priorityq.h

来自「mesa-6.5-minigui源码」· C头文件 代码 · 共 125 行

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/*** License Applicability. Except to the extent portions of this file are** made subject to an alternative license as permitted in the SGI Free** Software License B, Version 1.1 (the "License"), the contents of this** file are subject only to the provisions of the License. You may not use** this file except in compliance with the License. You may obtain a copy** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:** ** http://oss.sgi.com/projects/FreeB** ** Note that, as provided in the License, the Software is distributed on an** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.** ** Original Code. The Original Code is: OpenGL Sample Implementation,** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.** Copyright in any portions created by third parties is as indicated** elsewhere herein. All Rights Reserved.** ** Additional Notice Provisions: The application programming interfaces** established by SGI in conjunction with the Original Code are The** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X** Window System(R) (Version 1.3), released October 19, 1998. This software** was created using the OpenGL(R) version 1.2.1 Sample Implementation** published by SGI, but has not been independently verified as being** compliant with the OpenGL(R) version 1.2.1 Specification.***//*** Author: Eric Veach, July 1994.**** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $** $Header: /cvs/mesa/Mesa/src/glu/sgi/libtess/priorityq.h,v 1.1 2001/03/17 00:25:41 brianp Exp $*/#ifndef __priorityq_sort_h_#define __priorityq_sort_h_#include "priorityq-heap.h"#undef PQkey#undef PQhandle#undef PriorityQ#undef pqNewPriorityQ#undef pqDeletePriorityQ#undef pqInit#undef pqInsert#undef pqMinimum#undef pqExtractMin#undef pqDelete#undef pqIsEmpty/* Use #define's so that another heap implementation can use this one */#define PQkey			PQSortKey#define PQhandle		PQSortHandle#define PriorityQ		PriorityQSort#define pqNewPriorityQ(leq)	__gl_pqSortNewPriorityQ(leq)#define pqDeletePriorityQ(pq)	__gl_pqSortDeletePriorityQ(pq)/* The basic operations are insertion of a new key (pqInsert), * and examination/extraction of a key whose value is minimum * (pqMinimum/pqExtractMin).  Deletion is also allowed (pqDelete); * for this purpose pqInsert returns a "handle" which is supplied * as the argument. * * An initial heap may be created efficiently by calling pqInsert * repeatedly, then calling pqInit.  In any case pqInit must be called * before any operations other than pqInsert are used. * * If the heap is empty, pqMinimum/pqExtractMin will return a NULL key. * This may also be tested with pqIsEmpty. */#define pqInit(pq)		__gl_pqSortInit(pq)#define pqInsert(pq,key)	__gl_pqSortInsert(pq,key)#define pqMinimum(pq)		__gl_pqSortMinimum(pq)#define pqExtractMin(pq)	__gl_pqSortExtractMin(pq)#define pqDelete(pq,handle)	__gl_pqSortDelete(pq,handle)#define pqIsEmpty(pq)		__gl_pqSortIsEmpty(pq)/* Since we support deletion the data structure is a little more * complicated than an ordinary heap.  "nodes" is the heap itself; * active nodes are stored in the range 1..pq->size.  When the * heap exceeds its allocated size (pq->max), its size doubles. * The children of node i are nodes 2i and 2i+1. * * Each node stores an index into an array "handles".  Each handle * stores a key, plus a pointer back to the node which currently * represents that key (ie. nodes[handles[i].node].handle == i). */typedef PQHeapKey PQkey;typedef PQHeapHandle PQhandle;typedef struct PriorityQ PriorityQ;struct PriorityQ {  PriorityQHeap	*heap;  PQkey		*keys;  PQkey		**order;  PQhandle	size, max;  int		initialized;  int		(*leq)(PQkey key1, PQkey key2);};  PriorityQ	*pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) );void		pqDeletePriorityQ( PriorityQ *pq );int		pqInit( PriorityQ *pq );PQhandle	pqInsert( PriorityQ *pq, PQkey key );PQkey		pqExtractMin( PriorityQ *pq );void		pqDelete( PriorityQ *pq, PQhandle handle );PQkey		pqMinimum( PriorityQ *pq );int		pqIsEmpty( PriorityQ *pq );#endif

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