⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 glapi_sparc.s

📁 mesa-6.5-minigui源码
💻 S
📖 第 1 页 / 共 5 页
字号:
	GL_STUB(glIndexf, _gloffset_Indexf)	GL_STUB(glIndexfv, _gloffset_Indexfv)	GL_STUB(glIndexi, _gloffset_Indexi)	GL_STUB(glIndexiv, _gloffset_Indexiv)	GL_STUB(glIndexs, _gloffset_Indexs)	GL_STUB(glIndexsv, _gloffset_Indexsv)	GL_STUB(glNormal3b, _gloffset_Normal3b)	GL_STUB(glNormal3bv, _gloffset_Normal3bv)	GL_STUB(glNormal3d, _gloffset_Normal3d)	GL_STUB(glNormal3dv, _gloffset_Normal3dv)	GL_STUB(glNormal3f, _gloffset_Normal3f)	GL_STUB(glNormal3fv, _gloffset_Normal3fv)	GL_STUB(glNormal3i, _gloffset_Normal3i)	GL_STUB(glNormal3iv, _gloffset_Normal3iv)	GL_STUB(glNormal3s, _gloffset_Normal3s)	GL_STUB(glNormal3sv, _gloffset_Normal3sv)	GL_STUB(glRasterPos2d, _gloffset_RasterPos2d)	GL_STUB(glRasterPos2dv, _gloffset_RasterPos2dv)	GL_STUB(glRasterPos2f, _gloffset_RasterPos2f)	GL_STUB(glRasterPos2fv, _gloffset_RasterPos2fv)	GL_STUB(glRasterPos2i, _gloffset_RasterPos2i)	GL_STUB(glRasterPos2iv, _gloffset_RasterPos2iv)	GL_STUB(glRasterPos2s, _gloffset_RasterPos2s)	GL_STUB(glRasterPos2sv, _gloffset_RasterPos2sv)	GL_STUB(glRasterPos3d, _gloffset_RasterPos3d)	GL_STUB(glRasterPos3dv, _gloffset_RasterPos3dv)	GL_STUB(glRasterPos3f, _gloffset_RasterPos3f)	GL_STUB(glRasterPos3fv, _gloffset_RasterPos3fv)	GL_STUB(glRasterPos3i, _gloffset_RasterPos3i)	GL_STUB(glRasterPos3iv, _gloffset_RasterPos3iv)	GL_STUB(glRasterPos3s, _gloffset_RasterPos3s)	GL_STUB(glRasterPos3sv, _gloffset_RasterPos3sv)	GL_STUB(glRasterPos4d, _gloffset_RasterPos4d)	GL_STUB(glRasterPos4dv, _gloffset_RasterPos4dv)	GL_STUB(glRasterPos4f, _gloffset_RasterPos4f)	GL_STUB(glRasterPos4fv, _gloffset_RasterPos4fv)	GL_STUB(glRasterPos4i, _gloffset_RasterPos4i)	GL_STUB(glRasterPos4iv, _gloffset_RasterPos4iv)	GL_STUB(glRasterPos4s, _gloffset_RasterPos4s)	GL_STUB(glRasterPos4sv, _gloffset_RasterPos4sv)	GL_STUB(glRectd, _gloffset_Rectd)	GL_STUB(glRectdv, _gloffset_Rectdv)	GL_STUB(glRectf, _gloffset_Rectf)	GL_STUB(glRectfv, _gloffset_Rectfv)	GL_STUB(glRecti, _gloffset_Recti)	GL_STUB(glRectiv, _gloffset_Rectiv)	GL_STUB(glRects, _gloffset_Rects)	GL_STUB(glRectsv, _gloffset_Rectsv)	GL_STUB(glTexCoord1d, _gloffset_TexCoord1d)	GL_STUB(glTexCoord1dv, _gloffset_TexCoord1dv)	GL_STUB(glTexCoord1f, _gloffset_TexCoord1f)	GL_STUB(glTexCoord1fv, _gloffset_TexCoord1fv)	GL_STUB(glTexCoord1i, _gloffset_TexCoord1i)	GL_STUB(glTexCoord1iv, _gloffset_TexCoord1iv)	GL_STUB(glTexCoord1s, _gloffset_TexCoord1s)	GL_STUB(glTexCoord1sv, _gloffset_TexCoord1sv)	