📄 adv-composite.dmt
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V6.0
#
#
# PGL Version 6.0
#
#
# material name
material_name "ref_color120"
# material label
material_label "adv-composite-carbonfibre"
# material description
material_description "photolux appearance representing carbon fibre material - textures provided by dosch design"
# material keywords
material_keywords "ptc advanced photolux carbon fibre composite"
shader_type plastic_shader "generic_plastic"
color_param 0.600000 0.600000 0.600000 "diffuse"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 1.000000 "diffuse_weight"
float_param 0.900000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 0
shader_type ceramic_shader "ceramic_porceline"
color_param 0.600000 0.600000 0.600000 "diffuse"
color_param 0.686275 0.686275 0.686275 "refl_color"
float_param 0.100000 "diffuse_weight"
float_param 0.800000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 0.600000 0.600000 0.600000 1.000000
# diffuse color
diffuse_color 0.600000 0.600000 0.600000 1.000000
# specular color
specular_color 0.686275 0.686275 0.686275 1.000000
# diffuse
diffuse 0.100000
# ambient
ambient 0.500000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.800000
# bump_type
bump_type 5
# amplitude
amplitude 3.000000
# scale
scale 0.025000# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 2
# color_tex_scale
color_tex_scale 0.025000# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# color texture map
color_map carbon-fibre.jpg
# texture enabled
texture_enabled 0
# bump texture map
bump_map carbon-bump.jpg
# bump enabled
bump_enabled 0
# material name
material_name "ref_color121"
# material label
material_label "adv-composite-kevlar"
# material description
material_description "photolux appearance representing kevlar material - textures provided by dosch design"
# material keywords
material_keywords "ptc advanced photolux kevlar composite"
shader_type plastic_shader "generic_plastic"
color_param 0.786408 0.775118 0.004967 "diffuse"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 1.000000 "diffuse_weight"
float_param 0.900000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 0
shader_type misc_shader "misc_fabric"
color_param 0.786408 0.775118 0.004967 "diffuse"
float_param 0.800000 "diffuse_weight"
float_param 0.500000 "specularity"
shader_enabled 1
# ambient color
ambient_color 0.786408 0.775118 0.004967 1.000000
# diffuse color
diffuse_color 0.786408 0.775118 0.004967 1.000000
# specular color
specular_color 1.000000 1.000000 1.000000 1.000000
# diffuse
diffuse 0.800000
# ambient
ambient 0.500000
# shine
shine 0.400000
# shine intensity
intensity 0.500000
# reflection
reflection 0.500000
# bump_type
bump_type 5
# amplitude
amplitude 50.00000
# scale
scale 0.015000# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# bump texture map
bump_map Kevlar-bump.jpg
# bump enabled
bump_enabled 0
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