📄 tetrisapplication.cpp
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#include "TetrisDocument.h"
#include "TetrisApplication.h"
// UID for the application, this should correspond to the uid defined in the mmp file
static const TUid KUidTetrisApp = {0x1027434D};
CApaDocument* CTetrisApplication::CreateDocumentL()
{
// Create an HelloWorld document, and return a pointer to it
CApaDocument* document = CTetrisDocument::NewL(*this);
return document;
}
TUid CTetrisApplication::AppDllUid() const
{
// Return the UID for the HelloWorld application
return KUidTetrisApp;
}
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