📄 glapi_sparc.s
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.globl glVertexAttribs2dvNV ; .type glVertexAttribs2dvNV,#function .globl glVertexAttribs2fvNV ; .type glVertexAttribs2fvNV,#function .globl glVertexAttribs2svNV ; .type glVertexAttribs2svNV,#function .globl glVertexAttribs3dvNV ; .type glVertexAttribs3dvNV,#function .globl glVertexAttribs3fvNV ; .type glVertexAttribs3fvNV,#function .globl glVertexAttribs3svNV ; .type glVertexAttribs3svNV,#function .globl glVertexAttribs4dvNV ; .type glVertexAttribs4dvNV,#function .globl glVertexAttribs4fvNV ; .type glVertexAttribs4fvNV,#function .globl glVertexAttribs4svNV ; .type glVertexAttribs4svNV,#function .globl glVertexAttribs4ubvNV ; .type glVertexAttribs4ubvNV,#function .globl glPointParameteriNV ; .type glPointParameteriNV,#function .globl glPointParameterivNV ; .type glPointParameterivNV,#function .globl glMultiDrawArraysEXT ; .type glMultiDrawArraysEXT,#function .globl glMultiDrawElementsEXT ; .type glMultiDrawElementsEXT,#function .globl glActiveStencilFaceEXT ; .type glActiveStencilFaceEXT,#function .globl glDeleteFencesNV ; .type glDeleteFencesNV,#function .globl glGenFencesNV ; .type glGenFencesNV,#function .globl glIsFenceNV ; .type glIsFenceNV,#function .globl glTestFenceNV ; .type glTestFenceNV,#function .globl glGetFenceivNV ; .type glGetFenceivNV,#function .globl glFinishFenceNV ; .type glFinishFenceNV,#function .globl glSetFenceNV ; .type glSetFenceNV,#function .globl glVertexAttrib4bvARB ; .type glVertexAttrib4bvARB,#function .globl glVertexAttrib4ivARB ; .type glVertexAttrib4ivARB,#function .globl glVertexAttrib4ubvARB ; .type glVertexAttrib4ubvARB,#function .globl glVertexAttrib4usvARB ; .type glVertexAttrib4usvARB,#function .globl glVertexAttrib4uivARB ; .type glVertexAttrib4uivARB,#function .globl glVertexAttrib4NbvARB ; .type glVertexAttrib4NbvARB,#function .globl glVertexAttrib4NsvARB ; .type glVertexAttrib4NsvARB,#function .globl glVertexAttrib4NivARB ; .type glVertexAttrib4NivARB,#function .globl glVertexAttrib4NusvARB ; .type glVertexAttrib4NusvARB,#function .globl glVertexAttrib4NuivARB ; .type glVertexAttrib4NuivARB,#function .globl glVertexAttribPointerARB ; .type glVertexAttribPointerARB,#function .globl glEnableVertexAttribArrayARB ; .type glEnableVertexAttribArrayARB,#function .globl glDisableVertexAttribArrayARB ; .type glDisableVertexAttribArrayARB,#function .globl glProgramStringARB ; .type glProgramStringARB,#function .globl glProgramEnvParameter4dARB ; .type glProgramEnvParameter4dARB,#function .globl glProgramEnvParameter4dvARB ; .type glProgramEnvParameter4dvARB,#function .globl glProgramEnvParameter4fARB ; .type glProgramEnvParameter4fARB,#function .globl glProgramEnvParameter4fvARB ; .type glProgramEnvParameter4fvARB,#function .globl glProgramLocalParameter4dARB ; .type glProgramLocalParameter4dARB,#function .globl glProgramLocalParameter4dvARB ; .type glProgramLocalParameter4dvARB,#function .globl glProgramLocalParameter4fARB ; .type glProgramLocalParameter4fARB,#function .globl glProgramLocalParameter4fvARB ; .type glProgramLocalParameter4fvARB,#function .globl glGetProgramEnvParameterdvARB ; .type glGetProgramEnvParameterdvARB,#function .globl glGetProgramEnvParameterfvARB ; .type glGetProgramEnvParameterfvARB,#function .globl glGetProgramLocalParameterdvARB ; .type glGetProgramLocalParameterdvARB,#function .globl glGetProgramLocalParameterfvARB ; .type