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📄 multi_layer.cpp

📁 neural network utility is a Neural Networks library for the C++ Programmer. It is entirely object o
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/*
    nn-utility (Provides neural networking utilities for c++ programmers)
    Copyright (C) 2003 Pan Thomakos

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*/
//To contact the author send an email to panthomakos@users.sourceforge.net

#include "nn-utility.h"

using namespace nn_utility;

template<class T> multi_layer<T>::multi_layer(){ 
	length = 0;
	ClearVector( NULL_VECTOR, NN_UTIL_SIZE-1, 0.0 ); }

template<class T> void multi_layer<T>::add_recurrent( int functionSelection, int row_, int col_, T value, ... ){
	layers[length] = &*(new layer<T>( functionSelection, row_, col_ ));

	va_list argument_ptr;
	layers[length]->matrix[0][0] = value;
	va_start(argument_ptr, value);
	for ( int i = 0; i < row_; i++ ){
		//the insert if statement determines whether that value has already been placed, since the
		//first value is read outside the loop
		for ( int e = ( i == 0 ? 1 : 0 ); e < col_; e++ ){
			layers[length]->matrix[i][e] = va_arg(argument_ptr, T );
		}
	}
	va_end(argument_ptr);

	length++;
}

template<class T> void multi_layer<T>::add_recurrent( int row_, int col_, T value, ... ){
	layers[length] = &*(new layer<T>( row_, col_ ));

	va_list argument_ptr;
	layers[length]->matrix[0][0] = value;
	va_start(argument_ptr, value);
	for ( int i = 0; i < row_; i++ ){
		//the insert if statement determines whether that value has already been placed, since the
		//first value is read outside the loop
		for ( int e = ( i == 0 ? 1 : 0 ); e < col_; e++ ){
			layers[length]->matrix[i][e] = va_arg(argument_ptr, T );
		}
	}
	va_end(argument_ptr);

	length++;
}

template<class T> void multi_layer<T>::add_recurrent( int functionSelection, int row_, int col_ ){
	layers[length] = &*(new layer<T>( functionSelection, row_, col_ ));
	length++;} 


template<class T> void multi_layer<T>::add_recurrent( int row_, int col_ ){
	layers[length] = &*(new layer<T>( row_, col_ ));
	length++; }

template<class T> void multi_layer<T>::add( int row_, int col_, T value, ... ){
	layers[length] = &*(new layer<T>());
	layers[length]->row = row_;
	layers[length]->col = col_;
	layers[length]->Next[0] = NULL;
	layers[length]->_previous = -1; layers[length]->_next = -1;
	for ( int clear = 0; clear < col_; clear++ )
		layers[length]->weight[clear] = 0;

	va_list argument_ptr;
	layers[length]->matrix[0][0] = value;
	va_start(argument_ptr, value);
	for ( int i = 0; i < row_; i++ ){
		//the insert if statement determines whether that value has already been placed, since the
		//first value is read outside the loop
		for ( int e = ( i == 0 ? 1 : 0 ); e < col_; e++ ){
			layers[length]->matrix[i][e] = va_arg(argument_ptr, T );
		}
	}
	va_end(argument_ptr);

	if ( length >= 1 ){
		layers[length]->Previous[0] = (layers[length-1]);
		layers[length]->_previous = 1;
		layers[length-1]->Next[0] = layers[length];
		layers[length-1]->_next = 1;
	}
	length++;
}

template<class T> void multi_layer<T>::add( int row_, int col_ ){
	
	layers[length] = &*(new layer<T>());
	layers[length]->row = row_;
	layers[length]->col = col_;
	layers[length]->_previous = -1; layers[length]->_next = -1;
	
	for ( int clear = 0; clear < col_; clear++ )
		layers[length]->weight[clear] = 0;

	if ( length >= 1 ){
		layers[length]->Previous[0] = (layers[length-1]);
		layers[length]->_previous = 1;
		layers[length-1]->Next[0] = layers[length];
		layers[length-1]->_next = 1;
	}
	length++;
}

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