📄 graduated-sun-cyl.drm
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V6.0### PGL Version 6.0##ceilingdisplayed 1material_name "black"floordisplayed 1material_name "blk-w-wht-grid"wall1displayed 0material_name "sunset-2"wall2displayed 1material_name "sunset-2"wall3displayed 0material_name "sunset-2"wall4displayed 0material_name "sunset-2"dimensions 4.000000000000 4.000000000000 4.000000000000center 1.000000000000 1.000000000000 1.000000000000origin 0.000000000000 0.000000000000 0.000000000000rotation 30.000000000000 -33.000000000000 -13.000000000000locked 0room_shape cylindricshaded 1transparency 0.000000000000grid_lines 7rotation_x 0.817175495622 -0.188659828507 0.544639035015rotation_y -0.070526658246 0.905087791373 0.419335283973rotation_z -0.572057864058 -0.381082089602 0.726310017247studio_rotation_x 0.833388529325 -0.220856086039 0.506642031861studio_rotation_y 0.006362959523 0.920461217052 0.390782114035studio_rotation_z -0.552650949457 -0.322449588561 0.768507118315studio_rotation_o 0.391497371510 -0.232362117770 -0.185195341044model_scale 0.567520525347unit_scale 1.000000000000#appearance_definitions## material namematerial_name "blk-w-wht-grid"# ambient colorambient_color 1.000000 1.000000 1.000000 1.000000# diffuse colordiffuse_color 1.000000 1.000000 1.000000 1.000000# specular colorspecular_color 1.000000 1.000000 1.000000 1.000000# diffusediffuse 1.000000# ambientambient 0.200000# shineshine 1.000000# shine intensityintensity 1.000000# reflectionreflection 0.000000# transparencytransparency 0.000000# fresnel index of refractionindex_of_refraction 1.000000# fresnel reflectionsfresnel_reflections 0# color texture mapcolor_map blk-w-wht-grid.tx3# texture enabledtexture_enabled 1# material namematerial_name "black"# ambient colorambient_color 1.000000 1.000000 1.000000 1.000000# diffuse colordiffuse_color 1.000000 1.000000 1.000000 1.000000# specular colorspecular_color 1.000000 1.000000 1.000000 1.000000# diffusediffuse 1.000000# ambientambient 0.200000# shineshine 1.000000# shine intensityintensity 1.000000# reflectionreflection 0.000000# transparencytransparency 0.000000# fresnel index of refractionindex_of_refraction 1.000000# fresnel reflectionsfresnel_reflections 0# color texture mapcolor_map black.tx3# texture enabledtexture_enabled 1# material namematerial_name "sunset-2"# ambient colorambient_color 1.000000 1.000000 1.000000 1.000000# diffuse colordiffuse_color 1.000000 1.000000 1.000000 1.000000# specular colorspecular_color 1.000000 1.000000 1.000000 1.000000# diffusediffuse 1.000000# ambientambient 0.200000# shineshine 1.000000# shine intensityintensity 1.000000# reflectionreflection 0.000000# transparencytransparency 0.000000# fresnel index of refractionindex_of_refraction 1.000000# fresnel reflectionsfresnel_reflections 0# color texture mapcolor_map sunset-2.tx3# texture enabledtexture_enabled 1#wall_placement_definitions## wall_maskwall_mask 1# texture typetexture_type color_texture# texture_enabledtexture_enabled 1# boundary typetexture_boundary repeat# texture_scaletexture_scale 1.000000 1.000000# texture_offsettexture_offset 0.000000 0.000000# texture_rotationtexture_rotation 0.000000# texture_intensitytexture_intensity 1.000000# texture_fliptexture_flip 0 0# wall_maskwall_mask 2# texture typetexture_type color_texture# texture_enabledtexture_enabled 1# boundary typetexture_boundary repeat# texture_scaletexture_scale 1.000000 1.000000# texture_offsettexture_offset 0.000000 0.000000# texture_rotationtexture_rotation 0.000000# texture_intensitytexture_intensity 1.000000# texture_fliptexture_flip 0 0# wall_maskwall_mask 4# texture typetexture_type color_texture# texture_enabledtexture_enabled 1# boundary typetexture_boundary repeat# texture_scaletexture_scale 1.000000 1.000000# texture_offsettexture_offset 0.000000 0.000000# texture_rotationtexture_rotation 0.000000# texture_intensitytexture_intensity 1.000000# texture_fliptexture_flip 0 0# wall_maskwall_mask 8# texture typetexture_type color_texture# texture_enabledtexture_enabled 1# boundary typetexture_boundary repeat# texture_scaletexture_scale 1.000000 1.000000# texture_offsettexture_offset 0.000000 0.000000# texture_rotationtexture_rotation 0.000000# texture_intensitytexture_intensity 1.000000# texture_fliptexture_flip 0 0# wall_maskwall_mask 16# texture typetexture_type color_texture# texture_enabledtexture_enabled 1# boundary typetexture_boundary repeat# texture_scaletexture_scale 1.000000 1.000000# texture_offsettexture_offset 0.000000 0.000000# texture_rotationtexture_rotation 0.000000# texture_intensitytexture_intensity 1.000000# texture_fliptexture_flip 0 0# wall_maskwall_mask 32# texture typetexture_type color_texture# texture_enabledtexture_enabled 1# boundary typetexture_boundary repeat# texture_scaletexture_scale 1.000000 1.000000# texture_offsettexture_offset 0.000000 0.000000# texture_rotationtexture_rotation 0.000000# texture_intensitytexture_intensity 1.000000# texture_fliptexture_flip 0 0
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