glGetProgramLocalParameterfvARB,#function .globl glGetProgramivARB ; .type glGetProgramivARB,#function .globl glGetProgramStringARB ; .type glGetProgramStringARB,#function .globl glProgramNamedParameter4fNV ; .type glProgramNamedParameter4fNV,#function .globl glProgramNamedParameter4dNV ; .type glProgramNamedParameter4dNV,#function .globl glProgramNamedParameter4fvNV ; .type glProgramNamedParameter4fvNV,#function .globl glProgramNamedParameter4dvNV ; .type glProgramNamedParameter4dvNV,#function .globl glGetProgramNamedParameterfvNV ; .type glGetProgramNamedParameterfvNV,#function .globl glGetProgramNamedParameterdvNV ; .type glGetProgramNamedParameterdvNV,#function .globl glBindBufferARB ; .type glBindBufferARB,#function .globl glBufferDataARB ; .type glBufferDataARB,#function .globl glBufferSubDataARB ; .type glBufferSubDataARB,#function .globl glDeleteBuffersARB ; .type glDeleteBuffersARB,#function .globl glGenBuffersARB ; .type glGenBuffersARB,#function .globl glGetBufferParameterivARB ; .type glGetBufferParameterivARB,#function .globl glGetBufferPointervARB ; .type glGetBufferPointervARB,#function .globl glGetBufferSubDataARB ; .type glGetBufferSubDataARB,#function .globl glIsBufferARB ; .type glIsBufferARB,#function .globl glMapBufferARB ; .type glMapBufferARB,#function .globl glUnmapBufferARB ; .type glUnmapBufferARB,#function .globl glDepthBoundsEXT ; .type glDepthBoundsEXT,#function .globl glGenQueriesARB ; .type glGenQueriesARB,#function .globl glDeleteQueriesARB ; .type glDeleteQueriesARB,#function .globl glIsQueryARB ; .type glIsQueryARB,#function .globl glBeginQueryARB ; .type glBeginQueryARB,#function .globl glEndQueryARB ; .type glEndQueryARB,#function .globl glGetQueryivARB ; .type glGetQueryivARB,#function .globl glGetQueryObjectivARB ; .type glGetQueryObjectivARB,#function .globl glGetQueryObjectuivARB ; .type glGetQueryObjectuivARB,#function .globl glMultiModeDrawArraysIBM ; .type glMultiModeDrawArraysIBM,#function .globl glMultiModeDrawElementsIBM ; .type glMultiModeDrawElementsIBM,#function .globl glBlendEquationSeparateEXT ; .type glBlendEquationSeparateEXT,#function .globl glDeleteObjectARB ; .type glDeleteObjectARB,#function .globl glGetHandleARB ; .type glGetHandleARB,#function .globl glDetachObjectARB ; .type glDetachObjectARB,#function .globl glCreateShaderObjectARB ; .type glCreateShaderObjectARB,#function .globl glShaderSourceARB ; .type glShaderSourceARB,#function .globl glCompileShaderARB ; .type glCompileShaderARB,#function .globl glCreateProgramObjectARB ; .type glCreateProgramObjectARB,#function .globl glAttachObjectARB ; .type glAttachObjectARB,#function .globl glLinkProgramARB ; .type glLinkProgramARB,#function .globl glUseProgramObjectARB ; .type glUseProgramObjectARB,#function .globl glValidateProgramARB ; .type glValidateProgramARB,#function .globl glUniform1fARB ; .type glUniform1fARB,#function .globl glUniform2fARB ; .type glUniform2fARB,#function .globl glUniform3fARB ; .type glUniform3fARB,#function .globl glUniform4fARB ; .type glUniform4fARB,#function .globl glUniform1iARB ; .type glUniform1iARB,#function .globl glUniform2iARB ; .type glUniform2iARB,#function .globl glUniform3iARB ; .type glUniform3iARB,#function .globl glUniform4iARB ; .type glUniform4iARB,#function .globl glUniform1fvARB ; .type glUniform1fvARB,#function .globl glUniform2fvARB ; .type glUniform2fvARB,#function .globl glUniform3fvARB ; .type glUniform3fvARB,#function .globl