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📄 maplist.cc

📁 mesa-6.5-minigui源码
💻 CC
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/*** License Applicability. Except to the extent portions of this file are** made subject to an alternative license as permitted in the SGI Free** Software License B, Version 1.1 (the "License"), the contents of this** file are subject only to the provisions of the License. You may not use** this file except in compliance with the License. You may obtain a copy** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:**** http://oss.sgi.com/projects/FreeB**** Note that, as provided in the License, the Software is distributed on an** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.**** Original Code. The Original Code is: OpenGL Sample Implementation,** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.** Copyright in any portions created by third parties is as indicated** elsewhere herein. All Rights Reserved.**** Additional Notice Provisions: The application programming interfaces** established by SGI in conjunction with the Original Code are The** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X** Window System(R) (Version 1.3), released October 19, 1998. This software** was created using the OpenGL(R) version 1.2.1 Sample Implementation** published by SGI, but has not been independently verified as being** compliant with the OpenGL(R) version 1.2.1 Specification.*//* * maplist.c++ * * $Date: 2005/10/28 13:09:23 $ $Revision: 1.2 $ * $Header: /cvs/mesa/Mesa/src/glu/sgi/libnurbs/internals/maplist.cc,v 1.2 2005/10/28 13:09:23 brianp Exp $ */#include "glimports.h"#include "mystdio.h"#include "myassert.h"#include "mymath.h"#include "nurbsconsts.h"#include "maplist.h"#include "mapdesc.h"#include "backend.h" Maplist::Maplist( Backend& b )    : mapdescPool( sizeof( Mapdesc ), 10, "mapdesc pool" ),      backend( b ){    maps = 0; lastmap = &maps;}void Maplist::initialize( void ){    freeMaps();    define( N_P2D, 0, 2 );    define( N_P2DR, 1, 3 );}void Maplist::add( long type, int israt, int ncoords ){    *lastmap = new(mapdescPool) Mapdesc( type, israt, ncoords, backend );    lastmap = &((*lastmap)->next);}void Maplist::define( long type, int israt, int ncoords ){#ifndef NDEBUG // to avoid warning    Mapdesc *m = locate( type );    assert( m == NULL || ( m->isrational == israt && m->ncoords == ncoords ) );#endif    add( type, israt, ncoords );}void Maplist::remove( Mapdesc *m ){    for( Mapdesc **curmap = &maps; *curmap; curmap = &((*curmap)->next) ) {	if( *curmap == m ) {	    *curmap = m->next;	    m->deleteMe( mapdescPool );	    return;	}    }    abort();}voidMaplist::freeMaps( void ){    mapdescPool.clear();    maps = 0;    lastmap = &maps;}Mapdesc * Maplist::find( long type ){    Mapdesc *val = locate( type );    assert( val != 0 );    return val;}Mapdesc * Maplist::locate( long type ){    Mapdesc *m;    for( m = maps; m; m = m->next )	if( m->getType() == type ) break;    return m;}

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