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📄 texinfo_t.java

📁 Jake2是一个Java 3D游戏引擎.
💻 JAVA
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/*Copyright (C) 1997-2001 Id Software, Inc.This program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.*/// Created on 02.01.2004 by RST.// $Id: texinfo_t.java,v 1.2 2004/07/08 15:58:46 hzi Exp $package jake2.qcommon;import jake2.util.Lib;import java.nio.ByteBuffer;import java.nio.ByteOrder;public class texinfo_t {	// works fine.	public texinfo_t(byte[] cmod_base, int o, int len) {		this(ByteBuffer.wrap(cmod_base, o, len).order(ByteOrder.LITTLE_ENDIAN));	}	public texinfo_t(ByteBuffer bb) {		byte str[] = new byte[32];		vecs[0] = new float[] { bb.getFloat(), bb.getFloat(), bb.getFloat(), bb.getFloat()};		vecs[1] = new float[] { bb.getFloat(), bb.getFloat(), bb.getFloat(), bb.getFloat()};		flags = bb.getInt();		value = bb.getInt();		bb.get(str);		texture = new String(str, 0, Lib.strlen(str));		nexttexinfo = bb.getInt();	}	public static final int SIZE = 32 + 4 + 4 + 32 + 4;	//float			vecs[2][4];		// [s/t][xyz offset]	public float vecs[][] = {		 { 0, 0, 0, 0 },		 { 0, 0, 0, 0 }	};	public int flags; // miptex flags + overrides	public int value; // light emission, etc	//char			texture[32];	// texture name (textures/*.wal)	public String texture="";	public int nexttexinfo; // for animations, -1 = end of chain}

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