📄 physicalproperties.cpp
字号:
/*************************************************************************** physicalproperties.cpp - description ------------------- copyright : (C) 2004 by Matt Grover email : mgrover@amygdala.org ***************************************************************************//*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/#include "physicalproperties.h"#include "logging.h"#include <string>#include <map>#include "utilities.h"using namespace std;using namespace Amygdala;using namespace Utilities;PhysicalProperties::PhysicalProperties(): Properties(), x(0.), y(0.), z(0.), radius(1.){ bodyColor.red = 255; bodyColor.green = 0; bodyColor.blue = 0; dendriteColor.red = 0; dendriteColor.green = 255; dendriteColor.blue = 0; axonColor.red = 0; axonColor.green = 0; axonColor.blue = 255;}PhysicalProperties::~PhysicalProperties(){}void PhysicalProperties::SetBodyColor(RGB & color){ memcpy(&bodyColor, &color, sizeof(RGB));}void PhysicalProperties::SetProperty(const string& name, const string& value){ if(name == "position"){ string::size_type nocx = value.find(','); x = atof(value.substr(0, nocx - 1).c_str()); string::size_type nocy = value.find(',', nocx + 1); y = atof(value.substr(nocx + 1, nocy - 1 - nocx).c_str()); z = atof(value.substr(nocy + 1).c_str()); }}std::map< std::string, std::string > PhysicalProperties::GetPropertyMap() const{ map<string, string> propMap; propMap["position"] = ftostr(x) + "," + ftostr(y) + "," + ftostr(z); propMap["bodyColor"] = itostr(bodyColor.red) + "," + itostr(bodyColor.green) + "," + itostr(bodyColor.blue); propMap["dendriteColor"] = itostr(dendriteColor.red) + "," + itostr(dendriteColor.green) + "," + itostr(dendriteColor.blue); propMap["bodyColor"] = itostr(axonColor.red) + "," + itostr(axonColor.green) + "," + itostr(axonColor.blue); propMap["radius"] = ftostr(radius); return propMap;}void PhysicalProperties::SetPosition(float _x, float _y, float _z){ x = _x; y = _y; z = _z;}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -