📄 gamespawn.java
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new spawn_t("item_health_small", SP_item_health_small), new spawn_t("item_health_large", SP_item_health_large), new spawn_t("item_health_mega", SP_item_health_mega), new spawn_t("info_player_start", SP_info_player_start), new spawn_t("info_player_deathmatch", SP_info_player_deathmatch), new spawn_t("info_player_coop", SP_info_player_coop), new spawn_t("info_player_intermission", SP_info_player_intermission), new spawn_t("func_plat", SP_func_plat), new spawn_t("func_button", GameFunc.SP_func_button), new spawn_t("func_door", GameFunc.SP_func_door), new spawn_t("func_door_secret", GameFunc.SP_func_door_secret), new spawn_t("func_door_rotating", GameFunc.SP_func_door_rotating), new spawn_t("func_rotating", GameFunc.SP_func_rotating), new spawn_t("func_train", SP_func_train), new spawn_t("func_water", SP_func_water), new spawn_t("func_conveyor", GameFunc.SP_func_conveyor), new spawn_t("func_areaportal", GameMisc.SP_func_areaportal), new spawn_t("func_clock", SP_func_clock), new spawn_t("func_wall", new EntThinkAdapter() { public String getID(){ return "func_wall"; } public boolean think(edict_t ent) { GameMisc.SP_func_wall(ent); return true; } }), new spawn_t("func_object", new EntThinkAdapter() { public String getID(){ return "SP_func_object"; } public boolean think(edict_t ent) { GameMisc.SP_func_object(ent); return true; } }), new spawn_t("func_timer", new EntThinkAdapter() { public String getID(){ return "SP_func_timer"; } public boolean think(edict_t ent) { GameFunc.SP_func_timer(ent); return true; } }), new spawn_t("func_explosive", new EntThinkAdapter() { public String getID(){ return "SP_func_explosive"; } public boolean think(edict_t ent) { GameMisc.SP_func_explosive(ent); return true; } }), new spawn_t("func_killbox", GameFunc.SP_func_killbox), new spawn_t("trigger_always", new EntThinkAdapter() { public String getID(){ return "SP_trigger_always"; } public boolean think(edict_t ent) { GameTrigger.SP_trigger_always(ent); return true; } }), new spawn_t("trigger_once", new EntThinkAdapter() { public String getID(){ return "SP_trigger_once"; } public boolean think(edict_t ent) { GameTrigger.SP_trigger_once(ent); return true; } }), new spawn_t("trigger_multiple", new EntThinkAdapter() { public String getID(){ return "SP_trigger_multiple"; } public boolean think(edict_t ent) { GameTrigger.SP_trigger_multiple(ent); return true; } }), new spawn_t("trigger_relay", new EntThinkAdapter() { public String getID(){ return "SP_trigger_relay"; } public boolean think(edict_t ent) { GameTrigger.SP_trigger_relay(ent); return true; } }), new spawn_t("trigger_push", new EntThinkAdapter() { public String getID(){ return "SP_trigger_push"; } public boolean think(edict_t ent) { GameTrigger.SP_trigger_push(ent); return true; } }), new spawn_t("trigger_hurt", new EntThinkAdapter() { public String getID(){ return "SP_trigger_hurt"; } public boolean think(edict_t ent) { GameTrigger.SP_trigger_hurt(ent); return true; } }), new spawn_t("trigger_key", new EntThinkAdapter() { public String getID(){ return "SP_trigger_key"; } public boolean think(edict_t ent) { GameTrigger.SP_trigger_key(ent); return true; } }), new spawn_t("trigger_counter", new EntThinkAdapter() { public String getID(){ return "SP_trigger_counter"; } public boolean think(edict_t ent) { GameTrigger.SP_trigger_counter(ent); return true; } }), new spawn_t("trigger_elevator", GameFunc.SP_trigger_elevator), new spawn_t("trigger_gravity", new EntThinkAdapter() { public String getID(){ return "SP_trigger_gravity"; } public boolean think(edict_t ent) { GameTrigger.SP_trigger_gravity(ent); return true; } }), new spawn_t("trigger_monsterjump", new EntThinkAdapter() { public String getID(){ return "SP_trigger_monsterjump"; } public boolean think(edict_t ent) { GameTrigger.SP_trigger_monsterjump(ent); return true; } }), new spawn_t("target_temp_entity", new EntThinkAdapter() { public String getID(){ return "SP_target_temp_entity"; } public boolean think(edict_t ent) { GameTarget.SP_target_temp_entity(ent); return true; } }), new spawn_t("target_speaker", new EntThinkAdapter() { public String getID(){ return "SP_target_speaker"; } public boolean think(edict_t ent) { GameTarget.SP_target_speaker(ent); return true; } }), new spawn_t("target_explosion", new EntThinkAdapter() { public String getID(){ return "SP_target_explosion"; } public boolean think(edict_t ent) { GameTarget.SP_target_explosion(ent); return true; } }), new spawn_t("target_changelevel", new EntThinkAdapter() { public String getID(){ return "SP_target_changelevel"; } public boolean think(edict_t ent) { GameTarget.SP_target_changelevel(ent); return true; } }), new spawn_t("target_secret", new EntThinkAdapter() { public String getID(){ return "SP_target_secret"; } public boolean think(edict_t ent) { GameTarget.SP_target_secret(ent); return true; } }), new spawn_t("target_goal", new EntThinkAdapter() { public String getID(){ return "SP_target_goal"; } public boolean think(edict_t ent) { GameTarget.SP_target_goal(ent); return true; } }), new spawn_t("target_splash", new EntThinkAdapter() { public String getID(){ return "SP_target_splash"; } public boolean think(edict_t ent) { GameTarget.SP_target_splash(ent); return true; } }), new spawn_t("target_spawner", new EntThinkAdapter() { public String getID(){ return "SP_target_spawner"; } public boolean think(edict_t ent) { GameTarget.SP_target_spawner(ent); return true; } }), new spawn_t("target_blaster", new EntThinkAdapter() { public String getID(){ return "SP_target_blaster"; } public boolean think(edict_t ent) { GameTarget.SP_target_blaster(ent); return true; } }), new spawn_t("target_crosslevel_trigger", new EntThinkAdapter() { public String getID(){ return "SP_target_crosslevel_trigger"; } public boolean think(edict_t ent) { GameTarget.SP_target_crosslevel_trigger(ent); return true; } }), new spawn_t("target_crosslevel_target", new EntThinkAdapter() { public String getID(){ return "SP_target_crosslevel_target"; } public boolean think(edict_t ent) { GameTarget.SP_target_crosslevel_target(ent); return true; } }), new spawn_t("target_laser", new EntThinkAdapter() { public String getID(){ return "SP_target_laser"; } public boolean think(edict_t ent) { GameTarget.SP_target_laser(ent); return true; } }), new spawn_t("target_help", new EntThinkAdapter() { public String getID(){ return "SP_target_help"; } public boolean think(edict_t ent) { GameTarget.SP_target_help(ent); return true; } }), new spawn_t("target_actor", new EntThinkAdapter() { public String getID(){ return "SP_target_actor"; } public boolean think(edict_t ent) { M_Actor.SP_target_actor(ent); return true; } }), new spawn_t("target_lightramp", new EntThinkAdapter() { public String getID(){ return "SP_target_lightramp"; } public boolean think(edict_t ent) { GameTarget.SP_target_lightramp(ent); return true; } }), new spawn_t("target_earthquake", new EntThinkAdapter() { public String getID(){ return "SP_target_earthquake"; } public boolean think(edict_t ent) { GameTarget.SP_target_earthquake(ent); return true; } }), new spawn_t("target_character", new EntThinkAdapter() { public String getID(){ return "SP_target_character"; } public boolean think(edict_t ent) { GameMisc.SP_target_character(ent); return true; } }), new spawn_t("target_string", new EntThinkAdapter() { public String getID(){ return "SP_target_string"; } public boolean think(edict_t ent) { GameMisc.SP_target_string(ent); return true; } }), new spawn_t("worldspawn", SP_worldspawn), new spawn_t("viewthing", new EntThinkAdapter() { public String getID(){ return "SP_viewthing"; } public boolean think(edict_t ent) { GameMisc.SP_viewthing(ent); return true; } }), new spawn_t("light", new EntThinkAdapter() { public String getID(){ return "SP_light"; } public boolean think(edict_t ent) { GameMisc.SP_light(ent); return true; } }), new spawn_t("light_mine1", new EntThinkAdapter() { public String getID(){ return "SP_light_mine1"; } public boolean think(edict_t ent) { GameMisc.SP_light_mine1(ent); return true; } }), new spawn_t("light_mine2", new EntThinkAdapter() { public String getID(){ return "SP_light_mine2"; } public boolean think(edict_t ent) { GameMisc.SP_light_mine2(ent); return true; } }), new spawn_t("info_null", new EntThinkAdapter() { public String getID(){ return "SP_info_null"; } public boolean think(edict_t ent) { GameMisc.SP_info_null(ent); return true; } }), new spawn_t("func_group", new EntThinkAdapter() { public String getID(){ return "SP_info_null"; } public boolean think(edict_t ent) { GameMisc.SP_info_null(ent); return true; } }), new spawn_t("info_notnull", new EntThinkAdapter() { public String getID(){ return "info_notnull"; } public boolean think(edict_t ent) { GameMisc.SP_info_notnull(ent); return true; } }), new spawn_t("path_corner", new EntThinkAdapter() { public String getID(){ return "SP_path_corner"; } public boolean think(edict_t ent) { GameMisc.SP_path_corner(ent); return true; } }),
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