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📄 primitivestream.h

📁 mesa-6.5-minigui源码
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/*** License Applicability. Except to the extent portions of this file are** made subject to an alternative license as permitted in the SGI Free** Software License B, Version 1.1 (the "License"), the contents of this** file are subject only to the provisions of the License. You may not use** this file except in compliance with the License. You may obtain a copy** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:** ** http://oss.sgi.com/projects/FreeB** ** Note that, as provided in the License, the Software is distributed on an** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.** ** Original Code. The Original Code is: OpenGL Sample Implementation,** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.** Copyright in any portions created by third parties is as indicated** elsewhere herein. All Rights Reserved.** ** Additional Notice Provisions: The application programming interfaces** established by SGI in conjunction with the Original Code are The** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X** Window System(R) (Version 1.3), released October 19, 1998. This software** was created using the OpenGL(R) version 1.2.1 Sample Implementation** published by SGI, but has not been independently verified as being** compliant with the OpenGL(R) version 1.2.1 Specification.**** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $*//*** $Header: /cvs/mesa/Mesa/src/glu/sgi/libnurbs/nurbtess/primitiveStream.h,v 1.1 2001/03/17 00:25:41 brianp Exp $*//*we do not use the constans GL_... so that this file is independent of  *<GL/gl.h> */#ifndef _PRIMITIVE_STREAM_H#define _PRIMITIVE_STREAM_Henum {PRIMITIVE_STREAM_FAN, PRIMITIVE_STREAM_STRIP};#include "definitions.h"class primStream {  Int *lengths; /*length[i]=number of vertices of ith primitive*/  Int *types; /*each primive has a type: FAN or STREAM*/  Real *vertices; /*the size >= 2 * num_vertices, each vertex (u,v)*/  /*the following size information are used for dynamic arrays*/  Int index_lengths; /*the current available entry*/  Int size_lengths; /*the allocated size of the array: lengths*/  Int index_vertices;  Int size_vertices;  /*the vertex is inserted one by one. counter is used to    *count the number of vertices which have been inserted so far in    *the current primitive   */  Int counter;public:    primStream(Int sizeLengths, Int sizeVertices);  ~primStream();  Int get_n_prims() //num of primitives    {      return index_lengths;    }  Int get_type(Int i)  //the type of ith primitive    {      return  types[i];    }  Int get_length(Int i) //the length of the ith primitive    {      return lengths[i];    }  Real* get_vertices() {return vertices;}  /*the begining of inserting a new primitive.    *reset counter to be 0.   */  void begin();  void insert(Real u, Real v);  void insert(Real v[2]) {insert(v[0], v[1]);}  void end(Int type);    Int num_triangles();    void triangle(Real A[2], Real B[2], Real C[2])    {      begin();      insert(A);      insert(B);      insert(C);      end(PRIMITIVE_STREAM_FAN);    }  void print();  void draw(); /*using GL to draw the primitives*/};  #endif

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