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📄 pgl_appearance_editor.res

📁 proe5.0野火版下载(中文版免费下载)
💻 RES
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        (.AttachRight                   True)        (.Layout            (Grid (Rows 1) (Cols 1 1 1)                BumpMapName                BumpMap                CBBump            )        )    ))(Layout TextureLayout    (Components        (InputPanel                     TextureMapName)        (CheckButton                    CBTexture)        (CheckButton                    TextureMap)    )    (Resources        (TextureMapName.Sensitive       False)        (TextureMapName.Columns         14)        (CBTexture.HelpText             "Toggle On or Off Color Texture effect")        (CBTexture.Set                  True)        (TextureMap.Bitmap              "32x32blank")        (TextureMap.HelpText            "Click to specify image to be used for Color Texture map")        (TextureMap.ButtonStyle         2)        (.Label                         "Color Texture")        (.Decorated                     True)        (.AttachLeft                    True)        (.AttachRight                   True)        (.Layout            (Grid (Rows 1) (Cols 1 1 1)                TextureMapName                TextureMap                CBTexture            )        )    ))(Layout DecalLayout    (Components        (InputPanel                     DecalMapName)        (CheckButton                    CBDecal)        (CheckButton                    DecalMap)    )    (Resources        (DecalMapName.Sensitive         False)        (DecalMapName.Columns           14)        (CBDecal.HelpText               "Toggle On or Off Decal effect")        (CBDecal.Set                    True)        (DecalMap.Bitmap                "32x32blank")        (DecalMap.HelpText              "Click to specify image to be used for Decal map")        (DecalMap.ButtonStyle           2)        (.Label                         "Decal")        (.Decorated                     True)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.Layout            (Grid (Rows 1) (Cols 1 1 1)                DecalMapName                DecalMap                CBDecal            )        )    ))(Layout AdvancedProperties    (Components        (SubLayout                      ReflectionMasterLayout)        (SubLayout                      TransparencyLayout)        (SubLayout                      RefractionLayout)    )    (Resources        (.Label                         "Advanced")        (.Layout            (Grid (Rows 0 0 0) (Cols 1)                ReflectionMasterLayout                TransparencyLayout                RefractionLayout            )        )    ))(Layout ReflectionMasterLayout    (Components        (SubLayout                      ReflectionLayout)    )    (Resources        (.Label                         "Reflection")        (.Decorated                     True)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.Layout            (Grid (Rows 1) (Cols 1)                ReflectionLayout            )        )    ))(Layout ReflectionLayout    (Components        (Label                          LReflectionL)        (Label                          LReflection)        (Label                          LReflectionR)        (InputPanel                     IReflection)        (Slider                         SReflection)    )    (Resources        (LReflectionL.Label             "Matte")        (LReflectionL.AttachLeft        True)        (LReflectionL.Alignment         0)        (LReflectionR.Label             "Mirror")        (LReflectionR.AttachRight       True)        (LReflectionR.Alignment         1)        (IReflection.Columns            3)        (IReflection.HelpText           "Adjust Reflective property of selected appearance")        (SReflection.HelpText           "Adjust Reflective property of selected appearance")        (SReflection.AttachLeft         True)        (SReflection.AttachRight        True)        (SReflection.Length             6)        (.Label                         "Reflection")        (.AttachLeft                    True)        (.AttachRight                   True)        (.Layout            (Grid (Rows 1 1) (Cols 1 0)                (Grid (Rows 1) (Cols 1 1 1)                    LReflectionL                    LReflection                    LReflectionR                )                (Pos 2 1)                SReflection                IReflection            )        )    ))(Layout TransparencyLayout    (Components        (Label                          LTransparencyL)        (Label                          