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📄 pgl_render_setup.res

📁 proe5.0野火版下载(中文版免费下载)
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        (LiSamplesLabel.TopOffset       3)        (LiSamplesLabel.LeftOffset      3)        (LiSamplesLabel.RightOffset     3)        (LiSamples.Columns              4)        (LiSamples.HelpText             "Specify the number of samples per pixel edge used for rendering calculations")        (LiSamples.AttachLeft           True)        (LiSamples.AttachRight          True)        (LiSamples.MinInteger           0)        (LiSamples.MaxInteger           10)        (.Label                         "Quality")        (.Decorated                     True)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.TopOffset                     4)        (.BottomOffset                  2)        (.LeftOffset                    4)        (.RightOffset                   4)        (.Layout            (Grid (Rows 1) (Cols 1 0)                LiSamplesLabel                LiSamples            )        )    ))(Layout LiFeatureAntiAlasingLayout    (Components        (CheckButton                    LiFeatureAntiAliasing)        (Label                          LiFeatureAAThresholdLabel)        (InputPanel                     LiFeatureAAThreshold)        (Label                          LiFeatureAASamplesLabel)        (SpinBox                        LiFeatureAASamples)        (Label                          Label2)    )    (Resources        (LiFeatureAntiAliasing.Label    "Feature Anti-Aliasing")        (LiFeatureAntiAliasing.AttachLeft True)        (LiFeatureAntiAliasing.AttachTop True)        (LiFeatureAntiAliasing.TopOffset 3)        (LiFeatureAntiAliasing.LeftOffset 3)        (LiFeatureAAThresholdLabel.Label "Threshold")        (LiFeatureAAThresholdLabel.HelpText "The relative contrast required to activate feature anti-aliasing")        (LiFeatureAAThresholdLabel.AttachLeft True)        (LiFeatureAAThreshold.Columns   1)        (LiFeatureAAThreshold.HelpText  "The relative contrast required to activate feature anti-aliasing")        (LiFeatureAAThreshold.RightOffset 0)        (LiFeatureAAThreshold.MinDouble 0.000000)        (LiFeatureAAThreshold.MaxDouble 100.000000)        (LiFeatureAAThreshold.InputType 3)        (LiFeatureAAThreshold.Digits    1)        (LiFeatureAASamplesLabel.Label  "Samples")        (LiFeatureAASamplesLabel.HelpText "The maximum number of samples per pixel that the anti-aliasing feature uses to resolve detail in the image")        (LiFeatureAASamplesLabel.AttachLeft True)        (LiFeatureAASamples.Columns     4)        (LiFeatureAASamples.HelpText    "The maximum number of samples per pixel that the anti-aliasing feature uses to resolve detail in the image")        (Label2.Label                   "%")        (Label2.AttachLeft              True)        (Label2.LeftOffset              1)        (.Label                         "Feature Anti-Aliasing")        (.Decorated                     True)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.TopOffset                     2)        (.BottomOffset                  2)        (.LeftOffset                    4)        (.RightOffset                   4)        (.Layout            (Grid (Rows 1 1) (Cols 1)                LiFeatureAntiAliasing                (Grid (Rows 1 1) (Cols 1 0)                    LiFeatureAAThresholdLabel                    (Grid (Rows 1) (Cols 0 0)                        LiFeatureAAThreshold                        Label2                    )                    LiFeatureAASamplesLabel                    LiFeatureAASamples                )            )        )    ))(Layout LiSoftShadowLayout    (Components        (Label                          LiSoftShadowQualityLabel)        (Label                          LiSoftShadowResolutionLabel)        (InputPanel                     LiSoftShadowQuality)        (InputPanel                     LiSoftShadowResolution)        (Label                          LiSoftShadowExtraLabel)    )    (Resources        (LiSoftShadowQualityLabel.Label "Quality")        (LiSoftShadowQualityLabel.HelpText "Specify quality as a percentage ")        (LiSoftShadowQualityLabel.AttachLeft True)        (LiSoftShadowQualityLabel.AttachTop True)        (LiSoftShadowResolutionLabel.Label "Resolution")        (LiSoftShadowResolutionLabel.HelpText "Specify resolution in pixels")        (LiSoftShadowResolutionLabel.AttachLeft