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📄 cmyview.cpp

📁 在MFC和VC++的环境下
💻 CPP
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// cmyView.cpp : implementation of the CCmyView class
//

#include "stdafx.h"
#include "cmy.h"
#include "MainFrm.h"

#define ABS(x) ((x)<0 ? -(x) : (x)>0 ? (x) : 0)
#include "cmyDoc.h"
#include "cmyView.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CCmyView

IMPLEMENT_DYNCREATE(CCmyView, CView)

BEGIN_MESSAGE_MAP(CCmyView, CView)
	//{{AFX_MSG_MAP(CCmyView)
	ON_WM_CREATE()
	ON_WM_DESTROY()
	ON_WM_SIZE()
	ON_WM_ERASEBKGND()
	ON_WM_MOUSEMOVE()
	ON_WM_LBUTTONDOWN()
	ON_WM_LBUTTONUP()
	ON_COMMAND(ID_BUTTONfull, OnBUTTONfull)
	ON_WM_TIMER()
	ON_COMMAND(ID_BUTTONleaf, OnBUTTONleaf)
	//}}AFX_MSG_MAP
	// Standard printing commands
	ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint)
	ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint)
	ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CCmyView construction/destruction

CCmyView::CCmyView()
{
	// TODO: add construction code here
    my_pDC=NULL;
	mytbar=FALSE;
	mysbar=FALSE;

	leafnum=0;
	leafkey=TRUE;
	jd=0.0f;

}

CCmyView::~CCmyView()
{
}

BOOL CCmyView::PreCreateWindow(CREATESTRUCT& cs)
{
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs
	cs.style=WS_CHILD|WS_VISIBLE|WS_CLIPCHILDREN|WS_CLIPSIBLINGS;

	return CView::PreCreateWindow(cs);
}

/////////////////////////////////////////////////////////////////////////////
// CCmyView drawing

void CCmyView::OnDraw(CDC* pDC)
{
	CCmyDoc* pDoc = GetDocument();
	ASSERT_VALID(pDoc);
	// TODO: add draw code for native data here
    static BOOL     bBusy = FALSE;

    if(bBusy) 	return;
    bBusy = TRUE;

	glClearColor(0.5f,0.5f,1.0f,1.0f);
//	glClearColor(1.0f,0.9f,0.0f,1.0f);
 	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

	glMatrixMode(GL_MODELVIEW);
	glLoadIdentity();

	mydraw(); 

	glFinish();
		
	SwapBuffers(wglGetCurrentDC());
	bBusy = FALSE;
}

/////////////////////////////////////////////////////////////////////////////
// CCmyView printing

BOOL CCmyView::OnPreparePrinting(CPrintInfo* pInfo)
{
	// default preparation
	return DoPreparePrinting(pInfo);
}

void CCmyView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
	// TODO: add extra initialization before printing
}

void CCmyView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
	// TODO: add cleanup after printing
}

/////////////////////////////////////////////////////////////////////////////
// CCmyView diagnostics

#ifdef _DEBUG
void CCmyView::AssertValid() const
{
	CView::AssertValid();
}

void CCmyView::Dump(CDumpContext& dc) const
{
	CView::Dump(dc);
}

CCmyDoc* CCmyView::GetDocument() // non-debug version is inline
{
	ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CCmyDoc)));
	return (CCmyDoc*)m_pDocument;
}
#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CCmyView message handlers

BOOL CCmyView::mypixelformat()
{
	static PIXELFORMATDESCRIPTOR pfd = 
	{
        sizeof(PIXELFORMATDESCRIPTOR), 
        1,                             
        PFD_DRAW_TO_WINDOW |           
          PFD_SUPPORT_OPENGL|			
		  PFD_DOUBLEBUFFER,             
        PFD_TYPE_RGBA,              
        24,                         
        0, 0, 0, 0, 0, 0,           
        0,                          
        0,                          
        0,                          
        0, 0, 0, 0,                 
        32,                         
        0,                          
        0,                          
        PFD_MAIN_PLANE,             
        0,                          
        0, 0, 0                     
    };
    int pixelformat;

    if ( (pixelformat = ChoosePixelFormat(my_pDC->GetSafeHdc(), &pfd)) == 0 )
    {
        MessageBox("ChoosePixelFormat failed");
        return FALSE;
    }

    if (SetPixelFormat(my_pDC->GetSafeHdc(), pixelformat, &pfd) == FALSE)
    {
        MessageBox("SetPixelFormat failed");
        return FALSE;
    }

    return TRUE;


