📄 glapi.h
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/* * Mesa 3-D graphics library * Version: 6.5 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *//** * \mainpage Mesa GL API Module * * \section GLAPIIntroduction Introduction * * The Mesa GL API module is responsible for dispatching all the * gl*() functions. All GL functions are dispatched by jumping through * the current dispatch table (basically a struct full of function * pointers.) * * A per-thread current dispatch table and per-thread current context * pointer are managed by this module too. * * This module is intended to be non-Mesa-specific so it can be used * with the X/DRI libGL also. */#ifndef _GLAPI_H#define _GLAPI_H#include "GL/gl.h"#include "glapitable.h"#include "glthread.h"typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...);#if defined(USE_MGL_NAMESPACE)#define _glapi_set_dispatch _mglapi_set_dispatch#define _glapi_get_dispatch _mglapi_get_dispatch#define _glapi_set_context _mglapi_set_context#define _glapi_get_context _mglapi_get_context#define _glapi_Context _mglapi_Context#define _glapi_Dispatch _mglapi_Dispatch#endif/** ** Define the GET_CURRENT_CONTEXT() macro. ** \param C local variable which will hold the current context. **/#if defined (GLX_USE_TLS)const extern void *_glapi_Context;const extern struct _glapi_table *_glapi_Dispatch;extern __thread void * _glapi_tls_Context __attribute__((tls_model("initial-exec")));# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_tls_Context#elseextern void *_glapi_Context;extern struct _glapi_table *_glapi_Dispatch;# ifdef THREADS# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context())# else# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context# endif#endif /* defined (GLX_USE_TLS) *//** ** GL API public functions **/extern void_glapi_noop_enable_warnings(GLboolean enable);extern void_glapi_set_warning_func(_glapi_warning_func func);extern void_glapi_check_multithread(void);extern void_glapi_set_context(void *context);extern void *_glapi_get_context(void);extern void_glapi_set_dispatch(struct _glapi_table *dispatch);extern struct _glapi_table *_glapi_get_dispatch(void);extern int_glapi_begin_dispatch_override(struct _glapi_table *override);extern void_glapi_end_dispatch_override(int layer);struct _glapi_table *_glapi_get_override_dispatch(int layer);extern GLuint_glapi_get_dispatch_table_size(void);extern void_glapi_check_table(const struct _glapi_table *table);extern int_glapi_add_dispatch( const char * const * function_names, const char * parameter_signature );extern GLint_glapi_get_proc_offset(const char *funcName);extern _glapi_proc_glapi_get_proc_address(const char *funcName);extern const char *_glapi_get_proc_name(GLuint offset);#endif
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