📄 adv-plastics-matte.dmt
字号:
V6.0
#
#
# PGL Version 6.0
#
#
# material name
material_name "ref_color80"
# material label
material_label "adv-plastic-matte-black"
# material description
material_description "photolux appearance representing matte black plastic material"
# material keywords
material_keywords "ptc advanced photolux plastic black matte"
shader_type plastic_shader "generic_plastic"
color_param 0.000000 0.000000 0.000000 "diffuse"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 0.850000 "diffuse_weight"
float_param 0.050000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 0.000000 0.000000 0.000000 1.000000
# diffuse color
diffuse_color 0.000000 0.000000 0.000000 1.000000
# specular color
specular_color 0.600000 0.600000 0.600000 1.000000
# diffuse
diffuse 0.850000
# ambient
ambient 0.100000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.050000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.200000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "ref_color81"
# material label
material_label "adv-plastic-matte-blue"
# material description
material_description "photolux appearance representing matte blue plastic material"
# material keywords
material_keywords "ptc advanced photolux plastic blue matte"
shader_type plastic_shader "generic_plastic"
color_param 0.000000 0.000000 1.000000 "diffuse"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 0.850000 "diffuse_weight"
float_param 0.050000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 0.000000 0.000000 1.000000 1.000000
# diffuse color
diffuse_color 0.000000 0.000000 1.000000 1.000000
# specular color
specular_color 0.600000 0.600000 0.600000 1.000000
# diffuse
diffuse 0.850000
# ambient
ambient 0.100000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.050000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.200000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "ref_color82"
# material label
material_label "adv-plastic-matte-green"
# material description
material_description "photolux appearance representing matte green plastic material"
# material keywords
material_keywords "ptc advanced photolux plastic green matte"
shader_type plastic_shader "generic_plastic"
color_param 0.000000 1.000000 0.000000 "diffuse"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 0.850000 "diffuse_weight"
float_param 0.050000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 0.000000 1.000000 0.000000 1.000000
# diffuse color
diffuse_color 0.000000 1.000000 0.000000 1.000000
# specular color
specular_color 0.600000 0.600000 0.600000 1.000000
# diffuse
diffuse 0.850000
# ambient
ambient 0.100000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.050000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.200000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "ref_color83"
# material label
material_label "adv-plastic-matte-grey"
# material description
material_description "photolux appearance representing matte grey plastic material"
# material keywords
material_keywords "ptc advanced photolux plastic grey matte"
shader_type plastic_shader "generic_plastic"
color_param 0.600000 0.600000 0.600000 "diffuse"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 0.850000 "diffuse_weight"
float_param 0.050000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 0.600000 0.600000 0.600000 1.000000
# diffuse color
diffuse_color 0.600000 0.600000 0.600000 1.000000
# specular color
specular_color 0.600000 0.600000 0.600000 1.000000
# diffuse
diffuse 0.850000
# ambient
ambient 0.100000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.050000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.200000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "ref_color84"
# material label
material_label "adv-plastic-matte-red"
# material description
material_description "photolux appearance representing matte red plastic material"
# material keywords
material_keywords "ptc advanced photolux plastic red matte"
shader_type plastic_shader "generic_plastic"
color_param 1.000000 0.000000 0.000000 "diffuse"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 0.850000 "diffuse_weight"
float_param 0.050000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 1.000000 0.000000 0.000000 1.000000
# diffuse color
diffuse_color 1.000000 0.000000 0.000000 1.000000
# specular color
specular_color 0.600000 0.600000 0.600000 1.000000
# diffuse
diffuse 0.850000
# ambient
ambient 0.100000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.050000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.200000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "ref_color85"
# material label
material_label "adv-plastic-matte-white"
# material description
material_description "photolux appearance representing matte white plastic material"
# material keywords
material_keywords "ptc advanced photolux plastic white matte"
shader_type plastic_shader "generic_plastic"
color_param 1.000000 1.000000 1.000000 "diffuse"
color_param 1.000000 1.000000 1.000000 "refl_color"
float_param 0.850000 "diffuse_weight"
float_param 0.050000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 1.000000 1.000000 1.000000 1.000000
# diffuse color
diffuse_color 1.000000 1.000000 1.000000 1.000000
# specular color
specular_color 1.000000 1.000000 1.000000 1.000000
# diffuse
diffuse 0.850000
# ambient
ambient 0.100000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.050000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.200000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "ref_color86"
# material label
material_label "adv-plastic-matte-yellow"
# material description
material_description "photolux appearance representing matte yellow plastic material"
# material keywords
material_keywords "ptc advanced photolux plastic yellow matte"
shader_type plastic_shader "generic_plastic"
color_param 1.000000 1.000000 0.000000 "diffuse"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 0.850000 "diffuse_weight"
float_param 0.050000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 1.000000 1.000000 0.000000 1.000000
# diffuse color
diffuse_color 1.000000 1.000000 0.000000 1.000000
# specular color
specular_color 0.600000 0.600000 0.600000 1.000000
# diffuse
diffuse 0.850000
# ambient
ambient 0.100000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.050000
# bump_type
bump_type 0
# amplitude
amplitude 1.000000
# scale
scale 0.200000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
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