}

void CCmyView::mydraw()
{
	glTranslatef(0.0f,0.0f,-6.0f);
myfog();

glEnable(GL_LINE_SMOOTH);
glEnable(GL_POLYGON_SMOOTH);
	glEnable(GL_BLEND);
	glBlendFunc(GL_ONE,GL_SRC_ALPHA_SATURATE);
//	glBlendFunc(GL_ONE,GL_ONE_MINUS_DST_ALPHA);
	glRotated(11,1.0,0.0,0.0);
	glPushMatrix();

glPolygonMode(GL_FRONT_AND_BACK,GL_FILL);
glColor3f(0.8f,0.2f,0.0f);
	wall();
glTranslatef(2.0f,0.0f,0.0f);
	wall();
glColor3f(0.5f,0.5f,0.0f);
glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
	wall();
glTranslatef(-2.0f,0.0f,0.0f);
	wall();
glColor3f(0.1f,0.0f,0.1f);
	land();
glPolygonMode(GL_FRONT_AND_BACK,GL_FILL);
glColor3f(0.1f,0.2f,0.1f);
	land();
	glPopMatrix();

	for(int k=0;k<leafnum;k++){
	glPushMatrix();
glTranslatef(leafbh[k][0],leafbh[k][2],-34.0f*leafbh[k][1]+1.5f);
glScalef(1.0f-leafbh[k][1],
		 1.0f-leafbh[k][1],
		 1.0f-leafbh[k][1]);
if(leafbh[k][2]==-0.6f){
glRotated(-90,1.0,0.0,0.0);
glRotated(leafbh[k][5]*180,0.0,0.0,1.0);
}else{
glRotated(leafbh[k][5]*180,0.0,1.0,0.0);
glRotated(leafbh[k][3]*180,1.0,0.0,0.0);
glRotated(leafbh[k][4]*180,0.0,0.0,1.0);
};
glScalef(0.5f,0.5f,0.5f);

glColor3f(leafbh[k][3],leafbh[k][4]/1.1f,0.0f);
	myleaf2();
glColor3f(leafbh[k][3]/1.1f,leafbh[k][4]/1.2f,0.0f);
	myleaf();
	glPopMatrix();
	};

	glDisable(GL_BLEND);
glDisable(GL_POLYGON_SMOOTH);
glDisable(GL_LINE_SMOOTH);
glDisable(GL_FOG);
}

void CCmyView::myfirst()
{
	PIXELFORMATDESCRIPTOR pfd;
    int         n;
	HGLRC		hrc;

    my_pDC = new CClientDC(this);

    ASSERT(my_pDC != NULL);

    if (!mypixelformat())
        return;
    n =::GetPixelFormat(my_pDC->GetSafeHdc());
    ::DescribePixelFormat(my_pDC->GetSafeHdc(), n, sizeof(pfd), &pfd);


    hrc = wglCreateContext(my_pDC->GetSafeHdc());
    wglMakeCurrent(my_pDC->GetSafeHdc(), hrc);

	GetClientRect(&my_oldRect);
    glClearDepth(1.0f);
    glEnable(GL_DEPTH_TEST);
	glMatrixMode(GL_MODELVIEW);
	glLoadIdentity();

}

int CCmyView::OnCreate(LPCREATESTRUCT lpCreateStruct) 
{
	if (CView::OnCreate(lpCreateStruct) == -1)
		return -1;
	
	// TODO: Add your specialized creation code here
	myfirst();
	return 0;
}

void CCmyView::OnDestroy() 
{
	CView::OnDestroy();
	
	// TODO: Add your message handler code here
	KillTimer(1);
	HGLRC	hrc;

	hrc = ::wglGetCurrentContext();

    ::wglMakeCurrent(NULL,  NULL);
	
    if (hrc)
        ::wglDeleteContext(hrc);

    if (my_pDC)
        delete my_pDC;
	
}

void CCmyView::OnSize(UINT nType, int cx, int cy) 
{
	CView::OnSize(nType, cx, cy);
	
	// TODO: Add your message handler code here
	if(cy > 0)
    { 

        my_oldRect.right = cx;
        my_oldRect.bottom = cy;


        glMatrixMode(GL_PROJECTION);
        glLoadIdentity();

		glFrustum(-1.0,1.0,-1.0*cy/cx,1.0*cy/cx,5.0,40.0);
		glViewport(0, 0, cx, cy);

    }
RedrawWindow();
	
}

BOOL CCmyView::OnEraseBkgnd(CDC* pDC) 
{
	// TODO: Add your message handler code here and/or call default
	return TRUE;
	