GL_STUB(glTexCoord2d, _gloffset_TexCoord2d)	GL_STUB(glTexCoord2dv, _gloffset_TexCoord2dv)	GL_STUB(glTexCoord2f, _gloffset_TexCoord2f)	GL_STUB(glTexCoord2fv, _gloffset_TexCoord2fv)	GL_STUB(glTexCoord2i, _gloffset_TexCoord2i)	GL_STUB(glTexCoord2iv, _gloffset_TexCoord2iv)	GL_STUB(glTexCoord2s, _gloffset_TexCoord2s)	GL_STUB(glTexCoord2sv, _gloffset_TexCoord2sv)	GL_STUB(glTexCoord3d, _gloffset_TexCoord3d)	GL_STUB(glTexCoord3dv, _gloffset_TexCoord3dv)	GL_STUB(glTexCoord3f, _gloffset_TexCoord3f)	GL_STUB(glTexCoord3fv, _gloffset_TexCoord3fv)	GL_STUB(glTexCoord3i, _gloffset_TexCoord3i)	GL_STUB(glTexCoord3iv, _gloffset_TexCoord3iv)	GL_STUB(glTexCoord3s, _gloffset_TexCoord3s)	GL_STUB(glTexCoord3sv, _gloffset_TexCoord3sv)	GL_STUB(glTexCoord4d, _gloffset_TexCoord4d)	GL_STUB(glTexCoord4dv, _gloffset_TexCoord4dv)	GL_STUB(glTexCoord4f, _gloffset_TexCoord4f)	GL_STUB(glTexCoord4fv, _gloffset_TexCoord4fv)	GL_STUB(glTexCoord4i, _gloffset_TexCoord4i)	GL_STUB(glTexCoord4iv, _gloffset_TexCoord4iv)	GL_STUB(glTexCoord4s, _gloffset_TexCoord4s)	GL_STUB(glTexCoord4sv, _gloffset_TexCoord4sv)	GL_STUB(glVertex2d, _gloffset_Vertex2d)	GL_STUB(glVertex2dv, _gloffset_Vertex2dv)	GL_STUB(glVertex2f, _gloffset_Vertex2f)	GL_STUB(glVertex2fv, _gloffset_Vertex2fv)	GL_STUB(glVertex2i, _gloffset_Vertex2i)	GL_STUB(glVertex2iv, _gloffset_Vertex2iv)	GL_STUB(glVertex2s, _gloffset_Vertex2s)	GL_STUB(glVertex2sv, _gloffset_Vertex2sv)	GL_STUB(glVertex3d, _gloffset_Vertex3d)	GL_STUB(glVertex3dv, _gloffset_Vertex3dv)	GL_STUB(glVertex3f, _gloffset_Vertex3f)	GL_STUB(glVertex3fv, _gloffset_Vertex3fv)	GL_STUB(glVertex3i, _gloffset_Vertex3i)	GL_STUB(glVertex3iv, _gloffset_Vertex3iv)	GL_STUB(glVertex3s, _gloffset_Vertex3s)	GL_STUB(glVertex3sv, _gloffset_Vertex3sv)	GL_STUB(glVertex4d, _gloffset_Vertex4d)	GL_STUB(glVertex4dv, _gloffset_Vertex4dv)	GL_STUB(glVertex4f, _gloffset_Vertex4f)	GL_STUB(glVertex4fv, _gloffset_Vertex4fv)	GL_STUB(glVertex4i, _gloffset_Vertex4i)	GL_STUB(glVertex4iv, _gloffset_Vertex4iv)	GL_STUB(glVertex4s, _gloffset_Vertex4s)	GL_STUB(glVertex4sv, _gloffset_Vertex4sv)	GL_STUB(glClipPlane, _gloffset_ClipPlane)	GL_STUB(glColorMaterial, _gloffset_ColorMaterial)	GL_STUB(glCullFace, _gloffset_CullFace)	GL_STUB(glFogf, _gloffset_Fogf)	GL_STUB(glFogfv, _gloffset_Fogfv)	GL_STUB(glFogi, _gloffset_Fogi)	GL_STUB(glFogiv, _gloffset_Fogiv)	GL_STUB(glFrontFace, _gloffset_FrontFace)	GL_STUB(glHint, _gloffset_Hint)	GL_STUB(glLightf, _gloffset_Lightf)	GL_STUB(glLightfv, _gloffset_Lightfv)	