⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 rel.x

📁 场景精美的 3D 第一视角射击游戏(类似于 CS)
💻 X
📖 第 1 页 / 共 5 页
字号:
       5;
       0,
       0,
       0,
       0,
       0;

       Material lambert3SG {
        0.800000;0.800000;0.800000;1.000000;;
        0.000000;
        0.000000;0.000000;0.000000;;
        0.000000;0.000000;0.000000;;

        TextureFilename {
         "/BlackMat.JPG";
        }
       }
      }

      VertexDuplicationIndices {
       20;
       10;
       0,
       1,
       2,
       3,
       4,
       5,
       6,
       7,
       8,
       9,
       1,
       6,
       2,
       7,
       3,
       8,
       4,
       0,
       5,
       9;
      }
     }
    }

    Frame pCylinder1 {
     

     FrameTransformMatrix {
      0.032081,0.011044,-0.000000,0.000000,-0.000000,0.000000,0.712533,0.000000,0.011044,-0.032081,0.000000,0.000000,0.343712,-0.518416,4.236907,1.000000;;
     }

     Mesh pCylinderShape1 {
      20;
      0.309017;-1.000000;-0.951057;,
      -0.809017;-1.000000;-0.587785;,
      -0.809017;-1.000000;0.587785;,
      0.309017;-1.000000;0.951057;,
      1.000000;-1.000000;0.000000;,
      0.309017;1.000000;-0.951057;,
      -0.809017;1.000000;-0.587785;,
      -0.809017;1.000000;0.587785;,
      0.309017;1.000000;0.951057;,
      1.000000;1.000000;0.000000;,
      -0.809017;-1.000000;-0.587785;,
      -0.809017;1.000000;-0.587785;,
      -0.809017;-1.000000;0.587785;,
      -0.809017;1.000000;0.587785;,
      0.309017;-1.000000;0.951057;,
      0.309017;1.000000;0.951057;,
      1.000000;-1.000000;0.000000;,
      0.309017;-1.000000;-0.951057;,
      0.309017;1.000000;-0.951057;,
      1.000000;1.000000;0.000000;;
      5;
      4;0,1,6,5;,
      4;10,2,7,11;,
      4;12,3,8,13;,
      4;14,4,9,15;,
      4;16,17,18,19;;

      MeshNormals {
       20;
       -0.309017;-0.000000;-0.951057;,
       -0.309017;-0.000000;-0.951057;,
       -1.000000;0.000000;-0.000000;,
       -0.309017;-0.000000;0.951056;,
       0.809017;-0.000000;0.587785;,
       -0.309017;-0.000000;-0.951057;,
       -0.309017;-0.000000;-0.951057;,
       -1.000000;0.000000;-0.000000;,
       -0.309017;-0.000000;0.951056;,
       0.809017;-0.000000;0.587785;,
       -1.000000;0.000000;-0.000000;,
       -1.000000;0.000000;-0.000000;,
       -0.309017;-0.000000;0.951056;,
       -0.309017;-0.000000;0.951056;,
       0.809017;-0.000000;0.587785;,
       0.809017;-0.000000;0.587785;,
       0.809017;0.000000;-0.587785;,
       0.809017;0.000000;-0.587785;,
       0.809017;0.000000;-0.587785;,
       0.809017;0.000000;-0.587785;;
       5;
       4;0,1,6,5;,
       4;10,2,7,11;,
       4;12,3,8,13;,
       4;14,4,9,15;,
       4;16,17,18,19;;
      }

      MeshTextureCoords {
       20;
       0.000000;0.159155;,
       0.200000;0.159155;,
       0.400000;0.159155;,
       0.600000;0.159155;,
       0.800000;0.159155;,
       0.000000;0.477465;,
       0.200000;0.477465;,
       0.400000;0.477465;,
       0.600000;0.477465;,
       0.800000;0.477465;,
       0.200000;0.159155;,
       0.200000;0.477465;,
       0.400000;0.159155;,
       0.400000;0.477465;,
       0.600000;0.159155;,
       0.600000;0.477465;,
       0.800000;0.159155;,
       1.000000;0.159155;,
       1.000000;0.477465;,
       0.800000;0.477465;;
      }

      MeshMaterialList {
       1;
       5;
       0,
       0,
       0,
       0,
       0;

       Material lambert3SG {
        0.800000;0.800000;0.800000;1.000000;;
        0.000000;
        0.000000;0.000000;0.000000;;
        0.000000;0.000000;0.000000;;

        TextureFilename {
         "/BlackMat.JPG";
        }
       }
      }

      VertexDuplicationIndices {
       20;
       10;
       0,
       1,
       2,
       3,
       4,
       5,
       6,
       7,
       8,
       9,
       1,
       6,
       2,
       7,
       3,
       8,
       4,
       0,
       5,
       9;
      }
     }
    }

    Frame pCube6 {
     

     FrameTransformMatrix {
      0.018791,0.000000,0.000000,0.000000,0.000000,0.053446,-0.031804,0.000000,0.000000,1.456265,2.447245,0.000000,0.309908,-0.634905,4.641446,1.000000;;
     }

     Mesh pCubeShape6 {
      7;
      0.120482;0.251933;0.084740;,
      1.769086;-0.668834;0.110642;,
      1.533580;0.969730;0.110642;,
      3.182184;0.048963;0.084740;,
      3.504520;0.116493;0.085850;,
      0.120482;0.251933;0.084740;,
      1.533580;0.969730;0.110642;;
      3;
      3;0,1,2;,
      3;1,3,2;,
      3;5,6,4;;

      MeshNormals {
       7;
       -0.017080;-0.002455;0.999851;,
       0.000000;0.000000;1.000000;,
       0.000000;0.000000;1.000000;,
       0.017080;0.002455;0.999851;,
       0.001642;0.032834;-0.999459;,
       0.001642;0.032834;-0.999459;,
       0.001642;0.032834;-0.999459;;
       3;
       3;0,1,2;,
       3;1,3,2;,
       3;5,6,4;;
      }

      MeshTextureCoords {
       7;
       0.000000;0.000000;,
       1.000000;0.000000;,
       0.000000;1.000000;,
       1.000000;1.000000;,
       -1.000000;1.000000;,
       0.000000;0.000000;,
       0.000000;1.000000;;
      }

      MeshMaterialList {
       1;
       3;
       0,
       0,
       0;

       Material lambert3SG {
        0.800000;0.800000;0.800000;1.000000;;
        0.000000;
        0.000000;0.000000;0.000000;;
        0.000000;0.000000;0.000000;;

        TextureFilename {
         "/BlackMat.JPG";
        }
       }
      }

      VertexDuplicationIndices {
       7;
       5;
       0,
       1,
       2,
       3,
       4,
       0,
       2;
      }
     }
    }
   }
  }
 }
}

AnimationSet {
 

 Animation {
  
  { pCube3 }

  AnimationKey {
   0;
   2;
   150;4;-1.000000,0.000000,0.000000,0.000000;;,
   1500;4;-0.931573,-0.363555,0.000000,0.000000;;;
  }

  AnimationKey {
   1;
   2;
   150;3;0.151208,1.000000,1.000000;;,
   1500;3;0.151208,1.000000,1.000000;;;
  }

  AnimationKey {
   2;
   2;
   150;3;0.345714,-0.644838,2.393989;;,
   1500;3;-0.730984,-2.128309,1.954442;;;
  }
 }

 Animation {
  
  { pCube5 }

  AnimationKey {
   0;
   2;
   150;4;0.000000,1.000000,0.000000,0.000000;;,
   1500;4;0.000000,1.000000,0.000000,0.000000;;;
  }

  AnimationKey {
   1;
   2;
   150;3;-0.151000,-1.000000,-1.000000;;,
   1500;3;-0.151000,-1.000000,-1.000000;;;
  }

  AnimationKey {
   2;
   2;
   150;3;0.337131,-0.794241,1.598464;;,
   1500;3;0.337131,-0.794241,1.598464;;;
  }
 }

 Animation {
  
  { pCube7 }

  AnimationKey {
   0;
   2;
   150;4;-1.000000,0.000000,0.000000,0.000000;;,
   1500;4;-1.000000,0.000000,0.000000,0.000000;;;
  }

  AnimationKey {
   1;
   2;
   150;3;0.151208,1.000000,1.000000;;,
   1500;3;0.151208,1.000000,1.000000;;;
  }

