pgl_render_room.res
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RES
845 行
(IXRotate.TopOffset 0) (IXRotate.BottomOffset 0) (IXRotate.LeftOffset 2) (IXRotate.RightOffset 4) (LYRotate.Label "Y") (LYRotate.HelpText "Rotate room about Y-axis") (LYRotate.AttachLeft True) (LYRotate.TopOffset 2) (LYRotate.BottomOffset 0) (LYRotate.LeftOffset 4) (LYRotate.RightOffset 4) (SYRotate.HelpText "Rotate room about Y-axis") (SYRotate.Decorated False) (SYRotate.AttachLeft True) (SYRotate.AttachRight True) (SYRotate.Length 7) (SYRotate.TopOffset 2) (SYRotate.BottomOffset 0) (SYRotate.LeftOffset 4) (SYRotate.RightOffset 4) (IYRotate.Columns 5) (IYRotate.HelpText "Rotate room about Y-axis") (IYRotate.TopOffset 2) (IYRotate.BottomOffset 0) (IYRotate.LeftOffset 2) (IYRotate.RightOffset 4) (LZRotate.Label "Z") (LZRotate.HelpText "Rotate room about Z-axis") (SZRotate.HelpText "Rotate room about Z-axis") (SZRotate.Decorated False) (SZRotate.AttachLeft True) (SZRotate.AttachRight True) (SZRotate.Length 1) (SZRotate.TopOffset 2) (SZRotate.BottomOffset 0) (SZRotate.LeftOffset 4) (SZRotate.RightOffset 4) (IZRotate.Columns 5) (IZRotate.HelpText "Rotate room about Z-axis") (IZRotate.TopOffset 2) (IZRotate.BottomOffset 0) (IZRotate.LeftOffset 2) (IZRotate.RightOffset 4) (.Label "Rotate") (.Decorated True) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.TopOffset 3) (.BottomOffset 3) (.LeftOffset 3) (.RightOffset 3) (.Layout (Grid (Rows 1 1 1) (Cols 0 1 1) LXRotate SXRotate IXRotate LYRotate SYRotate IYRotate LZRotate SZRotate IZRotate ) ) ))(Layout RotateReset (Components (RadioGroup ResetToModelRG) (PushButton ResetRoomPushButton) ) (Resources (ResetToModelRG.ItemHelpText "Set room orientation to studio" "Set room orientation to model") (ResetToModelRG.AttachRight False) (ResetToModelRG.AttachBottom False) (ResetToModelRG.Names "Studio" "Model") (ResetToModelRG.Labels "Studio" "Model") (ResetRoomPushButton.Label "Orient") (ResetRoomPushButton.HelpText "Orient to current type") (ResetRoomPushButton.AttachLeft True) (ResetRoomPushButton.TopOffset 8) (.Label "Set room orientation to") (.Decorated True) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.TopOffset 3) (.BottomOffset 3) (.LeftOffset 3) (.RightOffset 3) (.Layout (Grid (Rows 1 1) (Cols 1) ResetToModelRG ResetRoomPushButton ) ) ))(Layout Display (Components (SubLayout WallDisplay) (SubLayout Options) ) (Resources (.Label "&Display") (.Layout (Grid (Rows 1 1) (Cols 1) WallDisplay Options ) ) ))(Layout WallDisplay (Components (CheckButton CeilingCB) (CheckButton FloorCB) (CheckButton Wall1CB) (CheckButton Wall2CB) (CheckButton Wall3CB) (CheckButton Wall4CB) (PushButton BWallDisplayAll) (PushButton BWallUndisplayAll) ) (Resources (CeilingCB.Label "Ceiling") (CeilingCB.HelpText "Display Ceiling in graphics windowand rendered image") (CeilingCB.AttachLeft True) (FloorCB.Label "Floor") (FloorCB.HelpText "Display Floor in graphics windowand rendered image") (FloorCB.AttachLeft True) (Wall1CB.Label "Wall 1") (Wall1CB.HelpText "Display Wall1 in graphics windowand rendered image") (Wall1CB.AttachLeft True) (Wall2CB.Label "Wall 2") (Wall2CB.HelpText "Display Wall2 in graphics windowand rendered image") (Wall2CB.AttachLeft True) (Wall3CB.Label "Wall 3") (Wall3CB.HelpText "Display Wall3 in graphics windowand rendered image") (Wall3CB.AttachLeft True) (Wall4CB.Label "Wall 4") (Wall4CB.HelpText "Display Wall4 in graphics windowand rendered image") (Wall4CB.AttachLeft True) (BWallDisplayAll.Label "Select All") (BWallDisplayAll.HelpText "Select all Walls for display") (BWallUndisplayAll.Label "Unselect All") (BWallUndisplayAll.HelpText "Unselect all Walls for display") (.Label "Walls Displayed") (.Decorated True) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.AttachBottom True) (.TopOffset 3) (.BottomOffset 3) (.LeftOffset 3) (.RightOffset 3) (.Layout (Grid (Rows 1 1 1 1 1 1) (Cols 1 1) CeilingCB BWallDisplayAll FloorCB BWallUndisplayAll Wall1CB (Pos 4 1) Wall2CB (Pos 5 1) Wall3CB (Pos 6 1) Wall4CB ) ) ))(Layout Options (Components (RadioGroup DisplayStyleRG) ) (Resources (DisplayStyleRG.ItemHelpText "Display walls as shaded" "Display walls in wireframe") (DisplayStyleRG.AttachRight False) (DisplayStyleRG.AttachBottom False) (DisplayStyleRG.Names "Shaded" "Wireframe") (DisplayStyleRG.Labels "Shaded" "Wireframe") (.Label "Display Options") (.Decorated True) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.TopOffset 3) (.BottomOffset 3) (.LeftOffset 3) (.RightOffset 3) (.Layout (Grid (Rows 1) (Cols 1) DisplayStyleRG ) ) ))(MenuPane FileMenu (Components (PushButton SystemLibrary) (Separator Separator2) (PushButton NewPushButton) (PushButton OpenPushButton) (PushButton SavePushButton) (PushButton SaveAsPushButton) ) (Resources (SystemLibrary.Label "System Library...") (SystemLibrary.HelpText "Select Room from System Library") (Separator2.TopOffset 0) (Separator2.BottomOffset 0) (Separator2.LeftOffset 0) (Separator2.RightOffset 0) (NewPushButton.Label "New") (NewPushButton.HelpText "Reset to default Room") (OpenPushButton.Label "Open...") (OpenPushButton.HelpText "Open Room file") (OpenPushButton.AcceleratorCode 38731776) (SavePushButton.Label "Save") (SavePushButton.HelpText "Save current Room settings to file") (SavePushButton.AcceleratorCode 38993920) (SaveAsPushButton.Label "Save As...") (SaveAsPushButton.HelpText "Save a copy") (.Label "&File") ))(MenuPane RoomMenu (Components (RadioGroup RoomShape) (Separator Separator1) (PushButton DefaultSizePB) (PushButton DefaultOrientationPB) ) (Resources (RoomShape.ItemHelpText "Change Room to Rectangular shape" "Change Room to Cylindrical shape") (RoomShape.Names "rectangular" "cylindrical") (RoomShape.Labels "Rectangular" "Cylindrical") (Separator1.TopOffset 0) (Separator1.BottomOffset 0) (Separator1.LeftOffset 0) (Separator1.RightOffset 0) (DefaultSizePB.Label "Default size") (DefaultSizePB.HelpText "Reset to default size") (DefaultOrientationPB.Label "Default orientation") (DefaultOrientationPB.HelpText "Reset to default orientation") (.Label "&Room") ))
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