LTransparency)        (Label                          LTransparencyR)        (InputPanel                     ITransparency)        (Slider                         STransparency)    )    (Resources        (LTransparencyL.Label           "Opaque")        (LTransparencyL.AttachLeft      True)        (LTransparencyL.Alignment       0)        (LTransparencyR.Label           "Clear")        (LTransparencyR.AttachRight     True)        (LTransparencyR.Alignment       1)        (ITransparency.Columns          3)        (ITransparency.HelpText         "Adjust Transparency of selected appearance")        (STransparency.HelpText         "Adjust Transparency of selected appearance")        (STransparency.AttachLeft       True)        (STransparency.AttachRight      True)        (.Label                         "Transparency")        (.Decorated                     True)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.Layout            (Grid (Rows 1 1) (Cols 1 0)                (Grid (Rows 1) (Cols 1 1 1)                    LTransparencyL                    LTransparency                    LTransparencyR                )                (Pos 2 1)                STransparency                ITransparency            )        )    ))(Layout RefractionLayout    (Components        (Label                          LRefractionL)        (Label                          LRefraction)        (Label                          LRefractionR)        (InputPanel                     IRefraction)        (Slider                         SRefraction)    )    (Resources        (LRefractionL.Label             "Air")        (LRefractionL.AttachLeft        True)        (LRefractionL.Alignment         0)        (LRefractionR.Label             "Max")        (LRefractionR.AttachRight       True)        (LRefractionR.Alignment         1)        (IRefraction.Columns            3)        (IRefraction.HelpText           "Adjust Refractive property of selected appearance (Photolux only)")        (SRefraction.HelpText           "Adjust Refractive property of selected appearance (Photolux only)")        (SRefraction.AttachLeft         True)        (SRefraction.AttachRight        True)        (.Label                         "Refraction")        (.Decorated                     True)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.AttachBottom                  True)        (.Layout            (Grid (Rows 1 1) (Cols 1 0)                (Grid (Rows 1) (Cols 1 1 1)                    LRefractionL                    LRefraction                    LRefractionR                )                (Pos 2 1)                SRefraction                IRefraction            )        )    ))(Layout PhotoluxProperties    (Components        (SubLayout                      ShaderLayout)    )    (Resources        (.Label                         "Photolux")        (.TopOffset                     2)        (.BottomOffset                  2)        (.LeftOffset                    2)        (.RightOffset                   2)        (.Layout            (Grid (Rows 0) (Cols 1)                ShaderLayout            )        )    ))(Layout ShaderLayout    (Components        (Label                          Label1)        (Label                          Label2)        (Label                          Label3)        (Label                          Label4)        (OptionMenu                     ColorShaderMenu)        (OptionMenu                     ReflectanceShaderMenu)        (OptionMenu                     BumpShaderMenu)        (OptionMenu                     TransparencyShaderMenu)        (PushButton                     ColorShaderEdit)        (PushButton                     ReflectanceShaderEdit)        (PushButton                     BumpShaderEdit)        (PushButton                     TransparencyShaderEdit)        (Label                          Label6)        (OptionMenu                     ReflectivityShaderMenu)        (PushButton                     ReflectivityShaderEdit)    )    (Resources        (Label1.Label                   "Color")        (Label1.AttachLeft              True)        (Label1.AttachTop               True)        (Label1.Alignment               1)        (Label1.TopOffset               2)        (Label1.LeftOffset              2)        (Label2.Label                   "Reflectance")        (Label2.AttachLeft              True)        (Label2.AttachTop               True)        (Label2.Alignment               1)        (Label2.TopOffset               2)        (Label2.BottomOffset            2)        (Label2.LeftOffset              2)        (Label3.Label                   "Bump")        (Label3.AttachLeft              True)        (Label3.AttachTop               True)        (Label3.Alignment               1)        (Label3.TopOffset               2)        (Label3.BottomOffset            2)        (Label3.LeftOffset              2)        (Label3.RightOffset             2)        (Label4.Label                   "Transparency")        (Label4.AttachLeft              True)        (Label4.AttachTop               True)        (Label4.Alignment               1)        (Label4.TopOffset               2)        (Label4.BottomOffset            2)        (Label4.LeftOffset              2)        (Label4.RightOffset             2)        (ColorShaderMenu.Columns        9)        (ColorShaderMenu.AttachTop      True)        (ColorShaderMenu.TopOffset      2)        (ColorShaderMenu.BottomOffset   2)        (ColorShaderMenu.LeftOffset     2)        (ColorShaderMenu.RightOffset    2)        (ReflectanceShaderMenu.Columns  9)        (ReflectanceShaderMenu.TopOffset 2)        (ReflectanceShaderMenu.BottomOffset 2)        (ReflectanceShaderMenu.LeftOffset 2)        (ReflectanceShaderMenu.RightOffset 2)        (BumpShaderMenu.Columns         9)        (BumpShaderMenu.TopOffset       2)        (BumpShaderMenu.BottomOffset    2)        (BumpShaderMenu.LeftOffset      2)        (BumpShaderMenu.RightOffset     2)        (TransparencyShaderMenu.Columns 9)        (TransparencyShaderMenu.AttachTop True)        (TransparencyShaderMenu.TopOffset 2)        (TransparencyShaderMenu.BottomOffset 2)        (TransparencyShaderMenu.LeftOffset 2)        (TransparencyShaderMenu.RightOffset 2)        (ColorShaderEdit.Label          "Edit...")        (ColorShaderEdit.AttachLeft     True)        (ReflectanceShaderEdit.Label    "Edit...")        (ReflectanceShaderEdit.AttachLeft True)        (BumpShaderEdit.Label           "Edit...")        (BumpShaderEdit.AttachLeft      True)        (TransparencyShaderEdit.Label   "Edit...")        (TransparencyShaderEdit.AttachLeft True)        (Label6.Label                   "Reflectivity")        (Label6.AttachLeft              True)        (Label6.AttachTop               True)        (Label6.TopOffset               2)        (Label6.LeftOffset              2)        (ReflectivityShaderMenu.Columns 9)        (ReflectivityShaderMenu.AttachTop True)        (ReflectivityShaderMenu.TopOffset 2)        (ReflectivityShaderMenu.BottomOffset 2)        (ReflectivityShaderMenu.LeftOffset 2)        (ReflectivityShaderMenu.RightOffset 2)        (ReflectivityShaderEdit.Label   "Edit...")        (ReflectivityShaderEdit.AttachLeft True)        (.Label                         "Shaders")        (.Decorated                     True)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.TopOffset                     0)        (.BottomOffset                  0)        (.LeftOffset                    0)        (.RightOffset                   0)        (.Layout            (Grid (Rows 1 0 1 0 1 0 1 1 1 1) (Cols 1 0)                Label2                (Pos 2 1)                ReflectanceShaderMenu                ReflectanceShaderEdit                Label1                (Pos 4 1)                ColorShaderMenu                ColorShaderEdit                Label3                (Pos 6 1)                BumpShaderMenu                BumpShaderEdit                Label4                (Pos 8 1)                TransparencyShaderMenu                TransparencyShaderEdit                Label6                (Pos 10 1)                ReflectivityShaderMenu                ReflectivityShaderEdit            )        )    ))(Layout ShaderClassLayout    (Components        (OptionMenu                     ClassShaderMenu)        (Label                          Label5)    )    (Resources        (ClassShaderMenu.Columns        8)        (ClassShaderMenu.AttachRight    False)        (ClassShaderMenu.TopOffset      2)        (ClassShaderMenu.BottomOffset   7)        (ClassShaderMenu.LeftOffset     4)        (ClassShaderMenu.RightOffset    4)        (Label5.Label                   "Class")        (Label5.AttachLeft              True)        (Label5.Alignment               0)        (Label5.TopOffset               2)        (Label5.BottomOffset            2)        (Label5.LeftOffset              8)        (Label5.RightOffset             4)        (.AttachLeft                    True)        (.AttachRight                   True)        (.Layout            (Grid (Rows 1) (Cols 0 1)                Label5                ClassShaderMenu            )        )    ))

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