arctess.cc
来自「mesa-6.5-minigui源码」· CC 代码 · 共 612 行 · 第 1/2 页
CC
612 行
else pwl_left( arc, s1, t1, t2, stepsize ); else if( t1 == t2 ) if( s1 < s2 ) pwl_bottom( arc, t1, s1, s2, stepsize ); else pwl_top( arc, t1, s1, s2, stepsize ); else pwl( arc, s1, s2, t1, t2, stepsize );}/*----------------------------------------------------------------------------- * tessellateNonlinear - constuct a nonlinear pwl arc and attach it to an Arc *----------------------------------------------------------------------------- */voidArcTessellator::tessellateNonlinear( Arc *arc, REAL geo_stepsize, REAL arc_stepsize, int isrational ){ assert( arc->pwlArc == NULL ); REAL stepsize = geo_stepsize * arc_stepsize; BezierArc *bezierArc = arc->bezierArc; REAL size; //bounding box size of the curve in UV { int i,j; REAL min_u, min_v, max_u,max_v; min_u = max_u = bezierArc->cpts[0]; min_v = max_v = bezierArc->cpts[1]; for(i=1, j=bezierArc->stride; i<bezierArc->order; i++, j+= bezierArc->stride) { if(bezierArc->cpts[j] < min_u) min_u = bezierArc->cpts[j]; if(bezierArc->cpts[j] > max_u) max_u = bezierArc->cpts[j]; if(bezierArc->cpts[j+1] < min_v) min_v = bezierArc->cpts[j+1]; if(bezierArc->cpts[j+1] > max_v) max_v = bezierArc->cpts[j+1]; } size = max_u - min_u; if(size < max_v - min_v) size = max_v - min_v; } /*int nsteps = 1 + (int) (1.0/stepsize);*/ int nsteps = (int) (size/stepsize); if(nsteps <=0) nsteps=1; TrimVertex *vert = trimvertexpool.get( nsteps+1 ); REAL dp = 1.0/nsteps; arc->pwlArc = new(pwlarcpool) PwlArc(); arc->pwlArc->pts = vert; if( isrational ) { REAL pow_u[MAXORDER], pow_v[MAXORDER], pow_w[MAXORDER]; trim_power_coeffs( bezierArc, pow_u, 0 ); trim_power_coeffs( bezierArc, pow_v, 1 ); trim_power_coeffs( bezierArc, pow_w, 2 ); /* compute first point exactly */ REAL *b = bezierArc->cpts; vert->param[0] = b[0]/b[2]; vert->param[1] = b[1]/b[2]; /* strength reduction on p = dp * step would introduce error */ int step;#ifndef NOELIMINATION int ocanremove = 0;#endif register long order = bezierArc->order; for( step=1, ++vert; step<nsteps; step++, vert++ ) { register REAL p = dp * step; register REAL u = pow_u[0]; register REAL v = pow_v[0]; register REAL w = pow_w[0]; for( register int i = 1; i < order; i++ ) { u = u * p + pow_u[i]; v = v * p + pow_v[i]; w = w * p + pow_w[i]; } vert->param[0] = u/w; vert->param[1] = v/w;#ifndef NOELIMINATION REAL ds = glu_abs(vert[0].param[0] - vert[-1].param[0]); REAL dt = glu_abs(vert[0].param[1] - vert[-1].param[1]); int canremove = (ds<geo_stepsize && dt<geo_stepsize) ? 1 : 0; REAL ods=0.0, odt=0.0; if( ocanremove && canremove ) { REAL nds = ds + ods; REAL ndt = dt + odt; if( nds<geo_stepsize && ndt<geo_stepsize ) { // remove previous point --vert; vert[0].param[0] = vert[1].param[0]; vert[0].param[1] = vert[1].param[1]; ods = nds; odt = ndt; ocanremove = 1; } else { ocanremove = canremove; ods = ds; odt = dt; } } else { ocanremove = canremove; ods = ds; odt = dt; }#endif } /* compute last point exactly */ b += (order - 1) * bezierArc->stride; vert->param[0] = b[0]/b[2]; vert->param[1] = b[1]/b[2]; } else { REAL pow_u[MAXORDER], pow_v[MAXORDER]; trim_power_coeffs( bezierArc, pow_u, 0 ); trim_power_coeffs( bezierArc, pow_v, 1 ); /* compute first point exactly */ REAL *b = bezierArc->cpts; vert->param[0] = b[0]; vert->param[1] = b[1]; /* strength reduction on p = dp * step would introduce error */ int step;#ifndef NOELIMINATION int ocanremove = 0;#endif register long order = bezierArc->order; for( step=1, ++vert; step<nsteps; step++, vert++ ) { register REAL p = dp * step; register REAL u = pow_u[0]; register REAL v = pow_v[0]; for( register int i = 1; i < bezierArc->order; i++ ) { u = u * p + pow_u[i]; v = v * p + pow_v[i]; } vert->param[0] = u; vert->param[1] = v;#ifndef NOELIMINATION REAL ds = glu_abs(vert[0].param[0] - vert[-1].param[0]); REAL dt = glu_abs(vert[0].param[1] - vert[-1].param[1]); int canremove = (ds<geo_stepsize && dt<geo_stepsize) ? 1 : 0; REAL ods=0.0, odt=0.0; if( ocanremove && canremove ) { REAL nds = ds + ods; REAL ndt = dt + odt; if( nds<geo_stepsize && ndt<geo_stepsize ) { // remove previous point --vert; vert[0].param[0] = vert[1].param[0]; vert[0].param[1] = vert[1].param[1]; ods = nds; odt = ndt; ocanremove = 1; } else { ocanremove = canremove; ods = ds; odt = dt; } } else { ocanremove = canremove; ods = ds; odt = dt; }#endif } /* compute last point exactly */ b += (order - 1) * bezierArc->stride; vert->param[0] = b[0]; vert->param[1] = b[1]; } arc->pwlArc->npts = vert - arc->pwlArc->pts + 1;/* for( TrimVertex *vt=pwlArc->pts; vt != vert-1; vt++ ) { if( tooclose( vt[0].param[0], vt[1].param[0] ) ) vt[1].param[0] = vt[0].param[0]; if( tooclose( vt[0].param[1], vt[1].param[1] ) ) vt[1].param[1] = vt[0].param[1]; }*/}const REAL ArcTessellator::gl_Bernstein[][MAXORDER][MAXORDER] = { { {1, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 } }, { {-1, 1, 0, 0, 0, 0, 0, 0 }, {1, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 } }, { {1, -2, 1, 0, 0, 0, 0, 0 }, {-2, 2, 0, 0, 0, 0, 0, 0 }, {1, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 } }, { {-1, 3, -3, 1, 0, 0, 0, 0 }, {3, -6, 3, 0, 0, 0, 0, 0 }, {-3, 3, 0, 0, 0, 0, 0, 0 }, {1, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 } }, { {1, -4, 6, -4, 1, 0, 0, 0 }, {-4, 12, -12, 4, 0, 0, 0, 0 }, {6, -12, 6, 0, 0, 0, 0, 0 }, {-4, 4, 0, 0, 0, 0, 0, 0 }, {1, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 } }, { {-1, 5, -10, 10, -5, 1, 0, 0 }, {5, -20, 30, -20, 5, 0, 0, 0 }, {-10, 30, -30, 10, 0, 0, 0, 0 }, {10, -20, 10, 0, 0, 0, 0, 0 }, {-5, 5, 0, 0, 0, 0, 0, 0 }, {1, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 } }, { {1, -6, 15, -20, 15, -6, 1, 0 }, {-6, 30, -60, 60, -30, 6, 0, 0 }, {15, -60, 90, -60, 15, 0, 0, 0 }, {-20, 60, -60, 20, 0, 0, 0, 0 }, {15, -30, 15, 0, 0, 0, 0, 0 }, {-6, 6, 0, 0, 0, 0, 0, 0 }, {1, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 } }, { {-1, 7, -21, 35, -35, 21, -7, 1 }, {7, -42, 105, -140, 105, -42, 7, 0 }, {-21, 105, -210, 210, -105, 21, 0, 0 }, {35, -140, 210, -140, 35, 0, 0, 0 }, {-35, 105, -105, 35, 0, 0, 0, 0 }, {21, -42, 21, 0, 0, 0, 0, 0 }, {-7, 7, 0, 0, 0, 0, 0, 0 }, {1, 0, 0, 0, 0, 0, 0, 0 } }};/*----------------------------------------------------------------------------- * trim_power_coeffs - compute power basis coefficients from bezier coeffients *----------------------------------------------------------------------------- */voidArcTessellator::trim_power_coeffs( BezierArc *bez_arc, REAL *p, int coord ){ register int stride = bez_arc->stride; register int order = bez_arc->order; register REAL *base = bez_arc->cpts + coord; REAL const (*mat)[MAXORDER][MAXORDER] = &gl_Bernstein[order-1]; REAL const (*lrow)[MAXORDER] = &(*mat)[order]; /* WIN32 didn't like the following line within the for-loop */ REAL const (*row)[MAXORDER] = &(*mat)[0]; for( ; row != lrow; row++ ) { register REAL s = 0.0; register REAL *point = base; register REAL const *mlast = *row + order; for( REAL const *m = *row; m != mlast; m++, point += stride ) s += *(m) * (*point); *(p++) = s; }}
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