📄 pgl_render_room.txt
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# {100} (100) [0] pgl_render_room.LabelRoom Editor房间编辑器# [1] RoomTextures.LabelRoom Appearances房间外观# [2] CBWall2.HelpTextWall2 Appearance, Click to Modify墙壁 2 外观,单击可进行修改# [3] CBCeiling.HelpTextCeiling Appearance, Click to Modify天花板外观,单击可进行修改# [4] CBFloor.HelpTextFloor Appearance, Click to Modify地板外观,单击可进行修改# [5] CBWall1.HelpTextWall1 Appearance, Click to Modify墙壁 1 外观,单击可进行修改# [6] CBWall3.HelpTextWall3 Appearance, Click to Modify墙壁 3 外观,单击可进行修改# [7] CBWall4.HelpTextWall4 Appearance, Click to Modify墙壁 4 外观,单击以进行修改# [8] LockToModelCB.LabelLock Room to Model将房间锁定到模型# [9] LockToModelCB.HelpTextLock room to model geometry.将房间锁定到模型几何。# [10] Position.Label&Position位置(&P)# [11] Size.LabelSize大小# [12] LCeiling.LabelCeiling天花板# [13] LCeiling.HelpTextModify ceiling position修改天花板位置# [14] SCeiling.HelpTextModify ceiling position修改天花板位置# [15] ICeiling.HelpTextModify ceiling position修改天花板位置# [16] BCeiling.HelpTextAlign Ceiling against shaded model对照着色模型对齐天花板# [17] LFloor.LabelFloor地板# [18] LFloor.HelpTextModify floor position修改地板位置# [19] SFloor.HelpTextModify floor position修改地板位置# [20] IFloor.HelpTextModify floor position修改地板位置# [21] BFloor.HelpTextAlign Floor against shaded model对照着色模型对齐地板# [22] LWall1.LabelWall 1墙壁 1# [23] LWall1.HelpTextModify wall1 position修改墙壁 1 位置# [24] SWall1.HelpTextModify wall1 position修改墙壁 1 位置# [25] IWall1.HelpTextModify wall1 position修改墙壁 1 位置# [26] BWall1.HelpTextAlign Wall1 against shaded model对照着色模型对齐墙壁 1# [27] LWall2.LabelWall 2墙壁 2# [28] LWall2.HelpTextModify wall2 position修改墙壁 2 位置# [29] SWall2.HelpTextModify wall2 position修改墙壁 2 位置# [30] IWall2.HelpTextModify wall2 position修改墙壁 2 位置# [31] BWall2.HelpTextAlign Wall2 against shaded model对照着色模型对齐墙壁 2# [32] LWall3.LabelWall 3墙壁 3# [33] LWall3.HelpTextModify wall3 position修改墙壁 3 位置# [34] SWall3.HelpTextModify wall3 position修改墙壁 3 位置# [35] IWall3.HelpTextModify wall3 position修改墙壁 3 位置# [36] BWall3.HelpTextAlign Wall3 against shaded model对照着色模型对齐墙壁 3# [37] LWall4.LabelWall 4墙壁 4# [38] LWall4.HelpTextModify wall4 position修改墙壁 4 位置# [39] SWall4.HelpTextModify wall4 position修改墙壁 4 位置# [40] IWall4.HelpTextModify wall4 position修改墙壁 4 位置# [41] BWall4.HelpTextAlign Wall4 against shaded model对照着色模型对齐墙壁 4# [42] Scale.LabelScale比例# [43] Label3.LabelSmaller较小# [44] Label4.LabelLarger较大# [45] SScale.HelpTextScale Room缩放房间# [46] Label5.LabelScale缩放# [47] ScaleFloorCB.LabelScale Floor缩放地板# [48] ScaleFloorCB.HelpTextScale Floor with Room walls缩放地板及房间墙壁# [49] Rotate.Label&Rotate旋转(&R)# [50] RotateSliders.LabelRotate旋转# [51] LXRotate.LabelXX# [52] LXRotate.HelpTextRotate room about X-axis绕 X 轴旋转房间# [53] SXRotate.HelpTextRotate room about X-axis绕 X 轴旋转房间# [54] IXRotate.HelpTextRotate room about X-axis绕 X 轴旋转房间# [55] LYRotate.LabelYY# [56] LYRotate.HelpTextRotate room about Y-axis绕 Y 轴旋转房间# [57] SYRotate.HelpTextRotate room about Y-axis绕 Y 轴旋转房间# [58] IYRotate.HelpTextRotate room about Y-axis绕 Y 轴旋转房间# [59] LZRotate.LabelZZ# [60] LZRotate.HelpTextRotate room about Z-axis绕 Z 