📄 pgl_render_setup.res
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(LiSamplesLabel.TopOffset 3) (LiSamplesLabel.LeftOffset 3) (LiSamplesLabel.RightOffset 3) (LiSamples.Columns 4) (LiSamples.HelpText "Specify the number of samples per pixel edge used for rendering calculations") (LiSamples.AttachLeft True) (LiSamples.AttachRight True) (LiSamples.MinInteger 0) (LiSamples.MaxInteger 10) (.Label "Quality") (.Decorated True) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.TopOffset 4) (.BottomOffset 2) (.LeftOffset 4) (.RightOffset 4) (.Layout (Grid (Rows 1) (Cols 1 0) LiSamplesLabel LiSamples ) ) ))(Layout LiFeatureAntiAlasingLayout (Components (CheckButton LiFeatureAntiAliasing) (Label LiFeatureAAThresholdLabel) (InputPanel LiFeatureAAThreshold) (Label LiFeatureAASamplesLabel) (SpinBox LiFeatureAASamples) (Label Label2) ) (Resources (LiFeatureAntiAliasing.Label "Feature Anti-Aliasing") (LiFeatureAntiAliasing.AttachLeft True) (LiFeatureAntiAliasing.AttachTop True) (LiFeatureAntiAliasing.TopOffset 3) (LiFeatureAntiAliasing.LeftOffset 3) (LiFeatureAAThresholdLabel.Label "Threshold") (LiFeatureAAThresholdLabel.HelpText "The relative contrast required to activate feature anti-aliasing") (LiFeatureAAThresholdLabel.AttachLeft True) (LiFeatureAAThreshold.Columns 1) (LiFeatureAAThreshold.HelpText "The relative contrast required to activate feature anti-aliasing") (LiFeatureAAThreshold.RightOffset 0) (LiFeatureAAThreshold.MinDouble 0.000000) (LiFeatureAAThreshold.MaxDouble 100.000000) (LiFeatureAAThreshold.InputType 3) (LiFeatureAAThreshold.Digits 1) (LiFeatureAASamplesLabel.Label "Samples") (LiFeatureAASamplesLabel.HelpText "The maximum number of samples per pixel that the anti-aliasing feature uses to resolve detail in the image") (LiFeatureAASamplesLabel.AttachLeft True) (LiFeatureAASamples.Columns 4) (LiFeatureAASamples.HelpText "The maximum number of samples per pixel that the anti-aliasing feature uses to resolve detail in the image") (Label2.Label "%") (Label2.AttachLeft True) (Label2.LeftOffset 1) (.Label "Feature Anti-Aliasing") (.Decorated True) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.TopOffset 2) (.BottomOffset 2) (.LeftOffset 4) (.RightOffset 4) (.Layout (Grid (Rows 1 1) (Cols 1) LiFeatureAntiAliasing (Grid (Rows 1 1) (Cols 1 0) LiFeatureAAThresholdLabel (Grid (Rows 1) (Cols 0 0) LiFeatureAAThreshold Label2 ) LiFeatureAASamplesLabel LiFeatureAASamples ) ) ) ))(Layout LiSoftShadowLayout (Components (Label LiSoftShadowQualityLabel) (Label LiSoftShadowResolutionLabel) (InputPanel LiSoftShadowQuality) (InputPanel LiSoftShadowResolution) (Label LiSoftShadowExtraLabel) ) (Resources (LiSoftShadowQualityLabel.Label "Quality") (LiSoftShadowQualityLabel.HelpText "Specify quality as a percentage ") (LiSoftShadowQualityLabel.AttachLeft True) (LiSoftShadowQualityLabel.AttachTop True) (LiSoftShadowResolutionLabel.Label "Resolution") (LiSoftShadowResolutionLabel.HelpText "Specify resolution in pixels") (LiSoftShadowResolutionLabel.AttachLeft True) (LiSoftShadowQuality.Columns 1) (LiSoftShadowQuality.HelpText "Specify quality as a percentage ") (LiSoftShadowQuality.AttachRight False) (LiSoftShadowQuality.RightOffset 0) (LiSoftShadowQuality.MinDouble 0.000000) (LiSoftShadowQuality.MaxDouble 100.000000) (LiSoftShadowQuality.InputType 3) (LiSoftShadowQuality.Digits 1) (LiSoftShadowResolution.Columns 4) (LiSoftShadowResolution.HelpText "Specify resolution in pixels") (LiSoftShadowResolution.AttachLeft False) (LiSoftShadowResolution.AttachRight False) (LiSoftShadowResolution.InputType 2) (LiSoftShadowExtraLabel.Label "%") (LiSoftShadowExtraLabel.Columns 1) (LiSoftShadowExtraLabel.AttachLeft True) (LiSoftShadowExtraLabel.LeftOffset 1) (.Label "Soft Shadow") (.Decorated True) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.TopOffset 2) (.BottomOffset 2) (.LeftOffset 4) (.RightOffset 4) (.Layout (Grid (Rows 0 1) (Cols 1 0 0) LiSoftShadowQualityLabel LiSoftShadowQuality LiSoftShadowExtraLabel LiSoftShadowResolutionLabel LiSoftShadowResolution ) ) ))(Layout LiGeomLayout (Components (CheckButton LiProceduralPrim) ) (Resources (LiProceduralPrim.Label "Geometry on demand") (LiProceduralPrim.HelpText "Only download geometry to therendering engine when needed.May increase rendering time but should reduce memory use.") (LiProceduralPrim.AttachLeft True) (.Label "Geometry on demand") (.Decorated True) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.TopOffset 2) (.BottomOffset 2) (.LeftOffset 4) (.RightOffset 4) (.Layout (Grid (Rows 1) (Cols 1) LiProceduralPrim ) ) ))(Layout LiEnvMapOptionLayout (Components (OptionMenu LiEnvMapResolution) (Label LiEnvMapResolutionLabel) ) (Resources (LiEnvMapResolution.Columns 4) (LiEnvMapResolution.HelpText "Changes resolution of environment reflections. Only applicable when the render room is not visible. Highervalues will increase the detail of reflections but will increase rendering time.") (LiEnvMapResolution.VisibleRows 5) (LiEnvMapResolution.AttachLeft False) (LiEnvMapResolution.AttachRight False) (LiEnvMapResolution.InputType 2) (LiEnvMapResolution.Integers 128 256 512 1024 2048) (LiEnvMapResolutionLabel.Label "Resolution") (LiEnvMapResolutionLabel.HelpText "Changes resolution of environment reflections. Only applicable when the render room is not visible. Highervalues will increase the detail of reflections but will increase rendering time.") (LiEnvMapResolutionLabel.AttachLeft True) (.Label "Room Mapping") (.Decorated True) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.TopOffset 2) (.BottomOffset 2) (.LeftOffset 4) (.RightOffset 4) (.Layout (Grid (Rows 1) (Cols 1 0) LiEnvMapResolutionLabel LiEnvMapResolution ) ) ))(Layout PhotoRenderAdvancedOptions (Components (SubLayout PrTileSizeLayout) (SubLayout Layout2) ) (Resources (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.AttachBottom True) (.HelpTag "rendersetup_photorender_advanced_tab") (.Layout (Grid (Rows 1 1) (Cols 1) Layout2 PrTileSizeLayout ) ) ))(Layout PrTileSizeLayout (Components (RadioGroup TileMethod) (Label Memory) (Label TileWidth) (Label TileHeight) (SpinBox MemorySpinBox) (SpinBox TileWidthSpinBox) (SpinBox TileHeightSpinBox) ) (Resources (TileMethod.HelpText "Specify the method to determine the PhotoRender tile size") (TileMethod.Names "auto" "select") (TileMethod.Labels "Compute tile size" "Override tile size") (Memory.Label "Available memory ( Mb )") (Memory.HelpText "Specify the maximum amount of Ram PhotoRender is to use") (Memory.AttachLeft True) (Memory.TopOffset 4) (Memory.LeftOffset 4) (TileWidth.Label "Tile width per pass") (TileWidth.HelpText "Set the tile width per pass") (TileWidth.AttachLeft True) (TileWidth.TopOffset 4) (TileWidth.LeftOffset 4) (TileHeight.Label "Tile height per pass") (TileHeight.HelpText "Set the tile height per pass") (TileHeight.AttachLeft True) (TileHeight.TopOffset 4) (TileHeight.BottomOffset 4) (TileHeight.LeftOffset 4) (MemorySpinBox.Columns 4) (MemorySpinBox.Editable False) (MemorySpinBox.HelpText "Specify the maximum amount of RAM PhotoRender is to use") (MemorySpinBox.AttachLeft True) (MemorySpinBox.Integer 128) (MemorySpinBox.MinInteger 64) (MemorySpinBox.MaxInteger 5120) (MemorySpinBox.IntegerBase 8) (MemorySpinBox.Increment 8) (MemorySpinBox.FastIncrement 32) (MemorySpinBox.Rate 16) (TileWidthSpinBox.Editable False) (TileWidthSpinBox.HelpText "Set the tile width per pass") (TileWidthSpinBox.AttachLeft True) (TileWidthSpinBox.Integer 1280) (TileWidthSpinBox.MinInteger 32) (TileWidthSpinBox.MaxInteger 1280) (TileWidthSpinBox.IntegerBase 32) (TileWidthSpinBox.Increment 32) (TileWidthSpinBox.FastIncrement 32) (TileWidthSpinBox.Rate 8) (TileHeightSpinBox.Editable False) (TileHeightSpinBox.HelpText "Set the tile height per pass") (TileHeightSpinBox.AttachLeft True) (TileHeightSpinBox.Integer 1024) (TileHeightSpinBox.MinInteger 32) (TileHeightSpinBox.MaxInteger 1024) (TileHeightSpinBox.IntegerBase 32) (TileHeightSpinBox.Increment 32) (TileHeightSpinBox.FastIncrement 32) (TileHeightSpinBox.Rate 8) (.Label "PhotoRender Tile Size") (.Decorated True) (.Mapped False) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.TopOffset 3) (.Layout (Grid (Rows 1 1) (Cols 1) TileMethod (Grid (Rows 1 1 1) (Cols 1 0) Memory MemorySpinBox TileWidth TileWidthSpinBox TileHeight TileHeightSpinBox ) ) ) ))(Layout Layout2 (Components (CheckButton PrSharpenTextureAngle) (CheckButton PrSharpenTextures) ) (Resources (PrSharpenTextureAngle.Label "Sharpen Textures at Angle") (PrSharpenTextureAngle.HelpText "Sharpens the image of blurred wall patterns") (PrSharpenTextureAngle.AttachLeft True) (PrSharpenTextureAngle.AttachTop True) (PrSharpenTextures.Label "Sharpen Geometric Textures") (PrSharpenTextures.HelpText "This option renders geometric wall patterns with greater clarity") (PrSharpenTextures.Mapped True) (PrSharpenTextures.AttachLeft True) (PrSharpenTextures.AttachTop True) (PrSharpenTextures.TopOffset 8)
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