⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 m_mutant.java

📁 Jake2是一个Java 3D游戏引擎.
💻 JAVA
📖 第 1 页 / 共 3 页
字号:
/* * Copyright (C) 1997-2001 Id Software, Inc. *  * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. *  * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. *  * See the GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. *   */// Created on 13.11.2003 by RST.// $Id: M_Mutant.java,v 1.4 2005/11/20 22:18:33 salomo Exp $package jake2.game.monsters;import jake2.Defines;import jake2.client.M;import jake2.game.*;import jake2.util.Lib;import jake2.util.Math3D;public class M_Mutant {    //	This file generated by ModelGen - Do NOT Modify    public final static int FRAME_attack01 = 0;    public final static int FRAME_attack02 = 1;    public final static int FRAME_attack03 = 2;    public final static int FRAME_attack04 = 3;    public final static int FRAME_attack05 = 4;    public final static int FRAME_attack06 = 5;    public final static int FRAME_attack07 = 6;    public final static int FRAME_attack08 = 7;    public final static int FRAME_attack09 = 8;    public final static int FRAME_attack10 = 9;    public final static int FRAME_attack11 = 10;    public final static int FRAME_attack12 = 11;    public final static int FRAME_attack13 = 12;    public final static int FRAME_attack14 = 13;    public final static int FRAME_attack15 = 14;    public final static int FRAME_death101 = 15;    public final static int FRAME_death102 = 16;    public final static int FRAME_death103 = 17;    public final static int FRAME_death104 = 18;    public final static int FRAME_death105 = 19;    public final static int FRAME_death106 = 20;    public final static int FRAME_death107 = 21;    public final static int FRAME_death108 = 22;    public final static int FRAME_death109 = 23;    public final static int FRAME_death201 = 24;    public final static int FRAME_death202 = 25;    public final static int FRAME_death203 = 26;    public final static int FRAME_death204 = 27;    public final static int FRAME_death205 = 28;    public final static int FRAME_death206 = 29;    public final static int FRAME_death207 = 30;    public final static int FRAME_death208 = 31;    public final static int FRAME_death209 = 32;    public final static int FRAME_death210 = 33;    public final static int FRAME_pain101 = 34;    public final static int FRAME_pain102 = 35;    public final static int FRAME_pain103 = 36;    public final static int FRAME_pain104 = 37;    public final static int FRAME_pain105 = 38;    public final static int FRAME_pain201 = 39;    public final static int FRAME_pain202 = 40;    public final static int FRAME_pain203 = 41;    public final static int FRAME_pain204 = 42;    public final static int FRAME_pain205 = 43;    public final static int FRAME_pain206 = 44;    public final static int FRAME_pain301 = 45;    public final static int FRAME_pain302 = 46;    public final static int FRAME_pain303 = 47;    public final static int FRAME_pain304 = 48;    public final static int FRAME_pain305 = 49;    public final static int FRAME_pain306 = 50;    public final static int FRAME_pain307 = 51;    public final static int FRAME_pain308 = 52;    public final static int FRAME_pain309 = 53;    public final static int FRAME_pain310 = 54;    public final static int FRAME_pain311 = 55;    public final static int FRAME_run03 = 56;    public final static int FRAME_run04 = 57;    public final static int FRAME_run05 = 58;    public final static int FRAME_run06 = 59;    public final static int FRAME_run07 = 60;    public final static int FRAME_run08 = 61;    public final static int FRAME_stand101 = 62;    public final static int FRAME_stand102 = 63;    public final static int FRAME_stand103 = 64;    public final static int FRAME_stand104 = 65;    public final static int FRAME_stand105 = 66;    public final static int FRAME_stand106 = 67;    public final static int FRAME_stand107 = 68;    public final static int FRAME_stand108 = 69;    public final static int FRAME_stand109 = 70;    public final static int FRAME_stand110 = 71;    public final static int FRAME_stand111 = 72;    public final static int FRAME_stand112 = 73;    public final static int FRAME_stand113 = 74;    public final static int FRAME_stand114 = 75;    public final static int FRAME_stand115 = 76;    public final static int FRAME_stand116 = 77;    public final static int FRAME_stand117 = 78;    public final static int FRAME_stand118 = 79;    public final static int FRAME_stand119 = 80;    public final static int FRAME_stand120 = 81;    public final static int FRAME_stand121 = 82;    public final static int FRAME_stand122 = 83;    public final static int FRAME_stand123 = 84;    public final static int FRAME_stand124 = 85;    public final static int FRAME_stand125 = 86;    public final static int FRAME_stand126 = 87;    public final static int FRAME_stand127 = 88;    public final static int FRAME_stand128 = 89;    public final static int FRAME_stand129 = 90;    public final static int FRAME_stand130 = 91;    public final static int FRAME_stand131 = 92;    public final static int FRAME_stand132 = 93;    public final static int FRAME_stand133 = 94;    public final static int FRAME_stand134 = 95;    public final static int FRAME_stand135 = 96;    public final static int FRAME_stand136 = 97;    public final static int FRAME_stand137 = 98;    public final static int FRAME_stand138 = 99;    public final static int FRAME_stand139 = 100;    public final static int FRAME_stand140 = 101;    public final static int FRAME_stand141 = 102;    public final static int FRAME_stand142 = 103;    public final static int FRAME_stand143 = 104;    public final static int FRAME_stand144 = 105;    public final static int FRAME_stand145 = 106;    public final static int FRAME_stand146 = 107;    public final static int FRAME_stand147 = 108;    public final static int FRAME_stand148 = 109;    public final static int FRAME_stand149 = 110;    public final static int FRAME_stand150 = 111;    public final static int FRAME_stand151 = 112;    public final static int FRAME_stand152 = 113;    public final static int FRAME_stand153 = 114;    public final static int FRAME_stand154 = 115;    public final static int FRAME_stand155 = 116;    public final static int FRAME_stand156 = 117;    public final static int FRAME_stand157 = 118;    public final static int FRAME_stand158 = 119;    public final static int FRAME_stand159 = 120;    public final static int FRAME_stand160 = 121;    public final static int FRAME_stand161 = 122;    public final static int FRAME_stand162 = 123;    public final static int FRAME_stand163 = 124;    public final static int FRAME_stand164 = 125;    public final static int FRAME_walk01 = 126;    public final static int FRAME_walk02 = 127;    public final static int FRAME_walk03 = 128;    public final static int FRAME_walk04 = 129;    public final static int FRAME_walk05 = 130;    public final static int FRAME_walk06 = 131;    public final static int FRAME_walk07 = 132;    public final static int FRAME_walk08 = 133;    public final static int FRAME_walk09 = 134;    public final static int FRAME_walk10 = 135;    public final static int FRAME_walk11 = 136;    public final static int FRAME_walk12 = 137;    public final static int FRAME_walk13 = 138;    public final static int FRAME_walk14 = 139;    public final static int FRAME_walk15 = 140;    public final static int FRAME_walk16 = 141;    public final static int FRAME_walk17 = 142;    public final static int FRAME_walk18 = 143;    public final static int FRAME_walk19 = 144;    public final static int FRAME_walk20 = 145;    public final static int FRAME_walk21 = 146;    public final static int FRAME_walk22 = 147;    public final static int FRAME_walk23 = 148;    public final static float MODEL_SCALE = 1.000000f;    static int sound_swing;    static int sound_hit;    static int sound_hit2;    static int sound_death;    static int sound_idle;    static int sound_pain1;    static int sound_pain2;    static int sound_sight;    static int sound_search;    static int sound_step1;    static int sound_step2;

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -