⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 textfile.cpp

📁 A Model-View-Controller Framework that integrates with the MFC Doc/View architecture.
💻 CPP
📖 第 1 页 / 共 2 页
字号:
/*	NOTE: If you running this in a none-Windows platform, 
	then you should remove the include file below.
  */
	//#include <afx.h>
	#include "stdafx.h"

#include "textfile.h"

#if PEK_TX_TECHLEVEL == 0
 //Include iostream if running in ANSI mode.
 #include <iostream>
#endif

//Base constructor
CTextFileBase::CTextFileBase()
{
	#if PEK_TX_TECHLEVEL > 0
	m_codepage = CP_ACP;
	m_unknownChar = 0;
	#else
	m_unknownChar = '?';
	#endif

	#if PEK_TX_TECHLEVEL == 1
	m_hFile = INVALID_HANDLE_VALUE;
	#elif PEK_TX_TECHLEVEL == 2
	m_file = NULL;
	m_closeAndDeleteFile = false;
	#endif

	m_datalost = false;

	m_buffpos = -1;
}

//Base destructor
CTextFileBase::~CTextFileBase()
{
	Close();
}

//Set which character to use when conversion can't be done
void CTextFileBase::SetUnknownChar(const char unknown)
{
	m_unknownChar = unknown;
}

//True if data was lost during conversion
bool CTextFileBase::IsDataLost() const
{
	return m_datalost;
}

//Reset the data lost flag
void CTextFileBase::ResetDataLostFlag()
{
	m_datalost = false;
}

#if PEK_TX_TECHLEVEL > 0

//Make sure we have a legal value for code page to use when
//converting string. Used for debugging only.
#define IsLegalCodePage(cp) (cp == CP_ACP || cp == CP_MACCP || cp == CP_OEMCP || cp == CP_SYMBOL || cp == CP_THREAD_ACP || cp == CP_UTF7 || cp == CP_UTF8 || IsValidCodePage(cp))

#ifndef ASSERT 
 #define ASSERT 0
#endif


//(Windows-specific) Set codepage to use when working with non-unicode strings.
void CTextFileBase::SetCodePage(const UINT codepage)
{
	ASSERT(IsLegalCodePage(codepage));
	m_codepage = codepage;
}

//(Windows-specific) Get codepage to use when working with non-unicode strings.
UINT CTextFileBase::GetCodePage() const
{
	return m_codepage;
}

//(Windows-specific) Convert string to wstring with current codepage
inline void CTextFileBase::CharToWstring(const char* from, wstring &to) const
{
	ConvertCharToWstring(from, to, m_codepage);
}

//(Windows-specific) Convert wstring to string with current codepage
inline void CTextFileBase::WcharToString(const wchar_t* from, string &to) 
{
	ConvertWcharToString(from, to, m_codepage, &m_datalost, m_unknownChar);
}


//(Windows-specific) Convert char* to wstring
void CTextFileBase::ConvertCharToWstring(const char* from, wstring &to, UINT codepage)
{
	to = L"";

	ASSERT(IsLegalCodePage(codepage));
	//Use api convert routine
	int wlen = MultiByteToWideChar( codepage,
									0,
									from,
									-1,
									NULL,
									0);

	//if wlen == 0, some unknown codepage was probably used.
	ASSERT(wlen);
	if(wlen == 0) 
		return;

	wchar_t* wbuffer = new wchar_t[wlen+2];

    MultiByteToWideChar(    codepage,
                            0,
                            from,
                            -1,
                            wbuffer,
                            wlen);

	to = wbuffer;
	delete [] wbuffer;

}

//(Windows-specific) Convert wchar_* to string
void CTextFileBase::ConvertWcharToString(const wchar_t* from, string &to, 
										 UINT codepage, bool* datalost, char unknownchar)
{
	to = "";

	ASSERT(IsLegalCodePage(codepage));
	
	int alen = 	WideCharToMultiByte(	codepage,
							0,
							from,
							-1, 
							NULL,
							0,
							NULL,
							NULL);

	//if alen == 0, some unknown codepage was probably used.
	ASSERT(alen);
	if(alen == 0) 
		return;


	//Use mfc convert routine
	char* abuffer = new char[alen+2]; 
	BOOL UsedDefault=FALSE;

	WideCharToMultiByte(	codepage,
							0,
							from,
							-1,
							abuffer,
							alen, 
							(unknownchar != 0 ? &unknownchar : NULL),
							(datalost != NULL ? &UsedDefault : NULL)
						);


	if( datalost != NULL && UsedDefault != FALSE)
		*datalost = true;
	
	to = abuffer;
	delete [] abuffer;
}


#else

//(None-windows-specific) Convert string to wstring 
inline void CTextFileBase::CharToWstring(const char* from, wstring &to) const
{
	ConvertCharToWstring(from, to);
}

//(None-windows-specific) Convert wstring to string
inline void CTextFileBase::WcharToString(const wchar_t* from, string &to) 
{
	ConvertWcharToString(from, to, &m_datalost, m_unknownChar);
}


//(None-windows-specific) Convert char* to wstring
void CTextFileBase::ConvertCharToWstring(const char* from, wstring &to)
{
	to = L"";

	size_t pos=0;
	wchar_t temp[1];

	while(true)
	{
		size_t len = mbtowc(temp, from+pos, MB_CUR_MAX);

		//Found end
		if(len == 0)
			return;
		else if(len == (size_t)-1)
		{
			//Unknown character, should never happen
			pos++;
		}
		else
		{
			to += temp[0];
			pos += len;
		}
	}

}

//(None-windows-specific) Convert wchar_* to string
void CTextFileBase::ConvertWcharToString(const wchar_t* from, string &to, bool* datalost, char unknownchar)
{
	to = "";

	char* temp = new char[MB_CUR_MAX];
	
	while(*from != L'\0')
	{
		size_t len = wctomb(temp, *from);

		//Found end
		if(len == 0)
			break;
		else if(len == (size_t)-1)
		{
			//Replace with unknown character
			to += unknownchar;

			if(datalost != NULL)
				*datalost=true;
		}
		else
		{
			//Copy all characters
			for(size_t i=0; i<len; i++)
				to += temp[i];
		}

		from++;
	}

	delete [] temp;
}


#endif






//Return file encoding
CTextFileBase::TEXTENCODING CTextFileBase::GetEncoding() const 
{
	return m_encoding;
};

//Is file open?
int CTextFileBase::IsOpen() 
{
#if PEK_TX_TECHLEVEL == 0
	return m_file.is_open();
#elif PEK_TX_TECHLEVEL == 1
	return m_hFile != INVALID_HANDLE_VALUE;
#else
	return (m_file != NULL && m_file->m_hFile != CFile::hFileNull);
#endif

}

//Close file
void CTextFileBase::Close()
{
	if(IsOpen())
	{
#if PEK_TX_TECHLEVEL == 0
		m_file.close();
#elif PEK_TX_TECHLEVEL == 1
		::CloseHandle(m_hFile);
		m_hFile = INVALID_HANDLE_VALUE;
#else
		if(m_closeAndDeleteFile)
		{
			m_file->Close();
		}		
#endif
	}

#if PEK_TX_TECHLEVEL == 2
	if(m_closeAndDeleteFile)
	{
		delete m_file;
		m_file = NULL;
	}
#endif
}


//Create textfile
CTextFileWrite::CTextFileWrite(const FILENAMECHAR* filename, TEXTENCODING encoding)
{
#if PEK_TX_TECHLEVEL == 0
	m_file.open(filename, ios::binary | ios::out );
#elif PEK_TX_TECHLEVEL == 1

	m_hFile = ::CreateFile(	filename, 
							GENERIC_WRITE,
							0,
							NULL,
							CREATE_ALWAYS, 
							FILE_ATTRIBUTE_NORMAL,
							NULL);

#else
	m_file = new CFile;
	m_file->Open(filename, CFile::modeCreate | CFile::modeWrite);

	m_closeAndDeleteFile = true;
#endif

	m_buffpos = -1;
	m_buffsize = 0;

	m_encoding = encoding;
	
	WriteBOM();
}

#if PEK_TX_TECHLEVEL==2
//Create textfile from CFile object
CTextFileWrite::CTextFileWrite(CFile* file, TEXTENCODING encoding)
{
	ASSERT(file);

	m_file = file;
	m_closeAndDeleteFile = false;

	m_encoding = encoding;

	m_buffpos = -1;
	m_buffsize = 0;

	WriteBOM();
}
#endif

CTextFileWrite::~CTextFileWrite()
{
	Close();
}

void CTextFileWrite::WriteBOM()
{
	//Write BOM
	if(IsOpen())
	{
		if(m_encoding == UNI16_BE || m_encoding == UNI16_LE)
		{
			//Write BOM
			WriteWchar( 0xFEFF );
		}
		else if(m_encoding == UTF_8)
		{
			//Write UTF-8 BOM.  0xEF 0xBB 0xBF
			WriteByte(0xEF);
			WriteByte(0xBB);
			WriteByte(0xBF);
		}
	}
}

//Write one byte
void CTextFileWrite::WriteByte(const unsigned char byte)
{
	//Instead of writing, save data in buffer and write when buffer is full
	if(m_buffpos+1 >= BUFFSIZE)
		Flush();

	m_buffpos++;
	m_buf[m_buffpos] = byte;
}

//Write and empty buffer
void CTextFileWrite::Flush()
{
#if PEK_TX_TECHLEVEL==0
	m_file.write(m_buf, m_buffpos+1);
#elif PEK_TX_TECHLEVEL==1

	DWORD nWritten;
	if (!::WriteFile(m_hFile, m_buf, m_buffpos+1, &nWritten, NULL))
	{
		//Something bad has happend! Close file
		CTextFileBase::Close();

		//Throw exception
		throw CTextFileException(GetLastError());
	}

#else
	m_file->Write(m_buf, m_buffpos+1);	
#endif
	
	m_buffpos = -1;
}

void CTextFileWrite::WriteWchar(const wchar_t ch)
{
	//Write HO byte first?
	if(m_encoding == UNI16_BE)
	{
		//Write HO byte
		WriteByte((unsigned char) (ch >> 8) );
		//Write LO byte
		WriteByte((unsigned char) ch);
	}
	else if(m_encoding == UNI16_LE)
	{
		//Write LO byte
		WriteByte((unsigned char) ch);
		//Write HO byte
		WriteByte((unsigned char) (ch >> 8) );
	}
	else
	{
		//http://www.cl.cam.ac.uk/~mgk25/unicode.html#examples
		//http://www.ietf.org/rfc/rfc3629.txt

		//Just a single byte?
		if(ch <= 0x7F)
		{
			//U-00000000 - U-0000007F:  0xxxxxxx  
			WriteByte( (unsigned char) ch );
		}

		//Two bytes?
		else if(ch <= 0x7FF)
		{
			//U-00000080 - U-000007FF:  110xxxxx 10xxxxxx  
			WriteByte( (unsigned char) (0xC0 | (ch>>6)) );
			WriteByte( (unsigned char) (0x80 | (ch&0x3F)) );
		}

		//Three bytes?
		else if(ch <= 0xFFFF)
		{
			//U-00000800 - U-0000FFFF:  1110xxxx 10xxxxxx 10xxxxxx  
			WriteByte( (unsigned char) (0xE0 | (  ch>>12)		));
			WriteByte( (unsigned char) (0x80 | ( (ch>>6)&0x3F ) ));
			WriteByte( (unsigned char) (0x80 | ( ch&0x3F )		));
		}

		/* //UPS! I did some coding for UTF-32, may be useful in the future :-)
		//Four bytes?
		else if(ch <= 0x1FFFFF)
		{
			//U-00010000 - U-001FFFFF:  11110xxx 10xxxxxx 10xxxxxx 10xxxxxx  
			WriteByte( (unsigned char) (0xF0 | (  ch>>18)		 ));
			WriteByte( (unsigned char) (0xA0 | ( (ch>>12)&0xA0 ) ));
			WriteByte( (unsigned char) (0xA0 | ( (ch>>6)&0xA0 ) ));
			WriteByte( (unsigned char) (0xA0 | ( ch&0xA0 )		));
		}
		
		//Five bytes bytes?
		else if(ch <= 0x3FFFFFF)
		{
			//U-00200000 - U-03FFFFFF:  111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx  
			WriteByte( (unsigned char) (0xF8 | (  ch>>24)	 	 ));
			WriteByte( (unsigned char) (0xA0 | ( (ch>>18)&0xA0 ) ));
			WriteByte( (unsigned char) (0xA0 | ( (ch>>12)&0xA0 ) ));
			WriteByte( (unsigned char) (0xA0 | ( (ch>>6)&0xA0 ) ));
			WriteByte( (unsigned char) (0xA0 | ( ch&0xA0 )		));
		}
		
		//Five bytes bytes?
		else if(ch <= 0x7FFFFFFF)
		{
			//U-04000000 - U-7FFFFFFF:  1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 
			WriteByte( (unsigned char) (0xFC | (  ch>>30)		 ));
			WriteByte( (unsigned char) (0xA0 | ( (ch>>24)&0xA0 ) ));
			WriteByte( (unsigned char) (0xA0 | ( (ch>>18)&0xA0 ) ));
			WriteByte( (unsigned char) (0xA0 | ( (ch>>12)&0xA0 ) ));
			WriteByte( (unsigned char) (0xA0 | ( (ch>>6)&0xA0 ) ));
			WriteByte( (unsigned char) (0xA0 | ( ch&0xA0 )		));
		}*/

	}
}

//Write new line
void CTextFileWrite::WriteEndl()
{
	if(m_encoding == ASCII)
	{
		WriteByte(0x0D);
		WriteByte(0x0A);
	}
	else 
	{
		WriteWchar(0x0D);
		WriteWchar(0x0A);
	}
}


//Write a c-string in ASCII. 
//In versions before 1.02 this function wrote directly to file,
//no buffer was used. But sense WriteEndl() used buffer the file was
//written incorretly. Now buffer is used here too, this is the
//fastest solution.
void CTextFileWrite::WriteAsciiString(const char* s)
{	
	while(*s != '\0')
	{
		WriteByte(*s);
		s++;
	}
}


CTextFileWrite& CTextFileWrite::operator<< (const char* text)
{
	Write(text); 
	return *this;
};

CTextFileWrite& CTextFileWrite::operator << (const string& text)
{
	Write(text.c_str());
	return *this;
}

CTextFileWrite& CTextFileWrite::operator<< (const wchar_t* text)
{
	Write(text); 
	return *this;
};

CTextFileWrite& CTextFileWrite::operator << (const wstring& text)
{
	Write(text.c_str());
	return *this;
}


CTextFileWrite& CTextFileWrite::operator<< (const wchar_t wc)
{
	//Not the perfect code, but it's easy!
	wstring text;
	text=wc;
	Write(text.c_str());
	return *this;
};

CTextFileWrite& CTextFileWrite::operator<< (const char c)
{
	//Not the perfect code, but it's easy!
	string text;
	text=c;
	Write(text.c_str());
	return *this;
};

void CTextFileWrite::Write(const string& text)
{
	Write(text.c_str());
}

void CTextFileWrite::Write(const wstring& text)
{
	Write(text.c_str());
}

//Write char*
void CTextFileWrite::Write(const char* text)
{
	//ASCIItext file format?
	if(m_encoding == ASCII)
		WriteAsciiString(text);
	else
	{
		//Convert text to unicode
		wstring utext;
		CharToWstring(text, utext);

		//OK, lets write unicode
		for(wstring::const_iterator i=utext.begin();
			i < utext.end();
			i++)
		{
			WriteWchar(*i);
		}

	}
}

//Write wcar_t*
void CTextFileWrite::Write(const wchar_t* utext)
{
	//ASCII text file format?
	if(m_encoding == ASCII)
	{
		//Convert to string and write
		string text;
		WcharToString(utext, text);
		WriteAsciiString(text.c_str());
	}
	else
	{
		while(*utext != 0)
		{
			WriteWchar(*utext);
			utext++;
		}
	}
}

//Close the file
void CTextFileWrite::Close()
{
	if(IsOpen())
		Flush();

	CTextFileBase::Close();
}

CTextFileRead::CTextFileRead(const FILENAMECHAR* filename)
{

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -