📄 iop_8202r_normal_inc.c
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/*--------------------------------------------------------------------------
| File Name : iop_8202D_normal_inc.c
|
| Purposes: Make more clear for including the iop code.
|
| Description : This file include 8202D normal work iop code.
|
|
| 2005-5-16 10:37 Lijd create
|--------------------------------------------------------------------------------*/
#ifdef IR_M3004
#elif defined(IR_PHILIPS_EASTECH)
#include".\\8202R_normal\ioprom_8202R_philips_eastech.inc"
#elif defined(HT1621_PANNEL)//lijd 2005-5-16 11:09
#include ".\\8202R_normal\ioprom_8202R_NEC_ht1621_588.inc"
#elif defined(F141_75)
#include ".\\8202R_normal\ioprom_8202R_NEC_16312_588_141MHz.inc"
#elif defined(F148_5)
#include ".\\8202R_normal\ioprom_8202R_NEC_16312_588_148MHz.inc"
#elif defined(SUPPORT_CAR_DVD)&&!defined(SUPPORT_VFD)//Jack added 06/03/13
#include ".\\8202R_normal\ioprom22_v_dsa.inc"
// #include ".\\8202R_normal\ioprom_8202T_NEC_no_vfd_portable.inc"
#elif defined(GAME_GPIO_INTERFACE_TYPE1) // GAME_D1->GPIO10/PIN123 GAME_LATCH->GPIO20/PIN8 GAME_CLK ->GPIO21/PIN9 GAME_D0->GPIO29/PIN52
#include ".\\8202R_normal\ioprom_8202R_NEC_16312_588_game_type_1.inc"
#elif defined(GAME_GPIO_INTERFACE_TYPE2) // GAME_D1->GPIO27/PIN45 GAME_LATCH->GPIO20/PIN8 GAME_CLK ->GPIO21/PIN9 GAME_D0->GPIO29/PIN52
#include ".\\8202R_normal\ioprom_8202R_NEC_16312_588_game_type_2.inc"
#else
#if !defined(SDRAM_16Mb_Mode)//64M sdram with nesgame
#include ".\\8202R_normal\ioprom_8202R_NEC_16312_588_NES_game.inc"
#else //16M sdram with nesgame venter20070323
#include ".\\8202R_normal\ioprom_8202R_NEC_16312_588.inc"
#endif
#endif
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