📄 pgl_env_lightscatter.res
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!* resource file for light scatter editor !* 10-Jan-01 J-03-01 bay $$1 Created!* 30-Jan-01 bay Renamed !* 25-Nov-02 J-03-38 smm $$2 Updated tooltips per wtaylor!* 12-Jan-07 L-01-24 psagar $$3 Updated(Dialog pgl_env_lightscatter (Components (SubLayout Main) ) (Resources (.Label "Light Scatter Settings") (.MinimizeButton True) (.Layout (Grid (Rows 1) (Cols 1) Main ) ) ))(Layout Main (Components (SubLayout Medium) (SubLayout Turbulence) (PushButton PBClose) ) (Resources (PBClose.Label "Close") (PBClose.AttachTop True) (PBClose.AttachBottom True) (PBClose.BottomOffset 4) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.AttachBottom True) (.Layout (Grid (Rows 1 1 1 1) (Cols 1) Medium Turbulence (Pos 4 1) PBClose ) ) ))(Layout Medium (Components (SubLayout MediumTop) (SubLayout MediumMiddle) (SubLayout MediumBottom) (CheckButton CBShadows) ) (Resources (CBShadows.Label "Shadows") (CBShadows.HelpText "Specify whether the medium itself receives shadows") (CBShadows.AttachLeft True) (CBShadows.AttachTop True) (CBShadows.TopOffset 2) (CBShadows.LeftOffset 0) (.Label "Medium") (.Decorated True) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.AttachBottom True) (.TopOffset 4) (.LeftOffset 4) (.RightOffset 4) (.Layout (Grid (Rows 1 1 1 1) (Cols 1) MediumTop MediumMiddle MediumBottom CBShadows ) ) ))(Layout MediumTop (Components (Label LColor) (CheckButton CBColor) ) (Resources (LColor.Label "Color") (LColor.AttachLeft True) (LColor.AttachTop True) (LColor.Alignment 0) (LColor.TopOffset 10) (CBColor.Bitmap "30x80color.bif") (CBColor.ButtonStyle 3) (CBColor.AttachRight True) (CBColor.AttachTop True) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.AttachBottom True) (.Layout (Grid (Rows 1) (Cols 1 1) LColor CBColor ) ) ))(Layout MediumMiddle (Components (Slider SDensity) (InputPanel IDensity) (Label LThin) (Label LDensity) (Label LThick) ) (Resources (SDensity.HelpText "Specify the density of the scatter medium ") (SDensity.AttachLeft True) (SDensity.AttachRight True) (SDensity.Length 12) (SDensity.TopOffset 2) (IDensity.Columns 4) (IDensity.AttachLeft False) (IDensity.RightOffset 2) (LThin.Label "Thin") (LThin.AttachLeft True) (LThin.AttachTop True) (LThin.Alignment 0) (LDensity.Label "Density") (LDensity.HelpText "Specify the density of the scatter medium") (LDensity.AttachTop True) (LThick.Label "Thick") (LThick.AttachRight True) (LThick.AttachTop True) (LThick.Alignment 1) (LThick.RightOffset 4) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.AttachBottom True) (.Layout (Grid (Rows 1 1) (Cols 1 1) (Grid (Rows 1) (Cols 1 1 1) LThin LDensity LThick ) (Pos 2 1) SDensity IDensity ) ) ))(Layout MediumBottom (Components (Label LClip) (ThumbWheel SClip) (InputPanel IClip) ) (Resources (LClip.Label "Clip") (LClip.HelpText "The distance that the medium extends from the eyepoint") (LClip.AttachLeft True) (LClip.Alignment 0) (SClip.HelpText "The distance that the medium extends from the eyepoint") (SClip.Decorated False) (SClip.AttachLeft True) (SClip.AttachRight True) (SClip.Length 10) (IClip.Columns 4) (IClip.AttachLeft False) (IClip.RightOffset 2) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.AttachBottom True) (.Layout (Grid (Rows 1) (Cols 1 1 1) LClip SClip IClip ) ) ))(Layout Turbulence (Components (SubLayout TurbulenceTop) (SubLayout TurbulenceBottom) (CheckButton CBTurbulence) ) (Resources (CBTurbulence.Label "Enable/Disable") (CBTurbulence.AttachLeft True) (CBTurbulence.AttachTop True) (CBTurbulence.LeftOffset 0) (.Label "Turbulence") (.HelpText "Create turbulent light scattering effect") (.Decorated True) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.AttachBottom True) (.TopOffset 4) (.BottomOffset 4) (.LeftOffset 4) (.RightOffset 4) (.Layout (Grid (Rows 1 1 1) (Cols 1) CBTurbulence TurbulenceTop TurbulenceBottom ) ) ))(Layout TurbulenceTop (Components (Slider SDetail) (InputPanel IDetail) (Label LFine) (Label LDetail) (Label LCoarse) ) (Resources (SDetail.HelpText "Specify the amount of detail in the scatter medium") (SDetail.AttachLeft True) (SDetail.AttachRight True) (SDetail.Length 12) (IDetail.Columns 4) (IDetail.AttachLeft False) (LFine.Label "Fine") (LFine.AttachRight True) (LFine.Alignment 1) (LFine.RightOffset 4) (LDetail.Label "Detail") (LDetail.HelpText "Specify the amount of detail in the scatter medium") (LCoarse.Label "Coarse") (LCoarse.AttachLeft True) (LCoarse.Alignment 0) (LCoarse.BottomOffset 1) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.AttachBottom True) (.Layout (Grid (Rows 1 1) (Cols 1 1) (Grid (Rows 1) (Cols 1 1 1) LCoarse LDetail LFine ) (Pos 2 1) SDetail IDetail ) ) ))(Layout TurbulenceBottom (Components (Slider SScale) (InputPanel IScale) (Label LScale) (Label LLarge) (Label LSmall) ) (Resources (SScale.HelpText "Specify the overall size of the turbulence") (SScale.AttachLeft True) (SScale.AttachRight True) (SScale.Length 12) (IScale.Columns 4) (IScale.AttachLeft False) (LScale.Label "Scale") (LScale.HelpText "Specify the overall size of the turbulence") (LScale.TopOffset 2) (LLarge.Label "Large") (LLarge.AttachRight True) (LLarge.Alignment 1) (LLarge.RightOffset 4) (LSmall.Label "Small") (LSmall.AttachLeft True) (LSmall.Alignment 0) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.AttachBottom True) (.Layout (Grid (Rows 1 1) (Cols 1 1) (Grid (Rows 1) (Cols 1 1 1) LSmall LScale LLarge ) (Pos 2 1) SScale IScale ) ) ))
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