egltypes.h

来自「windows ce 下的3D桌面」· C头文件 代码 · 共 52 行

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//------------------------------------------------------------------------------////	Copyright (C) 2003 MagicEyes Digital Co., Ltd All Rights Reserved//	MagicEyes Digital Co. Proprietary & Confidential////	MAGICEYES INFORMS THAT THIS CODE AND INFORMATION IS PROVIDED "AS IS" BASE//	AND WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING//	BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR//	FITNESS FOR A PARTICULAR PURPOSE.////	Module     ://	File       : egltypes.h//	Description: //	Author     : Gamza(nik@mesdigital.com)//	Export     ://	History    ://	   2006/04/24 Gamza first implementation//------------------------------------------------------------------------------#ifndef __egltypes_h__#define __egltypes_h__#if defined(WIN32) || defined(UNDER_CE)#pragma warning(push,3)#include <windows.h>#pragma warning(pop)#endiftypedef void *NativeDisplayType;typedef void *NativeWindowType;typedef void *NativePixmapType;/*** Types and resources*/typedef int EGLBoolean;typedef int EGLint;typedef void *EGLDisplay;typedef void *EGLConfig;typedef void *EGLSurface;typedef void *EGLContext;/*** EGL and native handle values*/#define EGL_DEFAULT_DISPLAY ((NativeDisplayType)0)#define EGL_NO_CONTEXT ((EGLContext)0)#define EGL_NO_DISPLAY ((EGLDisplay)0)#define EGL_NO_SURFACE ((EGLSurface)0)#endif // ___egltypes_h__

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