📄 adv-plastics-injected.dmt
字号:
V6.0
#
#
# PGL Version 6.0
#
#
# material name
material_name "ref_color90"
# material label
material_label "adv-plastic-injected-black"
# material description
material_description "photolux appearance representing injected black plastic material"
# material keywords
material_keywords "ptc advanced photolux plastic black injected"
shader_type plastic_shader "generic_plastic"
color_param 0.000000 0.000000 0.000000 "diffuse"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 0.850000 "diffuse_weight"
float_param 0.350000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 0.000000 0.000000 0.000000 1.000000
# diffuse color
diffuse_color 0.000000 0.000000 0.000000 1.000000
# specular color
specular_color 0.600000 0.600000 0.600000 1.000000
# diffuse
diffuse 0.850000
# ambient
ambient 0.100000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.350000
# bump_type
bump_type 1
# amplitude
amplitude 5.000000
# scale
scale 0.005000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "ref_color91"
# material label
material_label "adv-plastic-injected-blue"
# material description
material_description "photolux appearance representing injected blue plastic material"
# material keywords
material_keywords "ptc advanced photolux plastic blue injected"
shader_type plastic_shader "generic_plastic"
color_param 0.000000 0.000000 1.000000 "diffuse"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 0.850000 "diffuse_weight"
float_param 0.350000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 0.000000 0.000000 1.000000 1.000000
# diffuse color
diffuse_color 0.000000 0.000000 1.000000 1.000000
# specular color
specular_color 0.600000 0.600000 0.600000 1.000000
# diffuse
diffuse 0.850000
# ambient
ambient 0.100000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.350000
# bump_type
bump_type 1
# amplitude
amplitude 5.000000
# scale
scale 0.005000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "ref_color92"
# material label
material_label "adv-plastic-injected-green"
# material description
material_description "photolux appearance representing injected green plastic material"
# material keywords
material_keywords "ptc advanced photolux plastic green injected"
shader_type plastic_shader "generic_plastic"
color_param 0.000000 1.000000 0.000000 "diffuse"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 0.850000 "diffuse_weight"
float_param 0.350000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 0.000000 1.000000 0.000000 1.000000
# diffuse color
diffuse_color 0.000000 1.000000 0.000000 1.000000
# specular color
specular_color 0.600000 0.600000 0.600000 1.000000
# diffuse
diffuse 0.850000
# ambient
ambient 0.100000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.350000
# bump_type
bump_type 1
# amplitude
amplitude 5.000000
# scale
scale 0.005000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "ref_color93"
# material label
material_label "adv-plastic-injected-grey"
# material description
material_description "photolux appearance representing injected grey plastic material"
# material keywords
material_keywords "ptc advanced photolux plastic grey injected"
shader_type plastic_shader "generic_plastic"
color_param 0.600000 0.600000 0.600000 "diffuse"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 0.850000 "diffuse_weight"
float_param 0.350000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 0.600000 0.600000 0.600000 1.000000
# diffuse color
diffuse_color 0.600000 0.600000 0.600000 1.000000
# specular color
specular_color 0.600000 0.600000 0.600000 1.000000
# diffuse
diffuse 0.850000
# ambient
ambient 0.100000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.350000
# bump_type
bump_type 1
# amplitude
amplitude 5.000000
# scale
scale 0.005000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "ref_color94"
# material label
material_label "adv-plastic-injected-red"
# material description
material_description "photolux appearance representing injected red plastic material"
# material keywords
material_keywords "ptc advanced photolux plastic red injected"
shader_type plastic_shader "generic_plastic"
color_param 1.000000 0.000000 0.000000 "diffuse"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 0.850000 "diffuse_weight"
float_param 0.350000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 1.000000 0.000000 0.000000 1.000000
# diffuse color
diffuse_color 1.000000 0.000000 0.000000 1.000000
# specular color
specular_color 0.600000 0.600000 0.600000 1.000000
# diffuse
diffuse 0.850000
# ambient
ambient 0.100000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.350000
# bump_type
bump_type 1
# amplitude
amplitude 5.000000
# scale
scale 0.005000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "ref_color95"
# material label
material_label "adv-plastic-injected-white"
# material description
material_description "photolux appearance representing injected white plastic material"
# material keywords
material_keywords "ptc advanced photolux plastic white injected"
shader_type plastic_shader "generic_plastic"
color_param 1.000000 1.000000 1.000000 "diffuse"
color_param 1.000000 1.000000 1.000000 "refl_color"
float_param 0.850000 "diffuse_weight"
float_param 0.350000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 1.000000 1.000000 1.000000 1.000000
# diffuse color
diffuse_color 1.000000 1.000000 1.000000 1.000000
# specular color
specular_color 1.000000 1.000000 1.000000 1.000000
# diffuse
diffuse 0.850000
# ambient
ambient 0.100000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.350000
# bump_type
bump_type 1
# amplitude
amplitude 5.000000
# scale
scale 0.005000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# material name
material_name "ref_color96"
# material label
material_label "adv-plastic-injected-yellow"
# material description
material_description "photolux appearance representing injected yellow plastic material"
# material keywords
material_keywords "ptc advanced photolux plastic yellow injected"
shader_type plastic_shader "generic_plastic"
color_param 1.000000 1.000000 0.000000 "diffuse"
color_param 0.600000 0.600000 0.600000 "refl_color"
float_param 0.850000 "diffuse_weight"
float_param 0.350000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
# ambient color
ambient_color 1.000000 1.000000 0.000000 1.000000
# diffuse color
diffuse_color 1.000000 1.000000 0.000000 1.000000
# specular color
specular_color 0.600000 0.600000 0.600000 1.000000
# diffuse
diffuse 0.850000
# ambient
ambient 0.100000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.350000
# bump_type
bump_type 1
# amplitude
amplitude 5.000000
# scale
scale 0.005000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 0
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
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