GL_STUB(glLighti, _gloffset_Lighti)	GL_STUB(glLightiv, _gloffset_Lightiv)	GL_STUB(glLightModelf, _gloffset_LightModelf)	GL_STUB(glLightModelfv, _gloffset_LightModelfv)	GL_STUB(glLightModeli, _gloffset_LightModeli)	GL_STUB(glLightModeliv, _gloffset_LightModeliv)	GL_STUB(glLineStipple, _gloffset_LineStipple)	GL_STUB(glLineWidth, _gloffset_LineWidth)	GL_STUB(glMaterialf, _gloffset_Materialf)	GL_STUB(glMaterialfv, _gloffset_Materialfv)	GL_STUB(glMateriali, _gloffset_Materiali)	GL_STUB(glMaterialiv, _gloffset_Materialiv)	GL_STUB(glPointSize, _gloffset_PointSize)	GL_STUB(glPolygonMode, _gloffset_PolygonMode)	GL_STUB(glPolygonStipple, _gloffset_PolygonStipple)	GL_STUB(glScissor, _gloffset_Scissor)	GL_STUB(glShadeModel, _gloffset_ShadeModel)	GL_STUB(glTexParameterf, _gloffset_TexParameterf)	GL_STUB(glTexParameterfv, _gloffset_TexParameterfv)	GL_STUB(glTexParameteri, _gloffset_TexParameteri)	GL_STUB(glTexParameteriv, _gloffset_TexParameteriv)	GL_STUB(glTexImage1D, _gloffset_TexImage1D)	GL_STUB(glTexImage2D, _gloffset_TexImage2D)	GL_STUB(glTexEnvf, _gloffset_TexEnvf)	GL_STUB(glTexEnvfv, _gloffset_TexEnvfv)	GL_STUB(glTexEnvi, _gloffset_TexEnvi)	GL_STUB(glTexEnviv, _gloffset_TexEnviv)	GL_STUB(glTexGend, _gloffset_TexGend)	GL_STUB(glTexGendv, _gloffset_TexGendv)	GL_STUB(glTexGenf, _gloffset_TexGenf)	GL_STUB(glTexGenfv, _gloffset_TexGenfv)	GL_STUB(glTexGeni, _gloffset_TexGeni)	GL_STUB(glTexGeniv, _gloffset_TexGeniv)	GL_STUB(glFeedbackBuffer, _gloffset_FeedbackBuffer)	GL_STUB(glSelectBuffer, _gloffset_SelectBuffer)	GL_STUB(glRenderMode, _gloffset_RenderMode)	GL_STUB(glInitNames, _gloffset_InitNames)	GL_STUB(glLoadName, _gloffset_LoadName)	GL_STUB(glPassThrough, _gloffset_PassThrough)	GL_STUB(glPopName, _gloffset_PopName)	GL_STUB(glPushName, _gloffset_PushName)	GL_STUB(glDrawBuffer, _gloffset_DrawBuffer)	GL_STUB(glClear, _gloffset_Clear)	GL_STUB(glClearAccum, _gloffset_ClearAccum)	GL_STUB(glClearIndex, _gloffset_ClearIndex)	GL_STUB(glClearColor, _gloffset_ClearColor)	GL_STUB(glClearStencil, _gloffset_ClearStencil)	GL_STUB(glClearDepth, _gloffset_ClearDepth)	GL_STUB(glStencilMask, _gloffset_StencilMask)	GL_STUB(glColorMask, _gloffset_ColorMask)	GL_STUB(glDepthMask, _gloffset_DepthMask)	GL_STUB(glIndexMask, _gloffset_IndexMask)	GL_STUB(glAccum, _gloffset_Accum)	GL_STUB(glDisable, _gloffset_Disable)	GL_STUB(glEnable, _gloffset_Enable)	GL_STUB(glFinish, _gloffset_Finish)	GL_STUB(glFlush, _gloffset_Flush)	GL_STUB(glPopAttrib, _gloffset_PopAttrib)	GL_STUB(glPushAttrib, _gloffset_PushAttrib)	GL_STUB(glMap1d, _gloffset_Map1d)	GL_STUB(glMap1f, _gloffset_Map1f)	GL_STUB(glMap2d, _gloffset_Map2d)	GL_STUB(glMap2f, _gloffset_Map2f)	GL_STUB(glMapGrid1d, _gloffset_MapGrid1d)	GL_STUB(glMapGrid1f, _gloffset_MapGrid1f)	GL_STUB(glMapGrid2d, _gloffset_MapGrid2d)	GL_STUB(glMapGrid2f, _gloffset_MapGrid2f)	GL_STUB(glEvalCoord1d, _gloffset_EvalCoord1d)	GL_STUB(glEvalCoord1dv, _gloffset_EvalCoord1dv)	GL_STUB(glEvalCoord1f, _gloffset_EvalCoord1f)	GL_STUB(glEvalCoord1fv, _gloffset_EvalCoord1fv)	GL_STUB(glEvalCoord2d, _gloffset_EvalCoord2d)	GL_STUB(glEvalCoord2dv, _gloffset_EvalCoord2dv)	GL_STUB(glEvalCoord2f, _gloffset_EvalCoord2f)	GL_STUB(glEvalCoord2fv, _gloffset_EvalCoord2fv)	GL_STUB(glEvalMesh1, _gloffset_EvalMesh1)	GL_STUB(glEvalPoint1, _gloffset_EvalPoint1)	GL_STUB(glEvalMesh2, _gloffset_EvalMesh2)	GL_STUB(glEvalPoint2, _gloffset_EvalPoint2)	GL_STUB(glAlphaFunc, _gloffset_AlphaFunc)	GL_STUB(glBlendFunc, _gloffset_BlendFunc)	GL_STUB(glLogicOp, _gloffset_LogicOp)	GL_STUB(glStencilFunc, _gloffset_StencilFunc)	GL_STUB(glStencilOp, _gloffset_StencilOp)	GL_STUB(glDepthFunc, _gloffset_DepthFunc)	GL_STUB(glPixelZoom, _gloffset_PixelZoom)	GL_STUB(glPixelTransferf, _gloffset_PixelTransferf)	GL_STUB(glPixelTransferi, _gloffset_PixelTransferi)	GL_STUB(glPixelStoref, _gloffset_PixelStoref)	GL_STUB(glPixelStorei, _gloffset_PixelStorei)	GL_STUB(glPixelMapfv, _gloffset_PixelMapfv)	GL_STUB(glPixelMapuiv, _gloffset_PixelMapuiv)	GL_STUB(glPixelMapusv, _gloffset_PixelMapusv)	GL_STUB(glReadBuffer, _gloffset_ReadBuffer)	GL_STUB(glCopyPixels, _gloffset_CopyPixels)	GL_STUB(glReadPixels, _gloffset_ReadPixels)	GL_STUB(glDrawPixels, _gloffset_DrawPixels)	GL_STUB(glGetBooleanv, _gloffset_GetBooleanv)	GL_STUB(glGetClipPlane, _gloffset_GetClipPlane)	GL_STUB(glGetDoublev, _gloffset_GetDoublev)	GL_STUB(glGetError, _gloffset_GetError)	GL_STUB(glGetFloatv, _gloffset_GetFloatv)	GL_STUB(glGetIntegerv, _gloffset_GetIntegerv)	GL_STUB(glGetLightfv, _gloffset_GetLightfv)	GL_STUB(glGetLightiv, _gloffset_GetLightiv)	GL_STUB(glGetMapdv, _gloffset_GetMapdv)	GL_STUB(glGetMapfv, _gloffset_GetMapfv)	GL_STUB(glGetMapiv, _gloffset_GetMapiv)	GL_STUB(glGetMaterialfv, _gloffset_GetMaterialfv)	GL_STUB(glGetMaterialiv, _gloffset_GetMaterialiv)	GL_STUB(glGetPixelMapfv, _gloffset_GetPixelMapfv)	GL_STUB(glGetPixelMapuiv, _gloffset_GetPixelMapuiv)	GL_STUB(glGetPixelMapusv, _gloffset_GetPixelMapusv)	GL_STUB(glGetPolygonStipple, _gloffset

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -