📄 pgl_combined_scene_file.res
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(.AttachRight True) (.AttachTop True) (.BottomOffset 3) (.Layout (Grid (Rows 1 1 1) (Cols 0 1 0) LXRotate SXRotate IXRotate LYRotate SYRotate IYRotate LZRotate SZRotate IZRotate ) ) ))(Layout Scale (Components (ThumbWheel SScale) (Label ScaleLabel) (CheckButton ScaleFloorCB) (InputPanel IScale) ) (Resources (SScale.HelpText "Scale Room") (SScale.Decorated False) (SScale.AttachLeft True) (SScale.AttachRight True) (ScaleLabel.Label "Scale ") (ScaleLabel.AttachLeft True) (ScaleFloorCB.Label "Scale Floor") (ScaleFloorCB.HelpText "Scale Floor with Room walls") (ScaleFloorCB.AttachRight True) (ScaleFloorCB.Alignment 1) (IScale.Visible False) (.Label "Scale") (.Decorated True) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.TopOffset 3) (.BottomOffset 3) (.Layout (Grid (Rows 1 1) (Cols 0 1 0) ScaleLabel SScale ScaleFloorCB IScale ) ) ))(Layout Options (Components (RadioGroup DisplayStyleRG) ) (Resources (DisplayStyleRG.ItemHelpText "Display walls as shaded" "Display walls in wireframe") (DisplayStyleRG.AttachRight False) (DisplayStyleRG.AttachBottom False) (DisplayStyleRG.Names "Shaded" "Wireframe") (DisplayStyleRG.Labels "Shaded" "Wireframe") (.Label "Display Options") (.Decorated True) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.BottomOffset 3) (.Layout (Grid (Rows 1) (Cols 1) DisplayStyleRG ) ) ))(Layout RAdvancedCollapseLay (Components (CheckButton RAdvancedCB) (Separator Separator2) ) (Resources (RAdvancedCB.Label "Advanced") (RAdvancedCB.HelpText "Expand/collapse interface for Advanced settings") (RAdvancedCB.Selected_image "collapse_button_20x20.bif") (RAdvancedCB.Unselected_image "uncollapse_button_20x20.bif") (RAdvancedCB.AttachLeft True) (RAdvancedCB.ForegroundColor 30) (Separator2.TopOffset 2) (Separator2.BottomOffset 0) (Separator2.LeftOffset 3) (Separator2.RightOffset 3) (.AttachLeft True) (.AttachRight True) (.Layout (Grid (Rows 1) (Cols 0 1) RAdvancedCB Separator2 ) ) ))(Layout RoomTextures (Components (SubLayout RoomSamples) ) (Resources (.Label "Room Appearances") (.Decorated True) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.Layout (Grid (Rows 1) (Cols 1) RoomSamples ) ) ))(Layout RoomSamples (Components (CheckButton CBCeiling) (CheckButton CBFloor) (CheckButton CBWall2) (SubLayout Wall1Layout) (SubLayout Wall4Layout) ) (Resources (CBCeiling.Bitmap "50x50blank") (CBCeiling.HelpText "Ceiling Appearance, Click to Modify") (CBCeiling.ButtonStyle 3) (CBCeiling.KeyboardInput True) (CBCeiling.TopOffset 1) (CBCeiling.BottomOffset 1) (CBFloor.Bitmap "50x50blank") (CBFloor.HelpText "Floor Appearance, Click to Modify") (CBFloor.ButtonStyle 3) (CBFloor.KeyboardInput True) (CBFloor.TopOffset 1) (CBFloor.BottomOffset 1) (CBWall2.Bitmap "50x50blank") (CBWall2.HelpText "Wall2 Appearance, Click to Modify") (CBWall2.ButtonStyle 3) (CBWall2.KeyboardInput True) (CBWall2.TopOffset 1) (CBWall2.BottomOffset 1) (CBWall2.LeftOffset 1) (CBWall2.RightOffset 1) (.Layout (Grid (Rows 1) (Cols 1 1 1) Wall1Layout (Grid (Rows 1 1 1) (Cols 1) CBCeiling CBWall2 CBFloor ) Wall4Layout ) ) ))(Layout Wall1Layout (Components (CheckButton CBWall1) ) (Resources (CBWall1.Bitmap "50x50blank") (CBWall1.HelpText "Wall1 Appearance, Click to Modify") (CBWall1.ButtonStyle 3) (CBWall1.KeyboardInput True) (CBWall1.LeftOffset 1) (CBWall1.RightOffset 1) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.AttachBottom True) (.Layout (Grid (Rows 1) (Cols 1) CBWall1 ) ) ))(Layout Wall4Layout (Components (CheckButton CBWall3) (CheckButton CBWall4) ) (Resources (CBWall3.Bitmap "50x50blank") (CBWall3.HelpText "Wall3 Appearance, Click to Modify") (CBWall3.ButtonStyle 3) (CBWall3.KeyboardInput True) (CBWall3.LeftOffset 1) (CBWall3.RightOffset 1) (CBWall4.Bitmap "50x50blank") (CBWall4.HelpText "Wall4 Appearance, Click to Modify") (CBWall4.ButtonStyle 3) (CBWall4.KeyboardInput True) (CBWall4.LeftOffset 1) (CBWall4.RightOffset 1) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.AttachBottom True) (.Layout (Grid (Rows 1) (Cols 1 1) CBWall3 CBWall4 ) ) ))(Layout LightTab (Components (SubLayout LPropLayout) (SubLayout LLockLayout) (SubLayout Layout5) ) (Resources (.Label "&Lights") (.HelpTag "scene_editor_light_tab") (.TopOffset 3) (.BottomOffset 3) (.LeftOffset 3) (.RightOffset 3) (.Layout (Grid (Rows 1 1 0) (Cols 1) Layout5 LPropLayout LLockLayout ) ) ))(Layout LPropLayout (Components (SubLayout LGeneralLayout) (SubLayout LEffectLayout) (SubLayout LShadowsLayout) (SubLayout HDRILayout) (SubLayout SpotLayout) ) (Resources (.Mapped False) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.Layout (Grid (Rows 1 1 1 0 1) (Cols 1) HDRILayout LGeneralLayout SpotLayout LShadowsLayout LEffectLayout ) ) ))(Layout LGeneralLayout (Components (SubLayout LColorLayout) (SubLayout LIntensityLayout) (SubLayout LPPresetLayout) (SubLayout LPDefineLayout) (SubLayout NameLayout) ) (Resources (.Label "General") (.Decorated True) (.Mapped False) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.BottomOffset 3) (.Layout (Grid (Rows 1 1 1 1 1) (Cols 1) NameLayout LColorLayout LIntensityLayout LPPresetLayout LPDefineLayout ) ) ))(Layout LColorLayout (Components (CheckButton BColor) (CheckButton PhysicalCB) ) (Resources (BColor.Bitmap "40x20blank") (BColor.HelpText "Color for lighting") (BColor.ButtonStyle 3) (BColor.AttachLeft True) (BColor.ForegroundColor 26) (BColor.BottomOffset 4) (PhysicalCB.Label "Physical Light") (PhysicalCB.HelpText "Enable physically correct lighting with falloff") (PhysicalCB.AttachRight True) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.Layout (Grid (Rows 1) (Cols 0 1) BColor PhysicalCB ) ) ))(Layout LIntensityLayout (Components (InputPanel IIntensity) (Label LIntensity) (Slider SIntensity) (Label LIntensityL) (Label LIntensityR) ) (Resources (IIntensity.Columns 3) (IIntensity.HelpText "Change Intensity of Light") (IIntensity.AttachLeft False) (IIntensity.LeftOffset 3) (IIntensity.MinDouble 0.000000) (IIntensity.MaxDouble 10.000000) (IIntensity.InputType 3) (IIntensity.Digits 2) (LIntensity.Label "Intensity") (LIntensity.AttachLeft True) (LIntensity.AttachRight True) (SIntensity.HelpText "Change Intensity of Light") (SIntensity.AttachLeft True) (SIntensity.AttachRight True) (SIntensity.Alignment 4) (LIntensityL.Label "0") (LIntensityL.AttachLeft True) (LIntensityL.LeftOffset 4) (LIntensityR.Label "10") (LIntensityR.AttachRight True)
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