📄 rename.c
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/* Put cursor on a symbol you wish to rename and press F11 or invoke 'Xref -> Refactor'. In the proposed menu move to the 'Rename Symbol' refactoring and press <return>. If a name collision is detected, use 'Xref -> Undo Last Refactoring' to undo wrong renaming. */static int j;void renameSymbol() { int i,k; // rename local variable 'i' for(i=0; i<10; i++) printf(" %d", i); printf("\n"); // rename the 'renameSymbol' function if (0) renameSymbol();#define PRINTJ() printf("j == %d\n", j) // works inside macros, rename for example 'j' j = 33; PRINTJ(); // you can rename any kind of symbol, a macro parameter for example#define PRINT(renameMe) printf("%d\n", renameMe) // renaming 'k' to 'x' will cause name collision k = 0; { int x; x = k; printf("x==%d\n", x); }#define PRINTX() printf("x == %d\n", x); // problem can occur also if a symbol inside a macro is refering // to various different variables. Rename for example following // 'x' variable { int x = 0; PRINTX(); }}int main() { int x = 1; renameSymbol(); PRINTX();}/* (multiple) F5 will bring you back to index*/
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