  AnimationKey {
   2;
   2;
   150;3;0.337131,-0.623586,1.890686;;,
   1500;3;0.337131,-0.623586,1.890686;;;
  }
 }

 Animation {
  
  { pCube4 }

  AnimationKey {
   0;
   2;
   150;4;-1.000000,0.000000,0.000000,0.000000;;,
   1500;4;-1.000000,0.000000,0.000000,0.000000;;;
  }

  AnimationKey {
   1;
   2;
   150;3;0.041344,0.237902,2.847756;;,
   1500;3;0.041344,0.237902,2.847756;;;
  }

  AnimationKey {
   2;
   2;
   150;3;0.283561,-0.557489,3.414328;;,
   1500;3;0.283561,-0.557489,3.414328;;;
  }
 }

 Animation {
  
  { pCube8 }

  AnimationKey {
   0;
   2;
   150;4;-1.000000,0.000000,0.000000,0.000000;;,
   1500;4;-1.000000,0.000000,0.000000,0.000000;;;
  }

  AnimationKey {
   1;
   2;
   150;3;0.030972,0.237902,2.847756;;,
   1500;3;0.030972,0.237902,2.847756;;;
  }

  AnimationKey {
   2;
   2;
   150;3;0.283561,-0.250454,2.422566;;,
   1500;3;0.283561,-0.250454,2.422566;;;
  }
 }

 Animation {
  
  { pCylinder3 }

  AnimationKey {
   0;
   2;
   150;4;-0.697414,0.697414,0.116678,0.116678;;,
   1500;4;-0.697414,0.697414,0.116678,0.116678;;;
  }

  AnimationKey {
   1;
   2;
   150;3;0.094573,0.818493,0.094573;;,
   1500;3;0.094573,0.818493,0.094573;;;
  }

  AnimationKey {
   2;
   2;
   150;3;0.343712,-0.121628,1.835483;;,
   1500;3;0.343712,-0.121628,1.835483;;;
  }
 }

 Animation {
  
  { pCylinder2 }

  AnimationKey {
   0;
   2;
   150;4;-0.697414,0.697414,0.116678,0.116678;;,
   1500;4;-0.697414,0.697414,0.116678,0.116678;;;
  }

  AnimationKey {
   1;
   2;
   150;3;0.094573,0.818493,0.094573;;,
   1500;3;0.094573,0.818493,0.094573;;;
  }

  AnimationKey {
   2;
   2;
   150;3;0.343712,-0.518416,3.302341;;,
   1500;3;0.343712,-0.518416,3.302341;;;
  }
 }

 Animation {
  
  { pCylinder1 }

  AnimationKey {
   0;
   2;
   150;4;-0.697414,0.697414,0.116678,0.116678;;,
   1500;4;-0.697414,0.697414,0.116678,0.116678;;;
  }

  AnimationKey {
   1;
   2;
   150;3;0.033929,0.712533,0.033929;;,
   1500;3;0.033929,0.712533,0.033929;;;
  }

  AnimationKey {
   2;
   2;
   150;3;0.343712,-0.518416,4.236907;;,
   1500;3;0.343712,-0.518416,4.236907;;;
  }
 }

 Animation {
  
  { pCube6 }

  AnimationKey {
   0;
   2;
   150;4;-0.964199,-0.265180,0.000000,0.000000;;,
   1500;4;-0.964199,-0.265180,0.000000,0.000000;;;
  }

  AnimationKey {
   1;
   2;
   150;3;0.018791,0.062193,2.847756;;,
   1500;3;0.018791,0.062193,2.847756;;;
  }

  AnimationKey {
   2;
   2;
   150;3;0.309908,-0.634905,4.641446;;,
   1500;3;0.309908,-0.634905,4.641446;;;
  }
 }

 Animation {
  
  { group5 }

  AnimationKey {
   0;
   2;
   150;4;-1.000000,0.000000,0.000000,0.000000;;,
   1500;4;-0.966528,-0.214555,0.085079,-0.112033;;;
  }

  AnimationKey {
   1;
   2;
   150;3;1.000000,1.000000,1.000000;;,
   1500;3;1.000000,1.000000,1.000000;;;
  }

  AnimationKey {
   2;
   2;
   150;3;0.000000,0.000000,0.000000;;,
   1500;3;-0.228100,-0.432361,-0.047653

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -