📄 glprocs.h
字号:
"glAreProgramsResidentNV\0" "glBindProgramNV\0" "glDeleteProgramsNV\0" "glExecuteProgramNV\0" "glGenProgramsNV\0" "glGetProgramParameterdvNV\0" "glGetProgramParameterfvNV\0" "glGetProgramivNV\0" "glGetProgramStringNV\0" "glGetTrackMatrixivNV\0" "glGetVertexAttribdvARB\0" "glGetVertexAttribfvARB\0" "glGetVertexAttribivARB\0" "glGetVertexAttribPointervNV\0" "glIsProgramNV\0" "glLoadProgramNV\0" "glProgramParameter4dNV\0" "glProgramParameter4dvNV\0" "glProgramParameter4fNV\0" "glProgramParameter4fvNV\0" "glProgramParameters4dvNV\0" "glProgramParameters4fvNV\0" "glRequestResidentProgramsNV\0" "glTrackMatrixNV\0" "glVertexAttribPointerNV\0" "glVertexAttrib1dARB\0" "glVertexAttrib1dvARB\0" "glVertexAttrib1fARB\0" "glVertexAttrib1fvARB\0" "glVertexAttrib1sARB\0" "glVertexAttrib1svARB\0" "glVertexAttrib2dARB\0" "glVertexAttrib2dvARB\0" "glVertexAttrib2fARB\0" "glVertexAttrib2fvARB\0" "glVertexAttrib2sARB\0" "glVertexAttrib2svARB\0" "glVertexAttrib3dARB\0" "glVertexAttrib3dvARB\0" "glVertexAttrib3fARB\0" "glVertexAttrib3fvARB\0" "glVertexAttrib3sARB\0" "glVertexAttrib3svARB\0" "glVertexAttrib4dARB\0" "glVertexAttrib4dvARB\0" "glVertexAttrib4fARB\0" "glVertexAttrib4fvARB\0" "glVertexAttrib4sARB\0" "glVertexAttrib4svARB\0" "glVertexAttrib4NubARB\0" "glVertexAttrib4NubvARB\0" "glVertexAttribs1dvNV\0" "glVertexAttribs1fvNV\0" "glVertexAttribs1svNV\0" "glVertexAttribs2dvNV\0" "glVertexAttribs2fvNV\0" "glVertexAttribs2svNV\0" "glVertexAttribs3dvNV\0" "glVertexAttribs3fvNV\0" "glVertexAttribs3svNV\0" "glVertexAttribs4dvNV\0" "glVertexAttribs4fvNV\0" "glVertexAttribs4svNV\0" "glVertexAttribs4ubvNV\0" "glPointParameteriNV\0" "glPointParameterivNV\0" "glMultiDrawArraysEXT\0" "glMultiDrawElementsEXT\0" "glActiveStencilFaceEXT\0" "glDeleteFencesNV\0" "glGenFencesNV\0" "glIsFenceNV\0" "glTestFenceNV\0" "glGetFenceivNV\0" "glFinishFenceNV\0" "glSetFenceNV\0" "glVertexAttrib4bvARB\0" "glVertexAttrib4ivARB\0" "glVertexAttrib4ubvARB\0" "glVertexAttrib4usvARB\0" "glVertexAttrib4uivARB\0" "glVertexAttrib4NbvARB\0" "glVertexAttrib4NsvARB\0" "glVertexAttrib4NivARB\0" "glVertexAttrib4NusvARB\0" "glVertexAttrib4NuivARB\0" "glVertexAttribPointerARB\0" "glEnableVertexAttribArrayARB\0" "glDisableVertexAttribArrayARB\0" "glProgramStringARB\0" "glProgramEnvParameter4dARB\0" "glProgramEnvParameter4dvARB\0" "glProgramEnvParameter4fARB\0" "glProgramEnvParameter4fvARB\0" "glProgramLocalParameter4dARB\0" "glProgramLocalParameter4dvARB\0" "glProgramLocalParameter4fARB\0" "glProgramLocalParameter4fvARB\0" "glGetProgramEnvParameterdvARB\0" "glGetProgramEnvParameterfvARB\0" "glGetProgramLocalParameterdvARB\0" "glGetProgramLocalParameterfvARB\0" "glGetProgramivARB\0" "glGetProgramStringARB\0" "glProgramNamedParameter4fNV\0" "glProgramNamedParameter4dNV\0" "glProgramNamedParameter4fvNV\0" "glProgramNamedParameter4dvNV\0" "glGetProgramNamedParameterfvNV\0" "glGetProgramNamedParameterdvNV\0" "glBindBufferARB\0" "glBufferDataARB\0" "glBufferSubDataARB\0" "glDeleteBuffersARB\0" "glGenBuffersARB\0" "glGetBufferParameterivARB\0" "glGetBufferPointervARB\0" "glGetBufferSubDataARB\0" "glIsBufferARB\0" "glMapBufferARB\0" "glUnmapBufferARB\0" "glDepthBoundsEXT\0" "glGenQueriesARB\0" "glDeleteQueriesARB\0" "glIsQueryARB\0" "glBeginQueryARB\0" "glEndQueryARB\0" "glGetQueryivARB\0" "glGetQueryObjectivARB\0" "glGetQueryObjectuivARB\0" "glMultiModeDrawArraysIBM\0" "glMultiModeDrawElementsIBM\0" "glBlendEquationSeparateEXT\0" "glDeleteObjectARB\0" "glGetHandleARB\0" "glDetachObjectARB\0" "glCreateShaderObjectARB\0" "glShaderSourceARB\0" "glCompileShaderARB\0" "glCreateProgramObjectARB\0" "glAttachObjectARB\0" "glLinkProgramARB\0" "glUseProgramObjectARB\0" "glValidateProgramARB\0" "glUniform1fARB\0" "glUniform2fARB\0" "glUniform3fARB\0" "glUniform4fARB\0" "glUniform1iARB\0" "glUniform2iARB\0" "glUniform3iARB\0" "glUniform4iARB\0" "glUniform1fvARB\0" "glUniform2fvARB\0" "glUniform3fvARB\0" "glUniform4fvARB\0" "glUniform1ivARB\0" "glUniform2ivARB\0" "glUniform3ivARB\0" "glUniform4ivARB\0" "glUniformMatrix2fvARB\0" "glUniformMatrix3fvARB\0" "glUniformMatrix4fvARB\0" "glGetObjectParameterfvARB\0" "glGetObjectParameterivARB\0" "glGetInfoLogARB\0" "glGetAttachedObjectsARB\0" "glGetUniformLocationARB\0" "glGetActiveUniformARB\0" "glGetUniformfvARB\0" "glGetUniformivARB\0" "glGetShaderSourceARB\0" "glBindAttribLocationARB\0" "glGetActiveAttribARB\0" "glGetAttribLocationARB\0" "glGetVertexAttribdvNV\0" "glGetVertexAttribfvNV\0" "glGetVertexAttribivNV\0" "glVertexAttrib1dNV\0" "glVertexAttrib1dvNV\0" "glVertexAttrib1fNV\0" "glVertexAttrib1fvNV\0" "glVertexAttrib1sNV\0" "glVertexAttrib1svNV\0" "glVertexAttrib2dNV\0" "glVertexAttrib2dvNV\0" "glVertexAttrib2fNV\0" "glVertexAttrib2fvNV\0" "glVertexAttrib2sNV\0" "glVertexAttrib2svNV\0" "glVertexAttrib3dNV\0" "glVertexAttrib3dvNV\0" "glVertexAttrib3fNV\0" "glVertexAttrib3fvNV\0" "glVertexAttrib3sNV\0" "glVertexAttrib3svNV\0" "glVertexAttrib4dNV\0" "glVertexAttrib4dvNV\0" "glVertexAttrib4fNV\0" "glVertexAttrib4fvNV\0" "glVertexAttrib4sNV\0" "glVertexAttrib4svNV\0" "glVertexAttrib4ubNV\0" "glVertexAttrib4ubvNV\0" "glGenFragmentShadersATI\0" "glBindFragmentShaderATI\0" "glDeleteFragmentShaderATI\0" "glBeginFragmentShaderATI\0" "glEndFragmentShaderATI\0" "glPassTexCoordATI\0" "glSampleMapATI\0" "glColorFragmentOp1ATI\0" "glColorFragmentOp2ATI\0" "glColorFragmentOp3ATI\0" "glAlphaFragmentOp1ATI\0" "glAlphaFragmentOp2ATI\0" "glAlphaFragmentOp3ATI\0" "glSetFragmentShaderConstantATI\0" "glIsRenderbufferEXT\0" "glBindRenderbufferEXT\0" "glDeleteRenderbuffersEXT\0" "glGenRenderbuffersEXT\0" "glRenderbufferStorageEXT\0" "glGetRenderbufferParameterivEXT\0" "glIsFramebufferEXT\0" "glBindFramebufferEXT\0" "glDeleteFramebuffersEXT\0" "glGenFramebuffersEXT\0" "glCheckFramebufferStatusEXT\0" "glFramebufferTexture1DEXT\0" "glFramebufferTexture2DEXT\0" "glFramebufferTexture3DEXT\0" "glFramebufferRenderbufferEXT\0" "glGetFramebufferAttachmentParameterivEXT\0" "glGenerateMipmapEXT\0" "glStencilFuncSeparate\0" "glStencilOpSeparate\0" "glStencilMaskSeparate\0" "glGetQueryObjecti64vEXT\0" "glGetQueryObjectui64vEXT\0" "glBlitFramebufferEXT\0" "glArrayElementEXT\0" "glBindTextureEXT\0" "glDrawArraysEXT\0" "glCopyTexImage1DEXT\0" "glCopyTexImage2DEXT\0" "glCopyTexSubImage1DEXT\0" "glCopyTexSubImage2DEXT\0" "glDeleteTexturesEXT\0" "glGetPointervEXT\0" "glPrioritizeTexturesEXT\0" "glTexSubImage1DEXT\0" "glTexSubImage2DEXT\0" "glBlendColorEXT\0" "glBlendEquationEXT\0" "glDrawRangeElementsEXT\0" "glColorTableSGI\0" "glColorTableEXT\0" "glColorTableParameterfvSGI\0" "glColorTableParameterivSGI\0" "glCopyColorTableSGI\0" "glColorSubTableEXT\0" "glCopyColorSubTableEXT\0" "glConvolutionFilter1DEXT\0" "glConvolutionFilter2DEXT\0" "glConvolutionParameterfEXT\0" "glConvolutionParameterfvEXT\0" "glConvolutionParameteriEXT\0" "glConvolutionParameterivEXT\0" "glCopyConvolutionFilter1DEXT\0" "glCopyConvolutionFilter2DEXT\0" "glSeparableFilter2DEXT\0" "glHistogramEXT\0" "glMinmaxEXT\0" "glResetHistogramEXT\0" "glResetMinmaxEXT\0" "glTexImage3DEXT\0" "glTexSubImage3DEXT\0" "glCopyTexSubImage3DEXT\0" "glActiveTexture\0" "glClientActiveTexture\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fv\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sv\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sv\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3s\0" "glMultiTexCoord3sv\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sv\0"
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -