📄 pgl_combined_scene_file.res
字号:
(Layout Size (Components (SubLayout CeilingSizeLayout) (SubLayout FloorSizeLayout) (SubLayout Wall1SizeLayout) (SubLayout Wall2SizeLayout) (SubLayout Wall3SizeLayout) (SubLayout Wall4SizeLayout) ) (Resources (.Label "Size") (.Decorated True) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.BottomOffset 3) (.Layout (Grid (Rows 1 1 1 1 1 1) (Cols 1) CeilingSizeLayout FloorSizeLayout Wall1SizeLayout Wall2SizeLayout Wall3SizeLayout Wall4SizeLayout ) ) ))(Layout CeilingSizeLayout (Components (CheckButton CeilingCB) (ThumbWheel SCeiling) (InputPanel ICeiling) (PushButton BCeiling) ) (Resources (CeilingCB.Label "Ceiling") (CeilingCB.HelpText "Display Ceiling in graphics windowand rendered image") (CeilingCB.AttachLeft True) (SCeiling.HelpText "Modify ceiling position") (SCeiling.Decorated False) (SCeiling.AttachLeft True) (SCeiling.AttachRight True) (SCeiling.Length 2) (ICeiling.Columns 3) (ICeiling.HelpText "Modify ceiling position") (ICeiling.AttachLeft False) (BCeiling.Bitmap "move_to.bif") (BCeiling.HelpText "Align Ceiling against shaded model") (BCeiling.AttachRight True) (BCeiling.LeftOffset 3) (.AttachLeft True) (.AttachRight True) (.Layout (Grid (Rows 1) (Cols 0 1 0 0) CeilingCB SCeiling ICeiling BCeiling ) ) ))(Layout FloorSizeLayout (Components (CheckButton FloorCB) (ThumbWheel SFloor) (InputPanel IFloor) (PushButton BFloor) ) (Resources (FloorCB.Label "Floor ") (FloorCB.HelpText "Display Floor in graphics windowand rendered image") (FloorCB.AttachLeft True) (SFloor.HelpText "Modify floor position") (SFloor.Decorated False) (SFloor.AttachLeft True) (SFloor.AttachRight True) (SFloor.Length 2) (IFloor.Columns 3) (IFloor.HelpText "Modify floor position") (IFloor.AttachLeft False) (BFloor.Bitmap "move_to.bif") (BFloor.HelpText "Align Floor against shaded model") (BFloor.AttachRight True) (BFloor.LeftOffset 3) (.AttachLeft True) (.AttachRight True) (.Layout (Grid (Rows 1) (Cols 0 1 0 0) FloorCB SFloor IFloor BFloor ) ) ))(Layout Wall1SizeLayout (Components (CheckButton Wall1CB) (ThumbWheel SWall1) (InputPanel IWall1) (PushButton BWall1) ) (Resources (Wall1CB.Label "Wall 1") (Wall1CB.HelpText "Display Wall1 in graphics windowand rendered image") (Wall1CB.AttachLeft True) (SWall1.HelpText "Modify wall1 position") (SWall1.Decorated False) (SWall1.AttachLeft True) (SWall1.AttachRight True) (SWall1.Length 2) (IWall1.Columns 3) (IWall1.HelpText "Modify wall1 position") (IWall1.AttachLeft False) (BWall1.Bitmap "move_to.bif") (BWall1.HelpText "Align Wall1 against shaded model") (BWall1.AttachRight True) (BWall1.LeftOffset 3) (.AttachLeft True) (.AttachRight True) (.Layout (Grid (Rows 1) (Cols 0 1 0 0) Wall1CB SWall1 IWall1 BWall1 ) ) ))(Layout Wall2SizeLayout (Components (CheckButton Wall2CB) (ThumbWheel SWall2) (InputPanel IWall2) (PushButton BWall2) ) (Resources (Wall2CB.Label "Wall 2") (Wall2CB.HelpText "Display Wall2 in graphics windowand rendered image") (Wall2CB.AttachLeft True) (SWall2.HelpText "Modify wall2 position") (SWall2.Decorated False) (SWall2.AttachLeft True) (SWall2.AttachRight True) (SWall2.Length 2) (IWall2.Columns 3) (IWall2.HelpText "Modify wall2 position") (IWall2.AttachLeft False) (BWall2.Bitmap "move_to.bif") (BWall2.HelpText "Align Wall2 against shaded model") (BWall2.AttachRight True) (BWall2.LeftOffset 3) (.AttachLeft True) (.AttachRight True) (.Layout (Grid (Rows 1) (Cols 0 1 0 0) Wall2CB SWall2 IWall2 BWall2 ) ) ))(Layout Wall3SizeLayout (Components (CheckButton Wall3CB) (ThumbWheel SWall3) (InputPanel IWall3) (PushButton BWall3) ) (Resources (Wall3CB.Label "Wall 3") (Wall3CB.HelpText "Display Wall3 in graphics windowand rendered image") (Wall3CB.AttachLeft True) (SWall3.HelpText "Modify wall3 position") (SWall3.Decorated False) (SWall3.AttachLeft True) (SWall3.AttachRight True) (SWall3.Length 2) (IWall3.Columns 3) (IWall3.HelpText "Modify wall3 position") (IWall3.AttachLeft False) (BWall3.Bitmap "move_to.bif") (BWall3.HelpText "Align Wall3 against shaded model") (BWall3.AttachRight True) (BWall3.LeftOffset 3) (.AttachLeft True) (.AttachRight True) (.Layout (Grid (Rows 1) (Cols 0 1 0 0) Wall3CB SWall3 IWall3 BWall3 ) ) ))(Layout Wall4SizeLayout (Components (CheckButton Wall4CB) (ThumbWheel SWall4) (InputPanel IWall4) (PushButton BWall4) ) (Resources (Wall4CB.Label "Wall 4") (Wall4CB.HelpText "Display Wall4 in graphics windowand rendered image") (Wall4CB.AttachLeft True) (SWall4.HelpText "Modify wall4 position") (SWall4.Decorated False) (SWall4.AttachLeft True) (SWall4.AttachRight True) (SWall4.Length 2) (IWall4.Columns 3) (IWall4.HelpText "Modify wall4 position") (IWall4.AttachLeft False) (BWall4.Bitmap "move_to.bif") (BWall4.HelpText "Align Wall4 against shaded model") (BWall4.AttachRight True) (BWall4.LeftOffset 3) (.AttachLeft True) (.AttachRight True) (.Layout (Grid (Rows 1) (Cols 0 1 0 0) Wall4CB SWall4 IWall4 BWall4 ) ) ))(Layout RAdvancedLayout (Components (Tab PlacementTab Dummy1Layout PlacementLayout) (SubLayout RAdvancedCollapseLay) ) (Resources (PlacementTab.Collapsable True) (.Label "Advanced") (.Mapped False) (.AttachLeft True) (.AttachRight True) (.AttachTop True) (.Layout (Grid (Rows 1 1) (Cols 1) RAdvancedCollapseLay PlacementTab ) ) ))(Layout Dummy1Layout (Components (Label Label10) ) (Resources (.Layout (Grid (Rows 1) (Cols 1) Label10 ) ) ))(Layout PlacementLayout (Components (SubLayout RotateSliders) (SubLayout Scale) (SubLayout Options) ) (Resources (.Layout (Grid (Rows 1 1 1) (Cols 1) RotateSliders Scale Options ) ) ))(Layout RotateSliders (Components (Label LXRotate) (InputPanel IXRotate) (Label LYRotate) (InputPanel IYRotate) (Label LZRotate) (InputPanel IZRotate) (Slider SZRotate) (Slider SYRotate) (Slider SXRotate) ) (Resources (LXRotate.Label " X ") (LXRotate.HelpText "Rotate room about X-axis") (LXRotate.AttachLeft True) (IXRotate.Columns 3) (IXRotate.HelpText "Rotate room about X-axis") (IXRotate.AttachLeft False) (IXRotate.LeftOffset 5) (LYRotate.Label " Y ") (LYRotate.HelpText "Rotate room about Y-axis") (LYRotate.AttachLeft True) (IYRotate.Columns 3) (IYRotate.HelpText "Rotate room about Y-axis") (IYRotate.AttachLeft False) (IYRotate.LeftOffset 5) (LZRotate.Label " Z ") (LZRotate.HelpText "Rotate room about Z-axis") (LZRotate.AttachLeft True) (IZRotate.Columns 3) (IZRotate.HelpText "Rotate room about Z-axis") (IZRotate.AttachLeft False) (IZRotate.LeftOffset 5) (SZRotate.HelpText "Rotate room about Z-axis") (SZRotate.AttachLeft True) (SZRotate.AttachRight True) (SZRotate.Alignment 4) (SZRotate.LeftOffset 5) (SYRotate.HelpText "Rotate room about Y-axis") (SYRotate.AttachLeft True) (SYRotate.AttachRight True) (SYRotate.Alignment 4) (SYRotate.LeftOffset 5) (SXRotate.HelpText "Rotate room about X-axis") (SXRotate.AttachLeft True) (SXRotate.AttachRight True) (SXRotate.Alignment 4) (SXRotate.LeftOffset 5) (.Label "Rotate") (.Decorated True) (.AttachLeft True)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -