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📄 pgl_combined_scene_file.res

📁 proe5.0野火版下载(中文版免费下载)
💻 RES
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(Layout Size    (Components        (SubLayout                      CeilingSizeLayout)        (SubLayout                      FloorSizeLayout)        (SubLayout                      Wall1SizeLayout)        (SubLayout                      Wall2SizeLayout)        (SubLayout                      Wall3SizeLayout)        (SubLayout                      Wall4SizeLayout)    )    (Resources        (.Label                         "Size")        (.Decorated                     True)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.BottomOffset                  3)        (.Layout            (Grid (Rows 1 1 1 1 1 1) (Cols 1)                CeilingSizeLayout                FloorSizeLayout                Wall1SizeLayout                Wall2SizeLayout                Wall3SizeLayout                Wall4SizeLayout            )        )    ))(Layout CeilingSizeLayout    (Components        (CheckButton                    CeilingCB)        (ThumbWheel                     SCeiling)        (InputPanel                     ICeiling)        (PushButton                     BCeiling)    )    (Resources        (CeilingCB.Label                "Ceiling")        (CeilingCB.HelpText             "Display Ceiling in graphics windowand rendered image")        (CeilingCB.AttachLeft           True)        (SCeiling.HelpText              "Modify ceiling position")        (SCeiling.Decorated             False)        (SCeiling.AttachLeft            True)        (SCeiling.AttachRight           True)        (SCeiling.Length                2)        (ICeiling.Columns               3)        (ICeiling.HelpText              "Modify ceiling position")        (ICeiling.AttachLeft            False)        (BCeiling.Bitmap                "move_to.bif")        (BCeiling.HelpText              "Align Ceiling against shaded model")        (BCeiling.AttachRight           True)        (BCeiling.LeftOffset            3)        (.AttachLeft                    True)        (.AttachRight                   True)        (.Layout            (Grid (Rows 1) (Cols 0 1 0 0)                CeilingCB                SCeiling                ICeiling                BCeiling            )        )    ))(Layout FloorSizeLayout    (Components        (CheckButton                    FloorCB)        (ThumbWheel                     SFloor)        (InputPanel                     IFloor)        (PushButton                     BFloor)    )    (Resources        (FloorCB.Label                  "Floor  ")        (FloorCB.HelpText               "Display Floor in graphics windowand rendered image")        (FloorCB.AttachLeft             True)        (SFloor.HelpText                "Modify floor position")        (SFloor.Decorated               False)        (SFloor.AttachLeft              True)        (SFloor.AttachRight             True)        (SFloor.Length                  2)        (IFloor.Columns                 3)        (IFloor.HelpText                "Modify floor position")        (IFloor.AttachLeft              False)        (BFloor.Bitmap                  "move_to.bif")        (BFloor.HelpText                "Align Floor against shaded model")        (BFloor.AttachRight             True)        (BFloor.LeftOffset              3)        (.AttachLeft                    True)        (.AttachRight                   True)        (.Layout            (Grid (Rows 1) (Cols 0 1 0 0)                FloorCB                SFloor                IFloor                BFloor            )        )    ))(Layout Wall1SizeLayout    (Components        (CheckButton                    Wall1CB)        (ThumbWheel                     SWall1)        (InputPanel                     IWall1)        (PushButton                     BWall1)    )    (Resources        (Wall1CB.Label                  "Wall 1")        (Wall1CB.HelpText               "Display Wall1 in graphics windowand rendered image")        (Wall1CB.AttachLeft             True)        (SWall1.HelpText                "Modify wall1 position")        (SWall1.Decorated               False)        (SWall1.AttachLeft              True)        (SWall1.AttachRight             True)        (SWall1.Length                  2)        (IWall1.Columns                 3)        (IWall1.HelpText                "Modify wall1 position")        (IWall1.AttachLeft              False)        (BWall1.Bitmap                  "move_to.bif")        (BWall1.HelpText                "Align Wall1 against shaded model")        (BWall1.AttachRight             True)        (BWall1.LeftOffset              3)        (.AttachLeft                    True)        (.AttachRight                   True)        (.Layout            (Grid (Rows 1) (Cols 0 1 0 0)                Wall1CB                SWall1                IWall1                BWall1            )        )    ))(Layout Wall2SizeLayout    (Components        (CheckButton                    Wall2CB)        (ThumbWheel                     SWall2)        (InputPanel                     IWall2)        (PushButton                     BWall2)    )    (Resources        (Wall2CB.Label                  "Wall 2")        (Wall2CB.HelpText               "Display Wall2 in graphics windowand rendered image")        (Wall2CB.AttachLeft             True)        (SWall2.HelpText                "Modify wall2 position")        (SWall2.Decorated               False)        (SWall2.AttachLeft              True)        (SWall2.AttachRight             True)        (SWall2.Length                  2)        (IWall2.Columns                 3)        (IWall2.HelpText                "Modify wall2 position")        (IWall2.AttachLeft              False)        (BWall2.Bitmap                  "move_to.bif")        (BWall2.HelpText                "Align Wall2 against shaded model")        (BWall2.AttachRight             True)        (BWall2.LeftOffset              3)        (.AttachLeft                    True)        (.AttachRight                   True)        (.Layout            (Grid (Rows 1) (Cols 0 1 0 0)                Wall2CB                SWall2                IWall2                BWall2            )        )    ))(Layout