export_fb3d_spl_v1.0.ms
来自「Torus 3D Engine is an open-source OpenGL」· MS 代码 · 共 36 行
MS
36 行
-- =========================================================================================
-- FB3D Spline path (spl) BINARY File Export v1.0
-- Copyright (C)2004, FINALBOSS.COM
-- Written by Vander Nunes
-- =========================================================================================
(
format "SPL export Copyright (C)2004, FINALBOSS.COM\nWritten by Vander Nunes\n"
fname = getSaveFileName caption:"FB3D MOB Export" types:"FB3D SPLINE Model (*.spl)|*.spl|All Files (*.*)|*.*|"
if (fname != undefined) then
(
output_file = fopen fname "wb"
for o in selection do
(
format "Exporting: % ... " o.name
knots = numKnots o
WriteLong output_file knots
for k = 1 to knots do
(
knot = pathInterp o 1 (k/knots as float)
WriteLong output_file (knot.x * 65536)
WriteLong output_file (knot.z * 65536)
WriteLong output_file (knot.y * 65536)
)
)
fclose output_file
format "FINISHED.\n\n"
)
)
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