📄 m_trans_tmp.h
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/* * Mesa 3-D graphics library * Version: 5.1 * * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *//* * New (3.1) transformation code written by Keith Whitwell. *//* KW: This file also included by tnl/trans_elt.c to build code * specific to the implementation of array-elements in the * tnl module. */#ifdef DEST_4Fstatic void DEST_4F( GLfloat (*t)[4], CONST void *ptr, GLuint stride, ARGS ){ const GLubyte *f = (GLubyte *) ptr + SRC_START * stride; const GLubyte *first = f; GLuint i; (void) first; (void) start; for (i = DST_START ; i < n ; i++, NEXT_F) { CHECK { NEXT_F2; if (SZ >= 1) t[i][0] = TRX_4F(f, 0); if (SZ >= 2) t[i][1] = TRX_4F(f, 1); if (SZ >= 3) t[i][2] = TRX_4F(f, 2); if (SZ == 4) t[i][3] = TRX_4F(f, 3); else t[i][3] = 1.0; } }}#endif#ifdef DEST_4FCstatic void DEST_4FC( GLfloat (*t)[4], CONST void *ptr, GLuint stride, ARGS ){ const GLubyte *f = (GLubyte *) ptr + SRC_START * stride; const GLubyte *first = f; GLuint i; (void) first; (void) start; for (i = DST_START ; i < n ; i++, NEXT_F) { CHECK { NEXT_F2; if (SZ >= 1) t[i][0] = TRX_4FC(f, 0); if (SZ >= 2) t[i][1] = TRX_4FC(f, 1); if (SZ >= 3) t[i][2] = TRX_4FC(f, 2); if (SZ == 4) t[i][3] = TRX_4FC(f, 3); else t[i][3] = 1.0; } }}#endif#ifdef DEST_3Fstatic void DEST_3F( GLfloat (*t)[3], CONST void *ptr, GLuint stride, ARGS ){ const GLubyte *f = (GLubyte *) ptr + SRC_START * stride; const GLubyte *first = f; GLuint i; (void) first; (void) start; for (i = DST_START ; i < n ; i++, NEXT_F) { CHECK { NEXT_F2; t[i][0] = TRX_3F(f, 0); t[i][1] = TRX_3F(f, 1); t[i][2] = TRX_3F(f, 2); } }}#endif#ifdef DEST_1Fstatic void DEST_1F( GLfloat *t, CONST void *ptr, GLuint stride, ARGS ){ const GLubyte *f = (GLubyte *) ptr + SRC_START * stride; const GLubyte *first = f; GLuint i; (void) first; (void) start; for (i = DST_START ; i < n ; i++, NEXT_F) { CHECK { NEXT_F2; t[i] = TRX_1F(f, 0); } }}#endif#ifdef DEST_4UBstatic void DEST_4UB( GLubyte (*t)[4], CONST void *ptr, GLuint stride, ARGS ){ const GLubyte *f = (GLubyte *) ptr + SRC_START * stride; const GLubyte *first = f; GLuint i; (void) start; (void) first; for (i = DST_START ; i < n ; i++, NEXT_F) { CHECK { NEXT_F2; if (SZ >= 1) TRX_UB(t[i][0], f, 0); if (SZ >= 2) TRX_UB(t[i][1], f, 1); if (SZ >= 3) TRX_UB(t[i][2], f, 2); if (SZ == 4) TRX_UB(t[i][3], f, 3); else t[i][3] = 255; } }}#endif#ifdef DEST_4USstatic void DEST_4US( GLushort (*t)[4], CONST void *ptr, GLuint stride, ARGS ){ const GLubyte *f = (GLubyte *) ((GLubyte *) ptr + SRC_START * stride); const GLubyte *first = f; GLuint i; (void) start; (void) first; for (i = DST_START ; i < n ; i++, NEXT_F) { CHECK { NEXT_F2; if (SZ >= 1) TRX_US(t[i][0], f, 0); if (SZ >= 2) TRX_US(t[i][1], f, 1); if (SZ >= 3) TRX_US(t[i][2], f, 2); if (SZ == 4) TRX_US(t[i][3], f, 3); else t[i][3] = 65535; } }}#endif#ifdef DEST_1UBstatic void DEST_1UB( GLubyte *t, CONST void *ptr, GLuint stride, ARGS ){ const GLubyte *f = (GLubyte *) ptr + SRC_START * stride; const GLubyte *first = f; GLuint i; (void) start; (void) first; for (i = DST_START ; i < n ; i++, NEXT_F) { CHECK { NEXT_F2; TRX_UB(t[i], f, 0); } }}#endif#ifdef DEST_1UIstatic void DEST_1UI( GLuint *t, CONST void *ptr, GLuint stride, ARGS ){ const GLubyte *f = (GLubyte *) ptr + SRC_START * stride; const GLubyte *first = f; GLuint i; (void) start; (void) first; for (i = DST_START ; i < n ; i++, NEXT_F) { CHECK { NEXT_F2; t[i] = TRX_UI(f, 0); } }}#endifstatic void INIT(void){#ifdef DEST_1UI ASSERT(SZ == 1); TAB(_1ui)[SRC_IDX] = DEST_1UI;#endif#ifdef DEST_1UB ASSERT(SZ == 1); TAB(_1ub)[SRC_IDX] = DEST_1UB;#endif#ifdef DEST_1F ASSERT(SZ == 1); TAB(_1f)[SRC_IDX] = DEST_1F;#endif#ifdef DEST_3F ASSERT(SZ == 3); TAB(_3f)[SRC_IDX] = DEST_3F;#endif#ifdef DEST_4UB TAB(_4ub)[SZ][SRC_IDX] = DEST_4UB;#endif#ifdef DEST_4US TAB(_4us)[SZ][SRC_IDX] = DEST_4US;#endif#ifdef DEST_4F TAB(_4f)[SZ][SRC_IDX] = DEST_4F;#endif#ifdef DEST_4FC TAB(_4fc)[SZ][SRC_IDX] = DEST_4FC;#endif}#ifdef INIT#undef INIT#endif#ifdef DEST_1UI#undef DEST_1UI#endif#ifdef DEST_1UB#undef DEST_1UB#endif#ifdef DEST_4UB#undef DEST_4UB#endif#ifdef DEST_4US#undef DEST_4US#endif#ifdef DEST_3F#undef DEST_3F#endif#ifdef DEST_4F#undef DEST_4F#endif#ifdef DEST_4FC#undef DEST_4FC#endif#ifdef DEST_1F#undef DEST_1F#endif#ifdef SZ#undef SZ#endif#ifdef TAG#undef TAG#endif
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