📄 adv-floortile.dmt
字号:
V6.0
#
#
# PGL Version 6.0
#
#
# material name
material_name "ref_color510"
# material label
material_label "adv-floor-cobblestone"
# material description
material_description "photolux appearance representing cobblestone floor material-textures provided by dosch design"
# material keywords
material_keywords "ptc advanced photolux stone floor cobblestone"
shader_type ceramic_shader "ceramic_porceline"
color_param 0.878400 0.949000 1.000000 "diffuse"
color_param 1.000000 1.000000 1.000000 "refl_color"
float_param 1.000000 "diffuse_weight"
float_param 0.900000 "reflectivity"
float_param 0.900000 "refl_gloss"
shader_enabled 0
shader_type ceramic_shader "ceramic_stone"
color_param 0.878400 0.949000 1.000000 "diffuse"
float_param 1.000000 "diffuse_weight"
float_param 0.200000 "specularity"
shader_enabled 1
# ambient color
ambient_color 0.878400 0.949000 1.000000 1.000000
# diffuse color
diffuse_color 0.878400 0.949000 1.000000 1.000000
# specular color
specular_color 1.000000 1.000000 1.000000 1.000000
# diffuse
diffuse 1.000000
# ambient
ambient 0.500000
# shine
shine 0.400000
# shine intensity
intensity 0.500000
# reflection
reflection 0.200000
# bump_type
bump_type 4
# amplitude
amplitude -0.010000
# scale
scale 0.100000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 1
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# bump texture map
bump_map CobbleStone-bump.jpg
# bump enabled
bump_enabled 1
# color texture map
color_map CobbleStone.jpg
# texture enabled
texture_enabled 1
# material name
material_name "ref_color511"
# material label
material_label "adv-floor-cobblestone-red"
# material description
material_description "photolux appearance representing red cobblestone floor material-textures provided by dosch design"
# material keywords
material_keywords "ptc advanced photolux stone floor red cobblestone"
shader_type ceramic_shader "ceramic_porceline"
color_param 0.878400 0.949000 1.000000 "diffuse"
color_param 1.000000 1.000000 1.000000 "refl_color"
float_param 1.000000 "diffuse_weight"
float_param 0.900000 "reflectivity"
float_param 0.900000 "refl_gloss"
shader_enabled 0
shader_type ceramic_shader "ceramic_stone"
color_param 0.878400 0.949000 1.000000 "diffuse"
float_param 1.000000 "diffuse_weight"
float_param 0.200000 "specularity"
shader_enabled 1
# ambient color
ambient_color 0.878400 0.949000 1.000000 1.000000
# diffuse color
diffuse_color 0.878400 0.949000 1.000000 1.000000
# specular color
specular_color 1.000000 1.000000 1.000000 1.000000
# diffuse
diffuse 1.000000
# ambient
ambient 0.500000
# shine
shine 0.400000
# shine intensity
intensity 0.500000
# reflection
reflection 0.200000
# bump_type
bump_type 4
# amplitude
amplitude -0.010000
# scale
scale 0.100000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 1
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# bump texture map
bump_map Cobblestone-red-bump.jpg
# bump enabled
bump_enabled 1
# color texture map
color_map Cobblestone-red-color.jpg
# texture enabled
texture_enabled 1
# material name
material_name "ref_color512"
# material label
material_label "adv-floor-tile-blue"
# material description
material_description "photolux appearance representing a ceramic blue floor tile material"
# material keywords
material_keywords "ptc advanced photolux tile floor blue ceramic"
shader_type ceramic_shader "ceramic_porceline"
color_param 0.878400 0.949000 1.000000 "diffuse"
color_param 1.000000 1.000000 1.000000 "refl_color"
float_param 1.000000 "diffuse_weight"
float_param 0.700000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
shader_type ceramic_shader "ceramic_stone"
color_param 0.878400 0.949000 1.000000 "diffuse"
float_param 1.000000 "diffuse_weight"
float_param 0.200000 "specularity"
shader_enabled 0
# ambient color
ambient_color 0.878400 0.949000 1.000000 1.000000
# diffuse color
diffuse_color 0.878400 0.949000 1.000000 1.000000
# specular color
specular_color 1.000000 1.000000 1.000000 1.000000
# diffuse
diffuse 1.000000
# ambient
ambient 0.500000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.700000
# bump_type
bump_type 4
# amplitude
amplitude -0.010000
# scale
scale 0.100000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 1
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# bump texture map
bump_map Blue-tile.jpg
# bump enabled
bump_enabled 1
# color texture map
color_map Blue-tile.jpg
# texture enabled
texture_enabled 1
# material name
material_name "ref_color513"
# material label
material_label "adv-floor-tile-white"
# material description
material_description "photolux appearance representing a ceramic white floor tile material"
# material keywords
material_keywords "ptc advanced photolux tile floor white ceramic"
shader_type ceramic_shader "ceramic_porceline"
color_param 0.878400 0.949000 1.000000 "diffuse"
color_param 1.000000 1.000000 1.000000 "refl_color"
float_param 1.000000 "diffuse_weight"
float_param 0.700000 "reflectivity"
float_param 1.000000 "refl_gloss"
shader_enabled 1
shader_type ceramic_shader "ceramic_stone"
color_param 0.878400 0.949000 1.000000 "diffuse"
float_param 1.000000 "diffuse_weight"
float_param 0.200000 "specularity"
shader_enabled 0
# ambient color
ambient_color 0.878400 0.949000 1.000000 1.000000
# diffuse color
diffuse_color 0.878400 0.949000 1.000000 1.000000
# specular color
specular_color 1.000000 1.000000 1.000000 1.000000
# diffuse
diffuse 1.000000
# ambient
ambient 0.500000
# shine
shine 1.000000
# shine intensity
intensity 0.500000
# reflection
reflection 0.700000
# bump_type
bump_type 4
# amplitude
amplitude -0.010000
# scale
scale 0.100000
# exponent
exponent 3.000000
# rotation
rotation 0.000000
# color_tex_type
color_tex_type 1
# color_tex_scale
color_tex_scale 0.100000
# color_tex_rotation
color_tex_rotation 0.000000
# decal_type
decal_type 0
# transparency
transparency 0.000000
# fresnel index of refraction
index_of_refraction 1.000000
# fresnel reflections
fresnel_reflections 0
# bump texture map
bump_map White-tile.jpg
# bump enabled
bump_enabled 1
# color texture map
color_map White-tile.jpg
# texture enabled
texture_enabled 1
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -