📄 particle_t.java
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/*Copyright (C) 1997-2001 Id Software, Inc.This program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.*/// Created on 20.11.2003 by RST.// $Id: particle_t.java,v 1.3 2004/12/14 12:48:51 cawe Exp $package jake2.client;import jake2.Defines;import jake2.util.Lib;import java.nio.*;public class particle_t { // lwjgl renderer needs a ByteBuffer private static ByteBuffer colorByteArray = Lib.newByteBuffer(Defines.MAX_PARTICLES * Lib.SIZEOF_INT, ByteOrder.LITTLE_ENDIAN); public static FloatBuffer vertexArray = Lib.newFloatBuffer(Defines.MAX_PARTICLES * 3); public static int[] colorTable = new int[256]; public static IntBuffer colorArray = colorByteArray.asIntBuffer(); public static void setColorPalette(int[] palette) { for (int i=0; i < 256; i++) { colorTable[i] = palette[i] & 0x00FFFFFF; } } public static ByteBuffer getColorAsByteBuffer() { return colorByteArray; }}
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