t_vb_arbprogram.h

来自「mesa-6.5-minigui源码」· C头文件 代码 · 共 193 行

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/* * Mesa 3-D graphics library * Version:  6.5 * * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *//** * \file t_arb_program.c * Compile vertex programs to an intermediate representation. * Execute vertex programs over a buffer of vertices. * \author Keith Whitwell, Brian Paul */#ifndef _T_VB_ARBPROGRAM_H_#define _T_VB_ARBPROGRAM_H_/* New, internal instructions: */#define RSW        (MAX_OPCODE)#define MSK        (MAX_OPCODE+1)#define REL        (MAX_OPCODE+2)/** * Register files for vertex programs */#define FILE_REG         0  /* temporaries */#define FILE_LOCAL_PARAM 1  /* local parameters */#define FILE_ENV_PARAM   2  /* global parameters */#define FILE_STATE_PARAM 3  /* GL state references */#define REG_ARG0   0#define REG_ARG1   1#define REG_ARG2   2#define REG_RES    3#define REG_ADDR   4#define REG_TMP0   5#define REG_TMP11  16#define REG_OUT0   17#define REG_OUT14  31#define REG_IN0    32#define REG_IN31   63#define REG_ID     64		/* 0,0,0,1 */#define REG_ONES   65		/* 1,1,1,1 */#define REG_SWZ    66		/* -1,1,0,0 */#define REG_NEG    67		/* -1,-1,-1,-1 */#define REG_LIT    68           /* 1,0,0,1 */#define REG_LIT2    69           /* 1,0,0,1 */#define REG_SCRATCH 70		/* internal temporary. XXX we can't actually use this because 70 doesn't fit in the 5-bit 'dst' instruction field! */#define REG_UNDEF  127		/* special case - never used */#define REG_MAX    128#define REG_INVALID ~0/* ARB_vp instructions are broken down into one or more of the * following micro-instructions, each representable in a 64 bit packed * structure. */struct reg {   GLuint file:2;   GLuint idx:7;};union instruction {   struct {      GLuint opcode:7;      GLuint dst:5;      GLuint file0:2;      GLuint idx0:7;      GLuint file1:2;      GLuint idx1:7;      GLuint pad:2;      GLuint pad2;   } alu;   struct {      GLuint opcode:7;      GLuint dst:5;      GLuint file0:2;      GLuint idx0:7;      GLuint neg:4;      GLuint swz:8;		/* xyzw only */   } rsw;   struct {      GLuint opcode:7;      GLuint dst:5;      GLuint file:2;      GLuint idx:7;      GLuint mask:4;      GLuint pad:7;      GLuint pad2;   } msk;};/** * Reduced swizzle is a 2-bit field; only X/Y/Z/W are allowed, not 0/1. */#define RSW_NOOP ((0<<0) | (1<<2) | (2<<4) | (3<<6))#define GET_RSW(swz, idx)      (((swz) >> ((idx)*2)) & 0x3)struct input {   GLuint idx;   GLfloat *data;   GLuint stride;   GLuint size;};struct output {   GLuint idx;   GLfloat *data;};/*--------------------------------------------------------------------------- */#if defined(USE_SSE_ASM)#ifdef NO_FAST_MATH#define RESTORE_FPU (DEFAULT_X86_FPU)#define RND_NEG_FPU (DEFAULT_X86_FPU | 0x400)#else#define RESTORE_FPU (FAST_X86_FPU)#define RND_NEG_FPU (FAST_X86_FPU | 0x400)#endif#else#define RESTORE_FPU 0#define RND_NEG_FPU 0#endif/** * Private storage for the vertex program pipeline stage. */struct arb_vp_machine {   GLfloat (*File[4])[4];	/* All values referencable from the program. */   struct input input[_TNL_ATTRIB_MAX];   GLuint nr_inputs;   struct output output[VERT_RESULT_MAX];   GLuint nr_outputs;   GLvector4f attribs[VERT_RESULT_MAX]; /**< result vectors. */   GLvector4f ndcCoords;              /**< normalized device coords */   GLubyte *clipmask;                 /**< clip flags */   GLubyte ormask, andmask;           /**< for clipping */   GLuint vtx_nr;		/**< loop counter */   struct vertex_buffer *VB;   GLshort fpucntl_rnd_neg;	/* constant value */   GLshort fpucntl_restore;	/* constant value */   GLboolean try_codegen;};struct tnl_compiled_program {   union instruction instructions[1024];   GLint nr_instructions;   void (*compiled_func)( struct arb_vp_machine * ); /**< codegen'd program */   };void _tnl_program_string_change( struct vertex_program * );void _tnl_program_destroy( struct vertex_program * );void _tnl_disassem_vba_insn( union instruction op );GLboolean _tnl_sse_codegen_vertex_program(struct tnl_compiled_program *p);#endif

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