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📄 trace_t.java

📁 Jake2是一个Java 3D游戏引擎.
💻 JAVA
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/*Copyright (C) 1997-2001 Id Software, Inc.This program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.*/// Created on 31.10.2003 by RST.// $Id: trace_t.java,v 1.5 2005/01/14 16:09:42 cawe Exp $package jake2.game;import jake2.util.Math3D;//a trace is returned when a box is swept through the worldpublic class trace_t {	public boolean allsolid; // if true, plane is not valid	public boolean startsolid; // if true, the initial point was in a solid area	public float fraction; // time completed, 1.0 = didn't hit anything	public float[] endpos = { 0, 0, 0 }; // final position	// memory	public cplane_t plane = new cplane_t(); // surface normal at impact	// pointer	public csurface_t surface; // surface hit	public int contents; // contents on other side of surface hit	// pointer	public edict_t ent; // not set by CM_*() functions		public void set(trace_t from) {		allsolid = from.allsolid;		startsolid = from.allsolid;		fraction = from.fraction;		Math3D.VectorCopy(from.endpos, endpos);		plane.set(from.plane);		surface = from.surface;		contents = from.contents;		ent = from.ent;	}	public void clear() {		allsolid = false;		startsolid = false;		fraction = 0;		Math3D.VectorClear(endpos);		plane.clear();		surface = null;		contents = 0;		ent = null;	}}

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