Wall3SizeLayout    (Components        (CheckButton                    Wall3CB)        (ThumbWheel                     SWall3)        (InputPanel                     IWall3)        (PushButton                     BWall3)    )    (Resources        (Wall3CB.Label                  "Wall 3")        (Wall3CB.HelpText               "Display Wall3 in graphics windowand rendered image")        (Wall3CB.AttachLeft             True)        (SWall3.HelpText                "Modify wall3 position")        (SWall3.Decorated               False)        (SWall3.AttachLeft              True)        (SWall3.AttachRight             True)        (SWall3.Length                  2)        (IWall3.Columns                 3)        (IWall3.HelpText                "Modify wall3 position")        (IWall3.AttachLeft              False)        (BWall3.Bitmap                  "move_to.bif")        (BWall3.HelpText                "Align Wall3 against shaded model")        (BWall3.AttachRight             True)        (BWall3.LeftOffset              3)        (.AttachLeft                    True)        (.AttachRight                   True)        (.Layout            (Grid (Rows 1) (Cols 0 1 0 0)                Wall3CB                SWall3                IWall3                BWall3            )        )    ))(Layout Wall4SizeLayout    (Components        (CheckButton                    Wall4CB)        (ThumbWheel                     SWall4)        (InputPanel                     IWall4)        (PushButton                     BWall4)    )    (Resources        (Wall4CB.Label                  "Wall 4")        (Wall4CB.HelpText               "Display Wall4 in graphics windowand rendered image")        (Wall4CB.AttachLeft             True)        (SWall4.HelpText                "Modify wall4 position")        (SWall4.Decorated               False)        (SWall4.AttachLeft              True)        (SWall4.AttachRight             True)        (SWall4.Length                  2)        (IWall4.Columns                 3)        (IWall4.HelpText                "Modify wall4 position")        (IWall4.AttachLeft              False)        (BWall4.Bitmap                  "move_to.bif")        (BWall4.HelpText                "Align Wall4 against shaded model")        (BWall4.AttachRight             True)        (BWall4.LeftOffset              3)        (.AttachLeft                    True)        (.AttachRight                   True)        (.Layout            (Grid (Rows 1) (Cols 0 1 0 0)                Wall4CB                SWall4                IWall4                BWall4            )        )    ))(Layout RAdvancedLayout    (Components        (Tab                            PlacementTab                                        Dummy1Layout                                        PlacementLayout)        (SubLayout                      RAdvancedCollapseLay)    )    (Resources        (PlacementTab.Collapsable       True)        (.Label                         "Advanced")        (.Mapped                        False)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.Layout            (Grid (Rows 1 1) (Cols 1)                RAdvancedCollapseLay                PlacementTab            )        )    ))(Layout Dummy1Layout    (Components        (Label                          Label10)    )    (Resources        (.Layout            (Grid (Rows 1) (Cols 1)                Label10            )        )    ))(Layout PlacementLayout    (Components        (SubLayout                      RotateSliders)        (SubLayout                      Scale)        (SubLayout                      Options)    )    (Resources        (.Layout            (Grid (Rows 1 1 1) (Cols 1)                RotateSliders                Scale                Options            )        )    ))(Layout RotateSliders    (Components        (Label                          LXRotate)        (InputPanel                     IXRotate)        (Label                          LYRotate)        (InputPanel                     IYRotate)        (Label                          LZRotate)        (InputPanel                     IZRotate)        (Slider                         SZRotate)        (Slider                         SYRotate)        (Slider                         SXRotate)    )    (Resources        (LXRotate.Label                 "   X      ")        (LXRotate.HelpText              "Rotate room about X-axis")        (LXRotate.AttachLeft            True)        (IXRotate.Columns               3)        (IXRotate.HelpText              "Rotate room about X-axis")        (IXRotate.AttachLeft            False)        (IXRotate.LeftOffset            5)        (LYRotate.Label                 "   Y      ")        (LYRotate.HelpText              "Rotate room about Y-axis")        (LYRotate.AttachLeft            True)        (IYRotate.Columns               3)        (IYRotate.HelpText              "Rotate room about Y-axis")        (IYRotate.AttachLeft            False)        (IYRotate.LeftOffset            5)        (LZRotate.Label                 "   Z     ")        (LZRotate.HelpText              "Rotate room about Z-axis")        (LZRotate.AttachLeft            True)        (IZRotate.Columns               3)        (IZRotate.HelpText              "Rotate room about Z-axis")        (IZRotate.AttachLeft            False)        (IZRotate.LeftOffset            5)        (SZRotate.HelpText              "Rotate room about Z-axis")        (SZRotate.AttachLeft            True)        (SZRotate.AttachRight           True)        (SZRotate.Alignment             4)        (SZRotate.LeftOffset            5)        (SYRotate.HelpText              "Rotate room about Y-axis")        (SYRotate.AttachLeft            True)        (SYRotate.AttachRight           True)        (SYRotate.Alignment             4)        (SYRotate.LeftOffset            5)        (SXRotate.HelpText              "Rotate room about X-axis")        (SXRotate.AttachLeft            True)        (SXRotate.AttachRight           True)        (SXRotate.Alignment             4)        (SXRotate.LeftOffset            5)        (.Label                         "Rotate")        (.Decorated                     True)        (.AttachLeft                    True)

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