True)        (LiSoftShadowQuality.Columns    1)        (LiSoftShadowQuality.HelpText   "Specify quality as a percentage ")        (LiSoftShadowQuality.AttachRight False)        (LiSoftShadowQuality.RightOffset 0)        (LiSoftShadowQuality.MinDouble  0.000000)        (LiSoftShadowQuality.MaxDouble  100.000000)        (LiSoftShadowQuality.InputType  3)        (LiSoftShadowQuality.Digits     1)        (LiSoftShadowResolution.Columns 4)        (LiSoftShadowResolution.HelpText "Specify resolution in pixels")        (LiSoftShadowResolution.AttachLeft False)        (LiSoftShadowResolution.AttachRight False)        (LiSoftShadowResolution.InputType 2)        (LiSoftShadowExtraLabel.Label   "%")        (LiSoftShadowExtraLabel.Columns 1)        (LiSoftShadowExtraLabel.AttachLeft True)        (LiSoftShadowExtraLabel.LeftOffset 1)        (.Label                         "Soft Shadow")        (.Decorated                     True)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.TopOffset                     2)        (.BottomOffset                  2)        (.LeftOffset                    4)        (.RightOffset                   4)        (.Layout            (Grid (Rows 0 1) (Cols 1 0 0)                LiSoftShadowQualityLabel                LiSoftShadowQuality                LiSoftShadowExtraLabel                LiSoftShadowResolutionLabel                LiSoftShadowResolution            )        )    ))(Layout LiGeomLayout    (Components        (CheckButton                    LiProceduralPrim)    )    (Resources        (LiProceduralPrim.Label         "Geometry on demand")        (LiProceduralPrim.HelpText      "Only download geometry to therendering engine when needed.May increase rendering time but should reduce memory use.")        (LiProceduralPrim.AttachLeft    True)        (.Label                         "Geometry on demand")        (.Decorated                     True)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.TopOffset                     2)        (.BottomOffset                  2)        (.LeftOffset                    4)        (.RightOffset                   4)        (.Layout            (Grid (Rows 1) (Cols 1)                LiProceduralPrim            )        )    ))(Layout LiEnvMapOptionLayout    (Components        (OptionMenu                     LiEnvMapResolution)        (Label                          LiEnvMapResolutionLabel)    )    (Resources        (LiEnvMapResolution.Columns     4)        (LiEnvMapResolution.HelpText    "Changes resolution of environment reflections.  Only applicable when the render room is not visible.  Highervalues will increase the detail of reflections but will increase rendering time.")        (LiEnvMapResolution.VisibleRows 5)        (LiEnvMapResolution.AttachLeft  False)        (LiEnvMapResolution.AttachRight False)        (LiEnvMapResolution.InputType   2)        (LiEnvMapResolution.Integers    128                                        256                                        512                                        1024                                        2048)        (LiEnvMapResolutionLabel.Label  "Resolution")        (LiEnvMapResolutionLabel.HelpText "Changes resolution of environment reflections.  Only applicable when the render room is not visible.  Highervalues will increase the detail of reflections but will increase rendering time.")        (LiEnvMapResolutionLabel.AttachLeft True)        (.Label                         "Room Mapping")        (.Decorated                     True)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.TopOffset                     2)        (.BottomOffset                  2)        (.LeftOffset                    4)        (.RightOffset                   4)        (.Layout            (Grid (Rows 1) (Cols 1 0)                LiEnvMapResolutionLabel                LiEnvMapResolution            )        )    ))(Layout PhotoRenderAdvancedOptions    (Components        (SubLayout                      PrTileSizeLayout)        (SubLayout                      Layout2)    )    (Resources        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.AttachBottom                  True)        (.HelpTag                       "rendersetup_photorender_advanced_tab")        (.Layout            (Grid (Rows 1 1) (Cols 1)                Layout2                PrTileSizeLayout            )        )    ))(Layout PrTileSizeLayout    (Components        (RadioGroup                     TileMethod)        (Label                          Memory)        (Label                          TileWidth)        (Label                          TileHeight)        (SpinBox                        MemorySpinBox)        (SpinBox                        TileWidthSpinBox)        (SpinBox                        TileHeightSpinBox)    )    (Resources        (TileMethod.HelpText            "Specify the method to determine the PhotoRender tile size")        (TileMethod.Names               "auto"                                        "select")        (TileMethod.Labels              "Compute tile size"                                        "Override tile size")        (Memory.Label                   "Available memory ( Mb )")        (Memory.HelpText                "Specify the maximum amount of Ram PhotoRender is to use")        (Memory.AttachLeft              True)        (Memory.TopOffset               4)        (Memory.LeftOffset              4)        (TileWidth.Label                "Tile width per pass")        (TileWidth.HelpText             "Set the tile width per pass")        (TileWidth.AttachLeft           True)        (TileWidth.TopOffset            4)        (TileWidth.LeftOffset           4)        (TileHeight.Label               "Tile height per pass")        (TileHeight.HelpText            "Set the tile height per pass")        (TileHeight.AttachLeft          True)        (TileHeight.TopOffset           4)        (TileHeight.BottomOffset        4)        (TileHeight.LeftOffset          4)        (MemorySpinBox.Columns          4)        (MemorySpinBox.Editable         False)        (MemorySpinBox.HelpText         "Specify the maximum amount of RAM PhotoRender is to use")        (MemorySpinBox.AttachLeft       True)        (MemorySpinBox.Integer          128)        (MemorySpinBox.MinInteger       64)        (MemorySpinBox.MaxInteger       5120)        (MemorySpinBox.IntegerBase      8)        (MemorySpinBox.Increment        8)        (MemorySpinBox.FastIncrement    32)        (MemorySpinBox.Rate             16)        (TileWidthSpinBox.Editable      False)        (TileWidthSpinBox.HelpText      "Set the tile width per pass")        (TileWidthSpinBox.AttachLeft    True)        (TileWidthSpinBox.Integer       1280)        (TileWidthSpinBox.MinInteger    32)        (TileWidthSpinBox.MaxInteger    1280)        (TileWidthSpinBox.IntegerBase   32)        (TileWidthSpinBox.Increment     32)        (TileWidthSpinBox.FastIncrement 32)        (TileWidthSpinBox.Rate          8)        (TileHeightSpinBox.Editable     False)        (TileHeightSpinBox.HelpText     "Set the tile height per pass")        (TileHeightSpinBox.AttachLeft   True)        (TileHeightSpinBox.Integer      1024)        (TileHeightSpinBox.MinInteger   32)        (TileHeightSpinBox.MaxInteger   1024)        (TileHeightSpinBox.IntegerBase  32)        (TileHeightSpinBox.Increment    32)        (TileHeightSpinBox.FastIncrement 32)        (TileHeightSpinBox.Rate         8)        (.Label                         "PhotoRender Tile Size")        (.Decorated                     True)        (.Mapped                        False)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.TopOffset                     3)        (.Layout            (Grid (Rows 1 1) (Cols 1)                TileMethod                (Grid (Rows 1 1 1) (Cols 1 0)                    Memory                    MemorySpinBox                    TileWidth                    TileWidthSpinBox                    TileHeight                    TileHeightSpinBox                )            )        )    ))(Layout Layout2    (Components        (CheckButton                    PrSharpenTextureAngle)        (CheckButton                    PrSharpenTextures)    )    (Resources        (PrSharpenTextureAngle.Label    "Sharpen Textures at Angle")        (PrSharpenTextureAngle.HelpText "Sharpens the image of blurred wall patterns")        (PrSharpenTextureAngle.AttachLeft True)        (PrSharpenTextureAngle.AttachTop True)        (PrSharpenTextures.Label        "Sharpen Geometric Textures")        (PrSharpenTextures.HelpText     "This option renders geometric wall patterns with greater clarity")        (PrSharpenTextures.Mapped       True)        (PrSharpenTextures.AttachLeft   True)        (PrSharpenTextures.AttachTop    True)        (PrSharpenTextures.TopOffset    8)

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