @author cwei */public final class DummyDriver implements Sound {	static {		S.register(new DummyDriver());	};		private DummyDriver() {	}	/* (non-Javadoc)	 * @see jake2.sound.Sound#Init()	 */	public boolean Init() {		return true;	}	/* (non-Javadoc)	 * @see jake2.sound.Sound#Shutdown()	 */	public void Shutdown() {	}	/* (non-Javadoc)	 * @see jake2.sound.Sound#BeginRegistration()	 */	public void BeginRegistration() {	}	/* (non-Javadoc)	 * @see jake2.sound.Sound#RegisterSound(java.lang.String)	 */	public sfx_t RegisterSound(String sample) {		return null;	}	/* (non-Javadoc)	 * @see jake2.sound.Sound#EndRegistration()	 */	public void EndRegistration() {	}	/* (non-Javadoc)	 * @see jake2.sound.Sound#StartLocalSound(java.lang.String)	 */	public void StartLocalSound(String sound) {	}	/* (non-Javadoc)	 * @see jake2.sound.Sound#StartSound(float[], int, int, jake2.sound.sfx_t, float, float, float)	 */	public void StartSound(float[] origin, int entnum, int entchannel, sfx_t sfx, float fvol, float attenuation, float timeofs) {	}	/* (non-Javadoc)	 * @see jake2.sound.Sound#Update(float[], float[], float[], float[])	 */	public void Update(float[] origin, float[] forward, float[] right, float[] up) {	}	/* (non-Javadoc)	 * @see jake2.sound.Sound#RawSamples(int, int, int, int, byte[])	 */	public void RawSamples(int samples, int rate, int width, int channels, ByteBuffer data) {	}    public void disableStreaming() {    }    /* (non-Javadoc)	 * @see jake2.sound.Sound#StopAllSounds()	 */	public void StopAllSounds() {	}	/* (non-Javadoc)	 * @see jake2.sound.Sound#getName()	 */	public String getName() {		return "dummy";	}}

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