//	return CView::OnEraseBkgnd(pDC);
}

void CCmyView::OnMouseMove(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	CMainFrame* pframe=(CMainFrame*)AfxGetApp()->m_pMainWnd;
    pframe->xyshow(point.x,point.y);
	  if(pframe->fullscreenkey){
	    if(point.y<5){
          if(!mytbar){mytbar=TRUE;pframe->PostMessage(WM_COMMAND,ID_VIEW_TOOLBAR);};
		}else{
          if(mytbar){mytbar=FALSE;pframe->PostMessage(WM_COMMAND,ID_VIEW_TOOLBAR);};
		};
	  };
	
	CView::OnMouseMove(nFlags, point);
}

void CCmyView::OnLButtonDown(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	CMainFrame* pframe=(CMainFrame*)AfxGetApp()->m_pMainWnd;
    pframe->xyshow(point.x,point.y);
	  if(pframe->fullscreenkey){
          if(!mysbar){pframe->PostMessage(WM_COMMAND,ID_VIEW_STATUS_BAR);mysbar=TRUE;};
	  };
	
	CView::OnLButtonDown(nFlags, point);
}

void CCmyView::OnLButtonUp(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	CMainFrame* pframe=(CMainFrame*)AfxGetApp()->m_pMainWnd;
    pframe->xyshow(point.x,point.y);
	  if(pframe->fullscreenkey){
          if(mysbar){pframe->PostMessage(WM_COMMAND,ID_VIEW_STATUS_BAR);mysbar=FALSE;};
	  };
	
	CView::OnLButtonUp(nFlags, point);
}

void CCmyView::OnBUTTONfull() 
{
	// TODO: Add your command handler code here
	CMainFrame* pframe=(CMainFrame*)AfxGetApp()->m_pMainWnd;
	if(pframe->fullscreenkey){
        if(!mysbar){
          pframe->PostMessage(WM_COMMAND,ID_VIEW_STATUS_BAR);mysbar=TRUE;
		};
	}else{
        if(mysbar){
          pframe->PostMessage(WM_COMMAND,ID_VIEW_STATUS_BAR);mysbar=FALSE;
		};
	};
    pframe->fullscreenkey=!pframe->fullscreenkey;
	
}


void CCmyView::OnTimer(UINT nIDEvent) 
{
	// TODO: Add your message handler code here and/or call default
	if(nIDEvent==1){
		if(ABS(jd)>=6.1f){jd=-6.0f;}else{jd=jd+0.05f;};
		leafbh[leafnum][0]=1.0f*(rand()-rand())/RAND_MAX;
		leafbh[leafnum][1]=1.0f*rand()/RAND_MAX;
		leafbh[leafnum][2]=1.0f*(rand()-rand())/RAND_MAX;
		leafbh[leafnum][3]=1.0f*rand()/RAND_MAX;
		leafbh[leafnum][4]=1.0f*rand()/RAND_MAX;
		leafbh[leafnum][5]=1.0f*(rand()-rand())/RAND_MAX;
		leafnum++;
		if(leafnum>=599){
			leafnum=200;
		};
		for(int k=0;k<leafnum;k++){
		if(leafbh[k][2]<=-0.6f){
			leafbh[k][2]=-0.6f;
		}else{
			leafbh[k][2]=leafbh[k][2]-0.025f;
			leafbh[k][5]=1.0f*(rand()-rand())/RAND_MAX;
			};
		};
		Invalidate(FALSE);
	};
	
	CView::OnTimer(nIDEvent);
}

void CCmyView::myfog()
{
	glEnable(GL_FOG);
//		GLfloat fogC[4] = {0.6f, 0.5f, 0.0f, 1.0f};
		GLfloat fogC[4] = {0.5f, 0.5f, 1.0f, 1.0f};
		glFogi (GL_FOG_MODE, GL_EXP2);
		glFogfv (GL_FOG_COLOR, fogC);
		glFogf (GL_FOG_DENSITY, 0.025f*ABS(jd));
		glFogf (GL_FOG_START, 7.0);
		glFogf (GL_FOG_END, 9.0);
		glHint (GL_FOG_HINT, GL_DONT_CARE);
}

void CCmyView::OnBUTTONleaf() 
{
	// TODO: Add your command handler code here
	if(leafkey){
	SetTimer(1, 120, NULL);
	}else{
	KillTimer(1);
	};
	leafkey=!leafkey;
	Invalidate(FALSE);

