📄 usercmd_t.java
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/*Copyright (C) 1997-2001 Id Software, Inc.This program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.*/// Created on 31.10.2003 by RST.// $Id: usercmd_t.java,v 1.4 2005/01/21 01:08:48 cawe Exp $package jake2.game;import java.util.Arrays;import jake2.util.Lib;import jake2.util.Math3D;public class usercmd_t implements Cloneable { public byte msec; public byte buttons; public short angles[]= new short[3]; public short forwardmove, sidemove, upmove; public byte impulse; // remove? public byte lightlevel; // light level the player is standing on public void clear() { forwardmove= sidemove= upmove= msec= buttons= impulse= lightlevel= 0; angles[0] = angles[1] = angles[2] = 0; } public usercmd_t() { }; public usercmd_t(usercmd_t from) { msec= from.msec; buttons= from.buttons; angles[0]= from.angles[0]; angles[1]= from.angles[1]; angles[2]= from.angles[2]; forwardmove= from.forwardmove; sidemove= from.sidemove; upmove= from.upmove; impulse= from.impulse; lightlevel= from.lightlevel; } public usercmd_t set(usercmd_t from) { msec= from.msec; buttons= from.buttons; angles[0]= from.angles[0]; angles[1]= from.angles[1]; angles[2]= from.angles[2]; forwardmove= from.forwardmove; sidemove= from.sidemove; upmove= from.upmove; impulse= from.impulse; lightlevel= from.lightlevel; return this; }}
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