⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 m_float.java

📁 Jake2是一个Java 3D游戏引擎.
💻 JAVA
📖 第 1 页 / 共 3 页
字号:
/* * Copyright (C) 1997-2001 Id Software, Inc. *  * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. *  * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. *  * See the GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. *   */// Created on 13.11.2003 by RST.// $Id: M_Float.java,v 1.4 2005/11/20 22:18:33 salomo Exp $package jake2.game.monsters;import jake2.Defines;import jake2.Globals;import jake2.game.*;import jake2.game.EntDieAdapter;import jake2.game.EntInteractAdapter;import jake2.game.EntPainAdapter;import jake2.game.EntThinkAdapter;import jake2.game.GameAI;import jake2.game.GameBase;import jake2.game.GameUtil;import jake2.game.Monster;import jake2.game.edict_t;import jake2.game.mframe_t;import jake2.game.mmove_t;import jake2.util.Lib;import jake2.util.Math3D;public class M_Float {    //	This file generated by ModelGen - Do NOT Modify    public final static int FRAME_actvat01 = 0;    public final static int FRAME_actvat02 = 1;    public final static int FRAME_actvat03 = 2;    public final static int FRAME_actvat04 = 3;    public final static int FRAME_actvat05 = 4;    public final static int FRAME_actvat06 = 5;    public final static int FRAME_actvat07 = 6;    public final static int FRAME_actvat08 = 7;    public final static int FRAME_actvat09 = 8;    public final static int FRAME_actvat10 = 9;    public final static int FRAME_actvat11 = 10;    public final static int FRAME_actvat12 = 11;    public final static int FRAME_actvat13 = 12;    public final static int FRAME_actvat14 = 13;    public final static int FRAME_actvat15 = 14;    public final static int FRAME_actvat16 = 15;    public final static int FRAME_actvat17 = 16;    public final static int FRAME_actvat18 = 17;    public final static int FRAME_actvat19 = 18;    public final static int FRAME_actvat20 = 19;    public final static int FRAME_actvat21 = 20;    public final static int FRAME_actvat22 = 21;    public final static int FRAME_actvat23 = 22;    public final static int FRAME_actvat24 = 23;    public final static int FRAME_actvat25 = 24;    public final static int FRAME_actvat26 = 25;    public final static int FRAME_actvat27 = 26;    public final static int FRAME_actvat28 = 27;    public final static int FRAME_actvat29 = 28;    public final static int FRAME_actvat30 = 29;    public final static int FRAME_actvat31 = 30;    public final static int FRAME_attak101 = 31;    public final static int FRAME_attak102 = 32;    public final static int FRAME_attak103 = 33;    public final static int FRAME_attak104 = 34;    public final static int FRAME_attak105 = 35;    public final static int FRAME_attak106 = 36;    public final static int FRAME_attak107 = 37;    public final static int FRAME_attak108 = 38;    public final static int FRAME_attak109 = 39;    public final static int FRAME_attak110 = 40;    public final static int FRAME_attak111 = 41;    public final static int FRAME_attak112 = 42;    public final static int FRAME_attak113 = 43;    public final static int FRAME_attak114 = 44;    public final static int FRAME_attak201 = 45;    public final static int FRAME_attak202 = 46;    public final static int FRAME_attak203 = 47;    public final static int FRAME_attak204 = 48;    public final static int FRAME_attak205 = 49;    public final static int FRAME_attak206 = 50;    public final static int FRAME_attak207 = 51;    public final static int FRAME_attak208 = 52;    public final static int FRAME_attak209 = 53;    public final static int FRAME_attak210 = 54;    public final static int FRAME_attak211 = 55;    public final static int FRAME_attak212 = 56;    public final static int FRAME_attak213 = 57;    public final static int FRAME_attak214 = 58;    public final static int FRAME_attak215 = 59;    public final static int FRAME_attak216 = 60;    public final static int FRAME_attak217 = 61;    public final static int FRAME_attak218 = 62;    public final static int FRAME_attak219 = 63;    public final static int FRAME_attak220 = 64;    public final static int FRAME_attak221 = 65;    public final static int FRAME_attak222 = 66;    public final static int FRAME_attak223 = 67;    public final static int FRAME_attak224 = 68;    public final static int FRAME_attak225 = 69;    public final static int FRAME_attak301 = 70;    public final static int FRAME_attak302 = 71;    public final static int FRAME_attak303 = 72;    public final static int FRAME_attak304 = 73;    public final static int FRAME_attak305 = 74;    public final static int FRAME_attak306 = 75;    public final static int FRAME_attak307 = 76;    public final static int FRAME_attak308 = 77;    public final static int FRAME_attak309 = 78;    public final static int FRAME_attak310 = 79;    public final static int FRAME_attak311 = 80;    public final static int FRAME_attak312 = 81;    public final static int FRAME_attak313 = 82;    public final static int FRAME_attak314 = 83;    public final static int FRAME_attak315 = 84;    public final static int FRAME_attak316 = 85;    public final static int FRAME_attak317 = 86;    public final static int FRAME_attak318 = 87;    public final static int FRAME_attak319 = 88;    public final static int FRAME_attak320 = 89;    public final static int FRAME_attak321 = 90;    public final static int FRAME_attak322 = 91;    public final static int FRAME_attak323 = 92;    public final static int FRAME_attak324 = 93;    public final static int FRAME_attak325 = 94;    public final static int FRAME_attak326 = 95;    public final static int FRAME_attak327 = 96;    public final static int FRAME_attak328 = 97;    public final static int FRAME_attak329 = 98;    public final static int FRAME_attak330 = 99;    public final static int FRAME_attak331 = 100;    public final static int FRAME_attak332 = 101;    public final static int FRAME_attak333 = 102;    public final static int FRAME_attak334 = 103;    public final static int FRAME_death01 = 104;    public final static int FRAME_death02 = 105;    public final static int FRAME_death03 = 106;    public final static int FRAME_death04 = 107;    public final static int FRAME_death05 = 108;    public final static int FRAME_death06 = 109;    public final static int FRAME_death07 = 110;    public final static int FRAME_death08 = 111;    public final static int FRAME_death09 = 112;    public final static int FRAME_death10 = 113;    public final static int FRAME_death11 = 114;    public final static int FRAME_death12 = 115;    public final static int FRAME_death13 = 116;    public final static int FRAME_pain101 = 117;    public final static int FRAME_pain102 = 118;    public final static int FRAME_pain103 = 119;    public final static int FRAME_pain104 = 120;    public final static int FRAME_pain105 = 121;    public final static int FRAME_pain106 = 122;    public final static int FRAME_pain107 = 123;    public final static int FRAME_pain201 = 124;    public final static int FRAME_pain202 = 125;    public final static int FRAME_pain203 = 126;    public final static int FRAME_pain204 = 127;    public final static int FRAME_pain205 = 128;    public final static int FRAME_pain206 = 129;    public final static int FRAME_pain207 = 130;    public final static int FRAME_pain208 = 131;    public final static int FRAME_pain301 = 132;    public final static int FRAME_pain302 = 133;    public final static int FRAME_pain303 = 134;    public final static int FRAME_pain304 = 135;    public final static int FRAME_pain305 = 136;    public final static int FRAME_pain306 = 137;    public final static int FRAME_pain307 = 138;    public final static int FRAME_pain308 = 139;    public final static int FRAME_pain309 = 140;    public final static int FRAME_pain310 = 141;    public final static int FRAME_pain311 = 142;    public final static int FRAME_pain312 = 143;    public final static int FRAME_stand101 = 144;    public final static int FRAME_stand102 = 145;    public final static int FRAME_stand103 = 146;    public final static int FRAME_stand104 = 147;    public final static int FRAME_stand105 = 148;    public final static int FRAME_stand106 = 149;    public final static int FRAME_stand107 = 150;    public final static int FRAME_stand108 = 151;    public final static int FRAME_stand109 = 152;    public final static int FRAME_stand110 = 153;    public final static int FRAME_stand111 = 154;    public final static int FRAME_stand112 = 155;    public final static int FRAME_stand113 = 156;    public final static int FRAME_stand114 = 157;    public final static int FRAME_stand115 = 158;    public final static int FRAME_stand116 = 159;    public final static int FRAME_stand117 = 160;    public final static int FRAME_stand118 = 161;    public final static int FRAME_stand119 = 162;    public final static int FRAME_stand120 = 163;    public final static int FRAME_stand121 = 164;    public final static int FRAME_stand122 = 165;    public final static int FRAME_stand123 = 166;    public final static int FRAME_stand124 = 167;    public final static int FRAME_stand125 = 168;    public final static int FRAME_stand126 = 169;    public final static int FRAME_stand127 = 170;    public final static int FRAME_stand128 = 171;    public final static int FRAME_stand129 = 172;    public final static int FRAME_stand130 = 173;    public final static int FRAME_stand131 = 174;    public final static int FRAME_stand132 = 175;    public final static int FRAME_stand133 = 176;    public final static int FRAME_stand134 = 177;    public final static int FRAME_stand135 = 178;    public final static int FRAME_stand136 = 179;    public final static int FRAME_stand137 = 180;    public final static int FRAME_stand138 = 181;    public final static int FRAME_stand139 = 182;    public final static int FRAME_stand140 = 183;

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -