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📄 database.h

📁 sqlite C++ wrapper 1.3.1,It provides a C++ interface to access sqlite database.
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/* **	Database.h ** **	Published / author: 2005-08-12 / grymse@alhem.net **//*Copyright (C) 2001-2006  Anders HedstromThis program is made available under the terms of the GNU GPL.If you would like to use this program in a closed-source application,a separate license agreement is available. For information about the closed-source license agreement for this program, pleasevisit http://www.alhem.net/sqlwrapped/license.html and/oremail license@alhem.net.This program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.*/#ifndef _DATABASE_H_SQLITE#define _DATABASE_H_SQLITE#ifdef _WIN32#include <windows.h>#else#include <pthread.h>#endif#include <string>#include <list>#ifdef WIN32typedef unsigned __int64 uint64_t;typedef __int64 int64_t;#else#include <stdint.h>#endif#ifdef SQLITEW_NAMESPACEnamespace SQLITEW_NAMESPACE {#endifclass IError;class Query;class Mutex;/** Connection information and pool. */class Database {public:	/** Mutex container class, used by Lock. 		\ingroup threading */	class Mutex {	public:		Mutex();		~Mutex();		void Lock();		void Unlock();	private:#ifdef _WIN32		HANDLE m_mutex;#else		pthread_mutex_t m_mutex;#endif	};private:	/** Mutex helper class. */	class Lock {	public:		Lock(Mutex& mutex,bool use);		~Lock();	private:		Mutex& m_mutex;		bool m_b_use;	};public:	/** Connection pool struct. */	struct OPENDB {		OPENDB() : busy(false) {}		sqlite3 *db;		bool busy;	};	typedef std::list<OPENDB *> opendb_v;public:	/** Use file */	Database(const std::string& database,		IError * = NULL);	/** Use file + thread safe */	Database(Mutex& ,const std::string& database,		IError * = NULL);	virtual ~Database();	/** try to establish connection with given host */	bool Connected();	void RegErrHandler(IError *);	void error(Query&,const char *format, ...);	void error(Query&,const std::string& );	/** Request a database connection.The "grabdb" method is used by the Query class, so that each object instance of Query gets a uniquedatabase connection. I will reimplement your connection check logic in the Query class, as that's wherethe database connection is really used.It should be used something like this.{		Query q(db);		if (!q.Connected())			 return false;		q.execute("delete * from user"); // well maybe not}When the Query object is deleted, then "freedb" is called - the database connection stays open in them_opendbs vector. New Query objects can then reuse old connections.	*/	OPENDB *grabdb();	void freedb(OPENDB *odb);	/** Escape string - change all ' to ''. */	std::string safestr(const std::string& );	/** Make string xml safe. */	std::string xmlsafestr(const std::string& );	/** Convert string to 64-bit integer. */	int64_t a2bigint(const std::string& );	/** Convert string to unsigned 64-bit integer. */	uint64_t a2ubigint(const std::string& );private:	Database(const Database& ) : m_mutex(m_mutex) {}	Database& operator=(const Database& ) { return *this; }	void error(const char *format, ...);	//	std::string database;	opendb_v m_opendbs;	IError *m_errhandler;	bool m_embedded;	Mutex& m_mutex;	bool m_b_use_mutex;};#ifdef SQLITEW_NAMESPACE} // namespace SQLITEW_NAMESPACE {#endif#endif // _DATABASE_H

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