⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 pgl_combined_scene_file.res

📁 proe5.0野火版下载(中文版免费下载)
💻 RES
📖 第 1 页 / 共 5 页
字号:
! 29-Apr-08 L-03-08 GHJ $$1 Updated from Paul's version! 13-May-08 L-03-09 GHJ $$2 Updated! 29-May-08 L-03-10 GHJ $$3 Added light preset values! 15-Jun-08 L-03-12 PPB $$4 Enabled AlwaysOnTop of main_win_dlg!                   AAK     Removed Clouds from Background Options! 11-Jul-08 L-03-13 AAK $$5 Renamed Effects SystemLibrary Button to ELibraryB! 14-Jul-08 L-03-14 GHJ $$6 Updated scene file preview layout Tone mapping! 26-Jul-08         AAK     Changed the tooltip for Wattage Field! 07-Aug-08 L-03-15 NKP $$7 Changed label from Apply to Activate.! 01-Aug-08         PPB     Removed delete icon! 14-Jul-08         GHJ     Updated scene file Tone mapping! 18-Aug-08 L-03-16 GHJ $$8 Removed dummy tabs in light editor! 11-Sep-08 L-03-18 PVJ $$9 Ui opening at top right corner! 03-Sep-08 L-03-18+ GHJ $$10 Scene editor to open in top left! 03-Oct-08          AAK      Disabled DOF in the UI! 26-Sep-08 L-03-19 GHJ $$11 Added accelerator code for Key BDel! 15-Oct-08         GHJ      Added help tags for tabs! 02-Dec-08 L-03-22 GHJ $$12 Made room buttons Flat style! 09-Nov-08         AAK      Added an option of ZERO for film-iso!                            Enabled Depth of Field!                            Removed saturation & gamma options! 28-Jan-09 L-03-25 psagar $$13 Updated! 01-Feb-09 L-03-26 PPB    $$14 Made ActiveImage a label!                               Removed FStop! 26-Feb-09 L-03-27 GHJ $$15 Removed ELibraryB! 28-Jan-09 L-03-29 psagar $$16 Updated! 31-Mar-09 L-03-30 OMP $$17 Updated for SPR 1685598! 07-May-09 L-03-32 AAK $$18 Typos(Dialog pgl_combined_scene_file    (Components        (SubLayout                      SceneLayout)        (MenuBar                        SceneMenuBar                                        Edit                                        PreviewMenu)        (SubLayout                      Preview)    )    (Resources        (SceneMenuBar.Visible           False)        (.Label                         "Scenes")        (.DialogStyle                   3)        (.StartLocation                 1)        (.Resizeable                    False)        (.MinimizeButton                True)        (.RememberSize                  False)        (.AlwaysAbove                   "main_wind_dlg")        (.AlwaysOnTop                   True)        (.Layout            (Grid (Rows 1 1) (Cols 1 1)                SceneLayout                Preview                SceneMenuBar            )        )    ))(Layout SceneLayout    (Components        (Separator                      Separator1)        (SubLayout                      Buttons)        (Tab                            SceneTabs                                        SceneTab                                        RoomTab                                        LightTab                                        EffectsTab)        (Separator                      Separator4)        (SubLayout                      STopLayout)    )    (Resources        (Separator1.TopOffset           0)        (Separator1.BottomOffset        0)        (Separator1.LeftOffset          3)        (Separator1.RightOffset         5)        (SceneTabs.Decorated            True)        (SceneTabs.Resizeable           True)        (SceneTabs.Collapsable          True)        (Separator4.TopOffset           0)        (Separator4.BottomOffset        0)        (Separator4.LeftOffset          3)        (Separator4.RightOffset         5)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.AttachBottom                  True)        (.TopOffset                     3)        (.BottomOffset                  3)        (.LeftOffset                    3)        (.RightOffset                   3)        (.Layout            (Grid (Rows 0 0 1 0 0) (Cols 1)                STopLayout                Separator4                SceneTabs                Separator1                Buttons            )        )    ))(Layout Buttons    (Components        (PushButton                     Close)        (PushButton                     PrevDisp)    )    (Resources        (Close.Label                    "Close")        (Close.HelpText                 "Close Scene Palette")        (Close.TopOffset                2)        (Close.BottomOffset             2)        (Close.LeftOffset               2)        (Close.RightOffset              2)        (PrevDisp.Label                 "Preview >>>")        (PrevDisp.HelpText              "Toggle display of scene preview")        (PrevDisp.TopOffset             2)        (PrevDisp.BottomOffset          2)        (PrevDisp.LeftOffset            2)        (PrevDisp.RightOffset           2)        (.AttachRight                   True)        (.AttachBottom                  True)        (.TopOffset                     2)        (.BottomOffset                  2)        (.LeftOffset                    2)        (.RightOffset                   2)        (.Layout            (Grid (Rows 1) (Cols 1 1)                Close                PrevDisp            )        )    ))(Layout SceneTab    (Components        (SubLayout                      ActiveSceneLayout)        (SubLayout                      SceneSamplesLayout)    )    (Resources        (.Label                         "&Scene")        (.HelpTag                       "scene_editor_scene_tab")        (.TopOffset                     3)        (.BottomOffset                  3)        (.LeftOffset                    3)        (.RightOffset                   3)        (.Layout            (Grid (Rows 0 1 1) (Cols 1)                ActiveSceneLayout                (Pos 3 1)                SceneSamplesLayout            )        )    ))(Layout ActiveSceneLayout    (Components        (SubLayout                      ActScnDetails)        (Label                          ActiveImage)    )    (Resources        (.Label                         "Active Scene")        (.Decorated                     True)        (.Mapped                        False)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.Layout            (Grid (Rows 1) (Cols 1 1)                ActiveImage                ActScnDetails            )        )    ))(Layout ActScnDetails    (Components        (SubLayout                      ActScnNameLayout)        (TextArea                       ActScnDesc)        (CheckButton                    SaveScene)        (Label                          SceneDescriptionLabel)    )    (Resources        (ActScnDesc.Columns             6)        (ActScnDesc.MaxLen              250)        (ActScnDesc.Wrap                True)        (ActScnDesc.MinRows             3)        (ActScnDesc.TopOffset           3)        (ActScnDesc.ScrollBarPosition   6)        (ActScnDesc.ScrollBarsWhenNeeded True)        (SaveScene.Label                "Save scene with model")        (SaveScene.HelpText             "Check to automatically update model with current scene information when saving the model.")        (SaveScene.AttachLeft           True)        (SaveScene.AttachTop            True)        (SaveScene.TopOffset            3)        (SaveScene.LeftOffset           0)        (SceneDescriptionLabel.Label    "Description:")        (SceneDescriptionLabel.AttachLeft True)        (SceneDescriptionLabel.TopOffset 4)        (SceneDescriptionLabel.BottomOffset 0)        (.Mapped                        False)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.AttachBottom                  True)        (.LeftOffset                    3)        (.Layout            (Grid (Rows 1 1 1 1) (Cols 1)                ActScnNameLayout                SceneDescriptionLabel                ActScnDesc                SaveScene            )        )    ))(Layout ActScnNameLayout    (Components        (InputPanel                     ActiveSceneName)        (Label                          ActiveNameLabel)    )    (Resources        (ActiveSceneName.Columns        6)        (ActiveSceneName.HelpText       "Scene name")        (ActiveNameLabel.Label          "Name:")        (ActiveNameLabel.AttachLeft     True)        (ActiveNameLabel.BottomOffset   4)        (ActiveNameLabel.RightOffset    3)        (.AttachLeft                    True)        (.AttachRight                   True)        (.Layout            (Grid (Rows 1 1) (Cols 1)                ActiveNameLabel                ActiveSceneName            )        )    ))(Layout SceneSamplesLayout    (Components        (SubLayout                      SceneSample)        (PHolder                        SceneSample)    )    (Resources        (SceneSample.FileName           "pgl_scene_layout")        (SceneSample.ResName            "pgl_scene_layout")        (.Label                         "&Scene Gallery")        (.Decorated                     True)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.AttachBottom                  True)        (.Layout            (Grid (Rows 1) (Cols 1)                SceneSample            )        )    ))(Layout RoomTab    (Components        (SubLayout                      Position)        (SubLayout                      RoomTextures)    )    (Resources        (.Label                         "&Room")        (.HelpTag                       "scene_editor_room_tab")        (.TopOffset                     3)        (.BottomOffset                  3)        (.LeftOffset                    3)        (.RightOffset                   3)        (.Layout            (Grid (Rows 0 1) (Cols 1)                RoomTextures                Position            )        )    ))(Layout Position    (Components        (SubLayout                      ROrientationLayout)        (SubLayout                      Size)        (SubLayout                      RAdvancedLayout)    )    (Resources        (.Mapped                        False)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.Layout            (Grid (Rows 0 0 1) (Cols 1)                ROrientationLayout                Size                RAdvancedLayout            )        )    ))(Layout ROrientationLayout    (Components        (SubLayout                      OrientLayout)        (CheckButton                    LockToModelCB)    )    (Resources        (LockToModelCB.Label            "Lock Room to Model")        (LockToModelCB.HelpText         "Lock room to model geometry.")        (LockToModelCB.AttachLeft       True)        (LockToModelCB.AttachRight      True)        (.Label                         "Room Orientation")        (.Decorated                     True)        (.AttachLeft                    True)        (.AttachRight                   True)        (.AttachTop                     True)        (.BottomOffset                  3)        (.Layout            (Grid (Rows 1) (Cols 1 0)                OrientLayout                LockToModelCB            )        )    ))(Layout OrientLayout    (Components        (PushButton                     OrientStudioPB)        (PushButton                     OrientModelPB)    )    (Resources        (OrientStudioPB.Label           "Studio")        (OrientStudioPB.HelpText        "Set room orientation to the Studio")        (OrientStudioPB.AttachLeft      True)        (OrientModelPB.Label            "Model")        (OrientModelPB.HelpText         "Set room orientation to the Model")        (OrientModelPB.AttachLeft       True)        (OrientModelPB.LeftOffset       5)        (.AttachLeft                    True)        (.AttachTop                     True)        (.TopOffset                     1)        (.BottomOffset                  3)        (.Layout            (Grid (Rows 1) (Cols 1 1)                OrientStudioPB                OrientModelPB            )        )    ))

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -