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📄 t_vb_program.c

📁 mesa-6.5-minigui源码
💻 C
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/* * Mesa 3-D graphics library * Version:  6.5 * * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *//** * \file tnl/t_vb_program.c * \brief Pipeline stage for executing NVIDIA vertex programs. * \author Brian Paul,  Keith Whitwell */#include "glheader.h"#include "api_noop.h"#include "colormac.h"#include "context.h"#include "dlist.h"#include "hash.h"#include "light.h"#include "macros.h"#include "imports.h"#include "simple_list.h"#include "mtypes.h"#include "program_instruction.h"#include "nvvertexec.h"#include "nvprogram.h"#include "math/m_translate.h"#include "t_context.h"#include "t_pipeline.h"/*! * Private storage for the vertex program pipeline stage. */struct vp_stage_data {   /** The results of running the vertex program go into these arrays. */   GLvector4f attribs[15];   GLvector4f ndcCoords;              /**< normalized device coords */   GLubyte *clipmask;                 /**< clip flags */   GLubyte ormask, andmask;           /**< for clipping */};#define VP_STAGE_DATA(stage) ((struct vp_stage_data *)(stage->privatePtr))/** * This function executes vertex programs */static GLbooleanrun_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ){   TNLcontext *tnl = TNL_CONTEXT(ctx);   struct vp_stage_data *store = VP_STAGE_DATA(stage);   struct vertex_buffer *VB = &tnl->vb;   struct vertex_program *program = ctx->VertexProgram.Current;   GLuint i;   if (ctx->ShaderObjects._VertexShaderPresent)      return GL_TRUE;   if (!ctx->VertexProgram._Enabled ||       !program->IsNVProgram)      return GL_TRUE;   /* load program parameter registers (they're read-only) */   _mesa_init_vp_per_primitive_registers(ctx);   for (i = 0; i < VB->Count; i++) {      GLuint attr;      _mesa_init_vp_per_vertex_registers(ctx);#if 0      printf("Input  %d: %f, %f, %f, %f\n", i,             VB->AttribPtr[0]->data[i][0],             VB->AttribPtr[0]->data[i][1],             VB->AttribPtr[0]->data[i][2],             VB->AttribPtr[0]->data[i][3]);      printf("   color: %f, %f, %f, %f\n",             VB->AttribPtr[3]->data[i][0],             VB->AttribPtr[3]->data[i][1],             VB->AttribPtr[3]->data[i][2],             VB->AttribPtr[3]->data[i][3]);      printf("  normal: %f, %f, %f, %f\n",             VB->AttribPtr[2]->data[i][0],             VB->AttribPtr[2]->data[i][1],             VB->AttribPtr[2]->data[i][2],             VB->AttribPtr[2]->data[i][3]);#endif      /* the vertex array case */      for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {	 if (program->Base.InputsRead & (1 << attr)) {	    const GLubyte *ptr = (const GLubyte*) VB->AttribPtr[attr]->data;	    const GLuint size = VB->AttribPtr[attr]->size;	    const GLuint stride = VB->AttribPtr[attr]->stride;	    const GLfloat *data = (GLfloat *) (ptr + stride * i);	    COPY_CLEAN_4V(ctx->VertexProgram.Inputs[attr], size, data);	 }      }      /* execute the program */      ASSERT(program);      _mesa_exec_vertex_program(ctx, program);      /* Fixup fog an point size results if needed */      if (ctx->Fog.Enabled &&          (program->Base.OutputsWritten & (1 << VERT_RESULT_FOGC)) == 0) {         ctx->VertexProgram.Outputs[VERT_RESULT_FOGC][0] = 1.0;      }      if (ctx->VertexProgram.PointSizeEnabled &&          (program->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) == 0) {         ctx->VertexProgram.Outputs[VERT_RESULT_PSIZ][0] = ctx->Point.Size;      }      /* copy the output registers into the VB->attribs arrays */      /* XXX (optimize) could use a conditional and smaller loop limit here */      for (attr = 0; attr < 15; attr++) {         COPY_4V(store->attribs[attr].data[i],                 ctx->VertexProgram.Outputs[attr]);      }   }   /* Setup the VB pointers so that the next pipeline stages get    * their data from the right place (the program output arrays).    */   VB->ClipPtr = &store->attribs[VERT_RESULT_HPOS];   VB->ClipPtr->size = 4;   VB->ClipPtr->count = VB->Count;   VB->ColorPtr[0] = &store->attribs[VERT_RESULT_COL0];   VB->ColorPtr[1] = &store->attribs[VERT_RESULT_BFC0];   VB->SecondaryColorPtr[0] = &store->attribs[VERT_RESULT_COL1];   VB->SecondaryColorPtr[1] = &store->attribs[VERT_RESULT_BFC1];   VB->FogCoordPtr = &store->attribs[VERT_RESULT_FOGC];   VB->PointSizePtr = &store->attribs[VERT_RESULT_PSIZ];   VB->AttribPtr[VERT_ATTRIB_COLOR0] = VB->ColorPtr[0];   VB->AttribPtr[VERT_ATTRIB_COLOR1] = VB->SecondaryColorPtr[0];   VB->AttribPtr[VERT_ATTRIB_FOG] = VB->FogCoordPtr;   VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->attribs[VERT_RESULT_PSIZ];   for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {      VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] = 	 &store->attribs[VERT_RESULT_TEX0 + i];   }   /* Cliptest and perspective divide.  Clip functions must clear    * the clipmask.    */   store->ormask = 0;   store->andmask = CLIP_ALL_BITS;   if (tnl->NeedNdcCoords) {      VB->NdcPtr =         _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,                                            &store->ndcCoords,                                            store->clipmask,                                            &store->ormask,                                            &store->andmask );   }   else {      VB->NdcPtr = NULL;      _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr,                                            NULL,                                            store->clipmask,                                            &store->ormask,                                            &store->andmask );   }   if (store->andmask)  /* All vertices are outside the frustum */      return GL_FALSE;   /* This is where we'd do clip testing against the user-defined    * clipping planes, but they're not supported by vertex programs.    */   VB->ClipOrMask = store->ormask;   VB->ClipMask = store->clipmask;   return GL_TRUE;}/** * Called the first time stage->run is called.  In effect, don't * allocate data until the first time the stage is run. */static GLboolean init_vp( GLcontext *ctx,			  struct tnl_pipeline_stage *stage ){   TNLcontext *tnl = TNL_CONTEXT(ctx);   struct vertex_buffer *VB = &(tnl->vb);   struct vp_stage_data *store;   const GLuint size = VB->Size;   GLuint i;   stage->privatePtr = MALLOC(sizeof(*store));   store = VP_STAGE_DATA(stage);   if (!store)      return GL_FALSE;   /* Allocate arrays of vertex output values */   for (i = 0; i < 15; i++) {      _mesa_vector4f_alloc( &store->attribs[i], 0, size, 32 );      store->attribs[i].size = 4;   }   /* a few other misc allocations */   _mesa_vector4f_alloc( &store->ndcCoords, 0, size, 32 );   store->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 );   return GL_TRUE;}/** * Destructor for this pipeline stage. */static void dtr( struct tnl_pipeline_stage *stage ){   struct vp_stage_data *store = VP_STAGE_DATA(stage);   if (store) {      GLuint i;      /* free the vertex program result arrays */      for (i = 0; i < VERT_RESULT_MAX; i++)         _mesa_vector4f_free( &store->attribs[i] );      /* free misc arrays */      _mesa_vector4f_free( &store->ndcCoords );      ALIGN_FREE( store->clipmask );      FREE( store );      stage->privatePtr = NULL;   }}/** * Public description of this pipeline stage. */const struct tnl_pipeline_stage _tnl_vertex_program_stage ={   "vertex-program",   NULL,			/* private_data */   init_vp,			/* create */   dtr,				/* destroy */   NULL, 			/* validate */   run_vp			/* run -- initially set to ctr */};

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