📄 key.java
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/* * Key.java * Copyright (C) 2003 * * $Id: Key.java,v 1.12 2005/12/18 22:10:12 cawe Exp $ *//*Copyright (C) 1997-2001 Id Software, Inc.This program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.*/package jake2.client;import jake2.Defines;import jake2.Globals;import jake2.game.Cmd;import jake2.qcommon.*;import jake2.util.Lib;import java.io.IOException;import java.io.RandomAccessFile;import java.util.Vector;/** * Key */public class Key extends Globals { // // these are the key numbers that should be passed to Key_Event // public static final int K_TAB = 9; public static final int K_ENTER = 13; public static final int K_ESCAPE = 27; public static final int K_SPACE = 32; // normal keys should be passed as lowercased ascii public static final int K_BACKSPACE = 127; public static final int K_UPARROW = 128; public static final int K_DOWNARROW = 129; public static final int K_LEFTARROW = 130; public static final int K_RIGHTARROW = 131; public static final int K_ALT = 132; public static final int K_CTRL = 133; public static final int K_SHIFT = 134; public static final int K_F1 = 135; public static final int K_F2 = 136; public static final int K_F3 = 137; public static final int K_F4 = 138; public static final int K_F5 = 139; public static final int K_F6 = 140; public static final int K_F7 = 141; public static final int K_F8 = 142; public static final int K_F9 = 143; public static final int K_F10 = 144; public static final int K_F11 = 145; public static final int K_F12 = 146; public static final int K_INS = 147; public static final int K_DEL = 148; public static final int K_PGDN = 149; public static final int K_PGUP = 150; public static final int K_HOME = 151; public static final int K_END = 152; public static final int K_KP_HOME = 160; public static final int K_KP_UPARROW = 161; public static final int K_KP_PGUP = 162; public static final int K_KP_LEFTARROW = 163; public static final int K_KP_5 = 164; public static final int K_KP_RIGHTARROW = 165; public static final int K_KP_END = 166; public static final int K_KP_DOWNARROW = 167; public static final int K_KP_PGDN = 168; public static final int K_KP_ENTER = 169; public static final int K_KP_INS = 170; public static final int K_KP_DEL = 171; public static final int K_KP_SLASH = 172; public static final int K_KP_MINUS = 173; public static final int K_KP_PLUS = 174; public static final int K_PAUSE = 255; // // mouse buttons generate virtual keys // public static final int K_MOUSE1 = 200; public static final int K_MOUSE2 = 201; public static final int K_MOUSE3 = 202; // // joystick buttons // public static final int K_JOY1 = 203; public static final int K_JOY2 = 204; public static final int K_JOY3 = 205; public static final int K_JOY4 = 206; public static final int K_MWHEELDOWN = 239; public static final int K_MWHEELUP = 240; static int anykeydown = 0; static int key_waiting; static int history_line = 0; static boolean shift_down = false; static int[] key_repeats = new int[256]; //static int[] keyshift = new int[256]; static boolean[] menubound = new boolean[256]; static boolean[] consolekeys = new boolean[256]; static String[] keynames = new String[256]; static { keynames[K_TAB] = "TAB"; keynames[K_ENTER] = "ENTER"; keynames[K_ESCAPE] = "ESCAPE"; keynames[K_SPACE] = "SPACE"; keynames[K_BACKSPACE] = "BACKSPACE"; keynames[K_UPARROW] = "UPARROW"; keynames[K_DOWNARROW] = "DOWNARROW"; keynames[K_LEFTARROW] = "LEFTARROW"; keynames[K_RIGHTARROW] = "RIGHTARROW"; keynames[K_ALT] = "ALT"; keynames[K_CTRL] = "CTRL"; keynames[K_SHIFT] = "SHIFT"; keynames[K_F1] = "F1"; keynames[K_F2] = "F2"; keynames[K_F3] = "F3"; keynames[K_F4] = "F4"; keynames[K_F5] = "F5"; keynames[K_F6] = "F6"; keynames[K_F7] = "F7"; keynames[K_F8] = "F8"; keynames[K_F9] = "F9"; keynames[K_F10] = "F10"; keynames[K_F11] = "F11"; keynames[K_F12] = "F12"; keynames[K_INS] = "INS"; keynames[K_DEL] = "DEL"; keynames[K_PGDN] = "PGDN"; keynames[K_PGUP] = "PGUP"; keynames[K_HOME] = "HOME"; keynames[K_END] = "END"; keynames[K_MOUSE1] = "MOUSE1"; keynames[K_MOUSE2] = "MOUSE2"; keynames[K_MOUSE3] = "MOUSE3"; // 00092 {"JOY1", K_JOY1}, // 00093 {"JOY2", K_JOY2}, // 00094 {"JOY3", K_JOY3}, // 00095 {"JOY4", K_JOY4}, keynames[K_KP_HOME] = "KP_HOME"; keynames[K_KP_UPARROW] = "KP_UPARROW"; keynames[K_KP_PGUP] = "KP_PGUP"; keynames[K_KP_LEFTARROW] = "KP_LEFTARROW"; keynames[K_KP_5] = "KP_5"; keynames[K_KP_RIGHTARROW] = "KP_RIGHTARROW"; keynames[K_KP_END] = "KP_END"; keynames[K_KP_DOWNARROW] = "KP_DOWNARROW"; keynames[K_KP_PGDN] = "KP_PGDN"; keynames[K_KP_ENTER] = "KP_ENTER"; keynames[K_KP_INS] = "KP_INS"; keynames[K_KP_DEL] = "KP_DEL"; keynames[K_KP_SLASH] = "KP_SLASH"; keynames[K_KP_PLUS] = "KP_PLUS"; keynames[K_KP_MINUS] = "KP_MINUS"; keynames[K_MWHEELUP] = "MWHEELUP"; keynames[K_MWHEELDOWN] = "MWHEELDOWN"; keynames[K_PAUSE] = "PAUSE"; keynames[';'] = "SEMICOLON"; // because a raw semicolon seperates commands keynames[0] = "NULL"; } /** * */ public static void Init() { for (int i = 0; i < 32; i++) { Globals.key_lines[i][0] = ']'; Globals.key_lines[i][1] = 0; } Globals.key_linepos = 1; // // init ascii characters in console mode // for (int i = 32; i < 128; i++) consolekeys[i] = true; consolekeys[K_ENTER] = true; consolekeys[K_KP_ENTER] = true; consolekeys[K_TAB] = true; consolekeys[K_LEFTARROW] = true; consolekeys[K_KP_LEFTARROW] = true; consolekeys[K_RIGHTARROW] = true; consolekeys[K_KP_RIGHTARROW] = true; consolekeys[K_UPARROW] = true; consolekeys[K_KP_UPARROW] = true; consolekeys[K_DOWNARROW] = true; consolekeys[K_KP_DOWNARROW] = true; consolekeys[K_BACKSPACE] = true; consolekeys[K_HOME] = true; consolekeys[K_KP_HOME] = true; consolekeys[K_END] = true; consolekeys[K_KP_END] = true; consolekeys[K_PGUP] = true; consolekeys[K_KP_PGUP] = true; consolekeys[K_PGDN] = true; consolekeys[K_KP_PGDN] = true; consolekeys[K_SHIFT] = true; consolekeys[K_INS] = true; consolekeys[K_KP_INS] = true; consolekeys[K_KP_DEL] = true; consolekeys[K_KP_SLASH] = true; consolekeys[K_KP_PLUS] = true; consolekeys[K_KP_MINUS] = true; consolekeys[K_KP_5] = true; consolekeys['`'] = false; consolekeys['~'] = false;// for (int i = 0; i < 256; i++)// keyshift[i] = i;// for (int i = 'a'; i <= 'z'; i++)// keyshift[i] = i - 'a' + 'A';// keyshift['1'] = '!';// keyshift['2'] = '@';// keyshift['3'] = '#';// keyshift['4'] = '$';// keyshift['5'] = '%';// keyshift['6'] = '^';// keyshift['7'] = '&';// keyshift['8'] = '*';// keyshift['9'] = '(';// keyshift['0'] = ')';// keyshift['-'] = '_';// keyshift['='] = '+';// keyshift[','] = '<';// keyshift['.'] = '>';// keyshift['/'] = '?';// keyshift[';'] = ':';// keyshift['\''] = '"';// keyshift['['] = '{';// keyshift[']'] = '}';// keyshift['`'] = '~';// keyshift['\\'] = '|'; menubound[K_ESCAPE] = true; for (int i = 0; i < 12; i++) menubound[K_F1 + i] = true; // // register our functions // Cmd.AddCommand("bind", Key.Bind_f); Cmd.AddCommand("unbind", Key.Unbind_f); Cmd.AddCommand("unbindall", Key.Unbindall_f); Cmd.AddCommand("bindlist", Key.Bindlist_f); } public static void ClearTyping() { Globals.key_lines[Globals.edit_line][1] = 0; // clear any typing Globals.key_linepos = 1; } /** * Called by the system between frames for both key up and key down events. */ public static void Event(int key, boolean down, int time) { String kb; String cmd; // hack for modal presses if (key_waiting == -1) { if (down) key_waiting = key; return; } // update auto-repeat status if (down) { key_repeats[key]++; if (key_repeats[key] > 1 && Globals.cls.key_dest == Defines.key_game && !(Globals.cls.state == Defines.ca_disconnected)) return; // ignore most autorepeats if (key >= 200 && Globals.keybindings[key] == null) Com.Printf(Key.KeynumToString(key) + " is unbound, hit F4 to set.\n"); } else { key_repeats[key] = 0; } if (key == K_SHIFT) shift_down = down; // console key is hardcoded, so the user can never unbind it if (key == '`' || key == '~') { if (!down) return; Console.ToggleConsole_f.execute(); return; } // any key during the attract mode will bring up the menu if (Globals.cl.attractloop && Globals.cls.key_dest != Defines.key_menu && !(key >= K_F1 && key <= K_F12)) key = K_ESCAPE; // menu key is hardcoded, so the user can never unbind it if (key == K_ESCAPE) { if (!down) return; if (Globals.cl.frame.playerstate.stats[Defines.STAT_LAYOUTS] != 0 && Globals.cls.key_dest == Defines.key_game) { // put away help computer / inventory Cbuf.AddText("cmd putaway\n"); return; } switch (Globals.cls.key_dest) { case Defines.key_message : Key.Message(key); break; case Defines.key_menu : Menu.Keydown(key); break; case Defines.key_game : case Defines.key_console : Menu.Menu_Main_f(); break; default : Com.Error(Defines.ERR_FATAL, "Bad cls.key_dest"); } return; } // track if any key is down for BUTTON_ANY Globals.keydown[key] = down; if (down) { if (key_repeats[key] == 1) Key.anykeydown++; } else { Key.anykeydown--; if (Key.anykeydown < 0) Key.anykeydown = 0; } // // key up events only generate commands if the game key binding is // a button command (leading + sign). These will occur even in console mode, // to keep the character from continuing an action started before a console // switch. Button commands include the kenum as a parameter, so multiple // downs can be matched with ups // if (!down) { kb = Globals.keybindings[key]; if (kb != null && kb.length()>0 && kb.charAt(0) == '+') { cmd = "-" + kb.substring(1) + " " + key + " " + time + "\n"; Cbuf.AddText(cmd); }// if (keyshift[key] != key) {// kb = Globals.keybindings[keyshift[key]];// if (kb != null && kb.length()>0 && kb.charAt(0) == '+') {// cmd = "-" + kb.substring(1) + " " + key + " " + time + "\n";// Cbuf.AddText(cmd);// }// } return; } // // if not a consolekey, send to the interpreter no matter what mode is // if ((Globals.cls.key_dest == Defines.key_menu && menubound[key]) || (Globals.cls.key_dest == Defines.key_console && !consolekeys[key]) || (Globals.cls.key_dest == Defines.key_game && (Globals.cls.state == Defines.ca_active || !consolekeys[key]))) { kb = Globals.keybindings[key]; if (kb != null) { if (kb.length()>0 && kb.charAt(0) == '+') { // button commands add keynum and time as a parm cmd = kb + " " + key + " " + time + "\n"; Cbuf.AddText(cmd); } else { Cbuf.AddText(kb + "\n"); } } return; } if (!down) return; // other systems only care about key down events
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