轴旋转房间# [61] SZRotate.HelpTextRotate room about Z-axis绕 Z 轴旋转房间# [62] IZRotate.HelpTextRotate room about Z-axis绕 Z 轴旋转房间# [63] RotateReset.LabelSet room orientation to设置房间方向# [64] ResetToModelRG.ItemHelpText.StudioSet room orientation to studio将房间方向设置到照相室# [65] ResetToModelRG.ItemHelpText.ModelSet room orientation to model将房间方向设置到模型# [66] ResetToModelRG.Labels.StudioStudio照相室# [67] ResetToModelRG.Labels.ModelModel模型# [68] ResetRoomPushButton.LabelOrient定向# [69] ResetRoomPushButton.HelpTextOrient to current type定向至当前类型# [70] Display.Label&Display显示(&D)# [71] WallDisplay.LabelWalls Displayed显示的壁# [72] CeilingCB.LabelCeiling天花板# [73] CeilingCB.HelpTextDisplay Ceiling in graphics window\nand rendered image\n在图形窗口和渲染后的图像中\n显示天花板\n# [74] FloorCB.LabelFloor地板# [75] FloorCB.HelpTextDisplay Floor in graphics window\nand rendered image在图形窗口和渲染后的图像中\n显示地板# [76] Wall1CB.LabelWall 1墙壁 1# [77] Wall1CB.HelpTextDisplay Wall1 in graphics window\nand rendered image在图形窗口和渲染后的图像中\n显示墙壁 1# [78] Wall2CB.LabelWall 2墙壁 2# [79] Wall2CB.HelpTextDisplay Wall2 in graphics window\nand rendered image在图形窗口和渲染后的图像中 \n显示墙壁 2# [80] Wall3CB.LabelWall 3墙壁 3# [81] Wall3CB.HelpTextDisplay Wall3 in graphics window\nand rendered image在图形窗口和渲染后的图像中\n显示墙壁 3# [82] Wall4CB.LabelWall 4墙壁 4# [83] Wall4CB.HelpTextDisplay Wall4 in graphics window\nand rendered image在图形窗口和渲染后的图像中\n显示墙壁 4# [84] BWallDisplayAll.LabelSelect All全选# [85] BWallDisplayAll.HelpTextSelect all Walls for display选取要显示的所有墙壁# [86] BWallUndisplayAll.LabelUnselect All取消全选# [87] BWallUndisplayAll.HelpTextUnselect all Walls for display取消选取要显示的所有墙壁# [88] Options.LabelDisplay Options显示选项# [89] DisplayStyleRG.ItemHelpText.ShadedDisplay walls as shaded以着色形式显示墙壁# [90] DisplayStyleRG.ItemHelpText.WireframeDisplay walls in wireframe以线框形式显示墙壁# [91] DisplayStyleRG.Labels.ShadedShaded着色# [92] DisplayStyleRG.Labels.WireframeWireframe线框# [93] StdClose.LabelClose关闭# [94] StdClose.HelpTextClose this dialog with changes关闭此对话框并接受更改# [95] FileMenu.Label&File文件(&F)# [96] SystemLibrary.LabelSystem Library...系统库...# [97] SystemLibrary.HelpTextSelect Room from System Library从系统库中选取房间# [98] NewPushButton.LabelNew新建# [99] NewPushButton.HelpTextReset to default Room重置为缺省房间# [100] OpenPushButton.LabelOpen...打开...# [101] OpenPushButton.HelpTextOpen Room file打开房间文件# [102] SavePushButton.LabelSave保存# [103] SavePushButton.HelpTextSave current Room settings to file将当前房间设置保存到文件# [104] SaveAsPushButton.LabelSave As...另存为...# [105] SaveAsPushButton.HelpTextSave a copy保存副本# [106] RoomMenu.Label&Room房间(&R)# [107] RoomShape.ItemHelpText.rectangularChange Room to Rectangular shape将房间更改为长方形# [108] RoomShape.ItemHelpText.cylindricalChange Room to Cylindrical shape将房间更改为圆柱形# [109] RoomShape.Labels.rectangularRectangular矩形# [110] RoomShape.Labels.cylindricalCylindrical圆柱# [111] DefaultSizePB.LabelDefault size缺省尺寸# [112] DefaultSizePB.HelpTextReset to default size重置为缺省大小# [113] DefaultOrientationPB.LabelDefault orientation缺省方向# [114] DefaultOrientationPB.HelpTextReset to default orientation重置为缺省方向
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