📄 m_mutant.java
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/* * Copyright (C) 1997-2001 Id Software, Inc. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. * * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. * */// Created on 13.11.2003 by RST.// $Id: M_Mutant.java,v 1.4 2005/11/20 22:18:33 salomo Exp $package jake2.game.monsters;import jake2.Defines;import jake2.client.M;import jake2.game.*;import jake2.util.Lib;import jake2.util.Math3D;public class M_Mutant { // This file generated by ModelGen - Do NOT Modify public final static int FRAME_attack01 = 0; public final static int FRAME_attack02 = 1; public final static int FRAME_attack03 = 2; public final static int FRAME_attack04 = 3; public final static int FRAME_attack05 = 4; public final static int FRAME_attack06 = 5; public final static int FRAME_attack07 = 6; public final static int FRAME_attack08 = 7; public final static int FRAME_attack09 = 8; public final static int FRAME_attack10 = 9; public final static int FRAME_attack11 = 10; public final static int FRAME_attack12 = 11; public final static int FRAME_attack13 = 12; public final static int FRAME_attack14 = 13; public final static int FRAME_attack15 = 14; public final static int FRAME_death101 = 15; public final static int FRAME_death102 = 16; public final static int FRAME_death103 = 17; public final static int FRAME_death104 = 18; public final static int FRAME_death105 = 19; public final static int FRAME_death106 = 20; public final static int FRAME_death107 = 21; public final static int FRAME_death108 = 22; public final static int FRAME_death109 = 23; public final static int FRAME_death201 = 24; public final static int FRAME_death202 = 25; public final static int FRAME_death203 = 26; public final static int FRAME_death204 = 27; public final static int FRAME_death205 = 28; public final static int FRAME_death206 = 29; public final static int FRAME_death207 = 30; public final static int FRAME_death208 = 31; public final static int FRAME_death209 = 32; public final static int FRAME_death210 = 33; public final static int FRAME_pain101 = 34; public final static int FRAME_pain102 = 35; public final static int FRAME_pain103 = 36; public final static int FRAME_pain104 = 37; public final static int FRAME_pain105 = 38; public final static int FRAME_pain201 = 39; public final static int FRAME_pain202 = 40; public final static int FRAME_pain203 = 41; public final static int FRAME_pain204 = 42; public final static int FRAME_pain205 = 43; public final static int FRAME_pain206 = 44; public final static int FRAME_pain301 = 45; public final static int FRAME_pain302 = 46; public final static int FRAME_pain303 = 47; public final static int FRAME_pain304 = 48; public final static int FRAME_pain305 = 49; public final static int FRAME_pain306 = 50; public final static int FRAME_pain307 = 51; public final static int FRAME_pain308 = 52; public final static int FRAME_pain309 = 53; public final static int FRAME_pain310 = 54; public final static int FRAME_pain311 = 55; public final static int FRAME_run03 = 56; public final static int FRAME_run04 = 57; public final static int FRAME_run05 = 58; public final static int FRAME_run06 = 59; public final static int FRAME_run07 = 60; public final static int FRAME_run08 = 61; public final static int FRAME_stand101 = 62; public final static int FRAME_stand102 = 63; public final static int FRAME_stand103 = 64; public final static int FRAME_stand104 = 65; public final static int FRAME_stand105 = 66; public final static int FRAME_stand106 = 67; public final static int FRAME_stand107 = 68; public final static int FRAME_stand108 = 69; public final static int FRAME_stand109 = 70; public final static int FRAME_stand110 = 71; public final static int FRAME_stand111 = 72; public final static int FRAME_stand112 = 73; public final static int FRAME_stand113 = 74; public final static int FRAME_stand114 = 75; public final static int FRAME_stand115 = 76; public final static int FRAME_stand116 = 77; public final static int FRAME_stand117 = 78; public final static int FRAME_stand118 = 79; public final static int FRAME_stand119 = 80; public final static int FRAME_stand120 = 81; public final static int FRAME_stand121 = 82; public final static int FRAME_stand122 = 83; public final static int FRAME_stand123 = 84; public final static int FRAME_stand124 = 85; public final static int FRAME_stand125 = 86; public final static int FRAME_stand126 = 87; public final static int FRAME_stand127 = 88; public final static int FRAME_stand128 = 89; public final static int FRAME_stand129 = 90; public final static int FRAME_stand130 = 91; public final static int FRAME_stand131 = 92; public final static int FRAME_stand132 = 93; public final static int FRAME_stand133 = 94; public final static int FRAME_stand134 = 95; public final static int FRAME_stand135 = 96; public final static int FRAME_stand136 = 97; public final static int FRAME_stand137 = 98; public final static int FRAME_stand138 = 99; public final static int FRAME_stand139 = 100; public final static int FRAME_stand140 = 101; public final static int FRAME_stand141 = 102; public final static int FRAME_stand142 = 103; public final static int FRAME_stand143 = 104; public final static int FRAME_stand144 = 105; public final static int FRAME_stand145 = 106; public final static int FRAME_stand146 = 107; public final static int FRAME_stand147 = 108; public final static int FRAME_stand148 = 109; public final static int FRAME_stand149 = 110; public final static int FRAME_stand150 = 111; public final static int FRAME_stand151 = 112; public final static int FRAME_stand152 = 113; public final static int FRAME_stand153 = 114; public final static int FRAME_stand154 = 115; public final static int FRAME_stand155 = 116; public final static int FRAME_stand156 = 117; public final static int FRAME_stand157 = 118; public final static int FRAME_stand158 = 119; public final static int FRAME_stand159 = 120; public final static int FRAME_stand160 = 121; public final static int FRAME_stand161 = 122; public final static int FRAME_stand162 = 123; public final static int FRAME_stand163 = 124; public final static int FRAME_stand164 = 125; public final static int FRAME_walk01 = 126; public final static int FRAME_walk02 = 127; public final static int FRAME_walk03 = 128; public final static int FRAME_walk04 = 129; public final static int FRAME_walk05 = 130; public final static int FRAME_walk06 = 131; public final static int FRAME_walk07 = 132; public final static int FRAME_walk08 = 133; public final static int FRAME_walk09 = 134; public final static int FRAME_walk10 = 135; public final static int FRAME_walk11 = 136; public final static int FRAME_walk12 = 137; public final static int FRAME_walk13 = 138; public final static int FRAME_walk14 = 139; public final static int FRAME_walk15 = 140; public final static int FRAME_walk16 = 141; public final static int FRAME_walk17 = 142; public final static int FRAME_walk18 = 143; public final static int FRAME_walk19 = 144; public final static int FRAME_walk20 = 145; public final static int FRAME_walk21 = 146; public final static int FRAME_walk22 = 147; public final static int FRAME_walk23 = 148; public final static float MODEL_SCALE = 1.000000f; static int sound_swing; static int sound_hit; static int sound_hit2; static int sound_death; static int sound_idle; static int sound_pain1; static int sound_pain2; static int sound_sight; static int sound_search; static int sound_step1; static int sound_step2;
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