}

void CCmyView::myleaf()
{
    glShadeModel(GL_SMOOTH);
	glPolygonMode(GL_FRONT_AND_BACK,GL_FILL);

	glBegin(GL_TRIANGLE_FAN);
		glVertex3f(0.0f,0.0f,0.0f);
		glVertex3f(0.16f,-0.05f,0.0f);
		glVertex3f(0.2f,-0.05f,0.0f);
		glVertex3f(0.1f,0.0f,0.0f);
		glVertex3f(0.2f,0.05f,0.0f);
		glVertex3f(0.1f,0.06f,0.0f);
		glVertex3f(0.16f,0.08f,0.0f);
		glVertex3f(0.18f,0.16f,0.0f);
		glVertex3f(0.1f,0.16f,0.0f);
		glVertex3f(0.08f,0.09f,0.0f);
		glVertex3f(0.09f,0.17f,0.0f);
	    glColor3f(0.6f,0.5f,0.0f);
		glVertex3f(0.0f,0.3f,0.0f);

	    glColor3f(0.6f,0.5f,0.0f);
		glVertex3f(0.0f,0.3f,0.0f);
	    glColor3f(0.6f,0.5f,0.0f);
		glVertex3f(-0.09f,0.17f,0.0f);
		glVertex3f(-0.08f,0.09f,0.0f);
		glVertex3f(-0.1f,0.16f,0.0f);
		glVertex3f(-0.18f,0.16f,0.0f);
		glVertex3f(-0.16f,0.08f,0.0f);
		glVertex3f(-0.1f,0.06f,0.0f);
		glVertex3f(-0.2f,0.05f,0.0f);
		glVertex3f(-0.1f,0.0f,0.0f);
		glVertex3f(-0.2f,-0.05f,0.0f);
		glVertex3f(-0.16f,-0.05f,0.0f);
	    glEnd();

}

void CCmyView::myleaf2()
{
	glLineWidth(0.1f);
	glBegin(GL_LINES);
		glVertex3f(0.0f,0.0f,0.0f);
		glVertex3f(0.15f,-0.04f,0.0f);
		glVertex3f(0.0f,0.02f,0.0f);
		glVertex3f(0.2f,0.05f,0.0f);
		glVertex3f(0.0f,0.05f,0.0f);
		glVertex3f(0.18f,0.16f,0.0f);
		glVertex3f(0.0f,0.1f,0.0f);
		glVertex3f(0.09f,0.17f,0.0f);
		glVertex3f(0.0f,0.0f,0.0f);
	    glColor3f(0.7f,0.5f,0.0f);
		glVertex3f(0.0f,0.3f,0.0f);

	    glColor3f(0.5f,0.5f,0.0f);
		glVertex3f(0.0f,0.0f,0.0f);
	    glColor3f(0.3f,0.5f,0.0f);
		glVertex3f(-0.15f,-0.04f,0.0f);
	    glColor3f(0.5f,0.5f,0.0f);
		glVertex3f(0.0f,0.01f,0.0f);
	    glColor3f(0.3f,0.5f,0.0f);
		glVertex3f(-0.2f,0.05f,0.0f);
	    glColor3f(0.5f,0.5f,0.0f);
		glVertex3f(0.0f,0.04f,0.0f);
	    glColor3f(0.3f,0.5f,0.0f);
		glVertex3f(-0.18f,0.16f,0.0f);
	    glColor3f(0.5f,0.5f,0.0f);
		glVertex3f(0.0f,0.09f,0.0f);
	    glColor3f(0.3f,0.5f,0.0f);
		glVertex3f(-0.09f,0.17f,0.0f);
	    glColor3f(0.5f,0.5f,0.0f);
		glVertex3f(0.0f,0.0f,0.0f);
	    glColor3f(0.3f,0.5f,0.0f);
		glVertex3f(-0.0f,0.3f,0.0f);

	    glEnd();

}

void CCmyView::wall()
{
    glShadeModel(GL_SMOOTH);
BOOL kl=0;
	for(int i=0;i<36;i++){
	glLineWidth(4.0f-0.1f*i);
	glBegin(GL_QUAD_STRIP);
		for(int j=0;j<80;j++){
	glVertex3f(-1.0f,-0.6f+0.05f*i,1.2f-0.5f*j+kl*0.25f);
	glVertex3f(-1.0f,-0.55f+0.05f*i,1.2f-0.5f*j+kl*0.25f);
		};
    glEnd();
	kl=!kl;
	};

}

void CCmyView::land()
{
BOOL kl=0;
	kl=0;
	for(int i=0;i<160;i++){
	glLineWidth(6.0f-0.16f*i);
	glBegin(GL_QUAD_STRIP);
		for(int j=0;j<22;j++){
	glVertex3f(-1.0f+0.2f*j-kl*0.1f,-0.61f,1.2f-0.25f*i);
	kl=!kl;
	glVertex3f(-1.0f+0.2f*j-kl*0.1f,-0.61f,0.95f-0.25f*i);
		};
	kl=!kl;
    glEnd();
	};

}


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