📄 egltypes.h
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//------------------------------------------------------------------------------//// Copyright (C) 2003 MagicEyes Digital Co., Ltd All Rights Reserved// MagicEyes Digital Co. Proprietary & Confidential//// MAGICEYES INFORMS THAT THIS CODE AND INFORMATION IS PROVIDED "AS IS" BASE// AND WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING// BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR// FITNESS FOR A PARTICULAR PURPOSE.//// Module :// File : egltypes.h// Description: // Author : Gamza(nik@mesdigital.com)// Export :// History :// 2006/04/24 Gamza first implementation//------------------------------------------------------------------------------#ifndef __egltypes_h__#define __egltypes_h__#if defined(WIN32) || defined(UNDER_CE)#pragma warning(push,3)#include <windows.h>#pragma warning(pop)#endiftypedef void *NativeDisplayType;typedef void *NativeWindowType;typedef void *NativePixmapType;/*** Types and resources*/typedef int EGLBoolean;typedef int EGLint;typedef void *EGLDisplay;typedef void *EGLConfig;typedef void *EGLSurface;typedef void *EGLContext;/*** EGL and native handle values*/#define EGL_DEFAULT_DISPLAY ((NativeDisplayType)0)#define EGL_NO_CONTEXT ((EGLContext)0)#define EGL_NO_DISPLAY ((EGLDisplay)0)#define EGL_NO_SURFACE ((EGLSurface)0)#endif // ___egltypes_h__
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