glUniform4fvARB ; .type glUniform4fvARB,#function .globl glUniform1ivARB ; .type glUniform1ivARB,#function .globl glUniform2ivARB ; .type glUniform2ivARB,#function .globl glUniform3ivARB ; .type glUniform3ivARB,#function .globl glUniform4ivARB ; .type glUniform4ivARB,#function .globl glUniformMatrix2fvARB ; .type glUniformMatrix2fvARB,#function .globl glUniformMatrix3fvARB ; .type glUniformMatrix3fvARB,#function .globl glUniformMatrix4fvARB ; .type glUniformMatrix4fvARB,#function .globl glGetObjectParameterfvARB ; .type glGetObjectParameterfvARB,#function .globl glGetObjectParameterivARB ; .type glGetObjectParameterivARB,#function .globl glGetInfoLogARB ; .type glGetInfoLogARB,#function .globl glGetAttachedObjectsARB ; .type glGetAttachedObjectsARB,#function .globl glGetUniformLocationARB ; .type glGetUniformLocationARB,#function .globl glGetActiveUniformARB ; .type glGetActiveUniformARB,#function .globl glGetUniformfvARB ; .type glGetUniformfvARB,#function .globl glGetUniformivARB ; .type glGetUniformivARB,#function .globl glGetShaderSourceARB ; .type glGetShaderSourceARB,#function .globl glBindAttribLocationARB ; .type glBindAttribLocationARB,#function .globl glGetActiveAttribARB ; .type glGetActiveAttribARB,#function .globl glGetAttribLocationARB ; .type glGetAttribLocationARB,#function .globl glGetVertexAttribdvNV ; .type glGetVertexAttribdvNV,#function .globl glGetVertexAttribfvNV ; .type glGetVertexAttribfvNV,#function .globl glGetVertexAttribivNV ; .type glGetVertexAttribivNV,#function .globl glVertexAttrib1dNV ; .type glVertexAttrib1dNV,#function .globl glVertexAttrib1dvNV ; .type glVertexAttrib1dvNV,#function .globl glVertexAttrib1fNV ; .type glVertexAttrib1fNV,#function .globl glVertexAttrib1fvNV ; .type glVertexAttrib1fvNV,#function .globl glVertexAttrib1sNV ; .type glVertexAttrib1sNV,#function .globl glVertexAttrib1svNV ; .type glVertexAttrib1svNV,#function .globl glVertexAttrib2dNV ; .type glVertexAttrib2dNV,#function .globl glVertexAttrib2dvNV ; .type glVertexAttrib2dvNV,#function .globl glVertexAttrib2fNV ; .type glVertexAttrib2fNV,#function .globl glVertexAttrib2fvNV ; .type glVertexAttrib2fvNV,#function .globl glVertexAttrib2sNV ; .type glVertexAttrib2sNV,#function .globl glVertexAttrib2svNV ; .type glVertexAttrib2svNV,#function .globl glVertexAttrib3dNV ; .type glVertexAttrib3dNV,#function .globl glVertexAttrib3dvNV ; .type glVertexAttrib3dvNV,#function .globl glVertexAttrib3fNV ; .type glVertexAttrib3fNV,#function .globl glVertexAttrib3fvNV ; .type glVertexAttrib3fvNV,#function .globl glVertexAttrib3sNV ; .type glVertexAttrib3sNV,#function .globl glVertexAttrib3svNV ; .type glVertexAttrib3svNV,#function .globl glVertexAttrib4dNV ; .type glVertexAttrib4dNV,#function .globl glVertexAttrib4dvNV ; .type glVertexAttrib4dvNV,#function .globl glVertexAttrib4fNV ; .type glVertexAttrib4fNV,#function .globl glVertexAttrib4fvNV ; .type glVertexAttrib4fvNV,#function .globl glVertexAttrib4sNV ; .type glVertexAttrib4sNV,#function .globl glVertexAttrib4svNV ; .type glVertexAttrib4svNV,#function .globl glVertexAttrib4ubNV ; .type glVertexAttrib4ubNV,#function .globl glVertexAttrib4ubvNV ; .type glVertexAttrib4ubvNV,#function .globl glGenFragmentShadersATI ; .type glGenFragmentShadersATI,#function .globl glBindFragmentShaderATI ; .type glBindFragmentShaderATI,#function .globl glDeleteFragmentShaderATI ; .type glDeleteFragmentShaderATI,#function .globl glBeginFragmentShaderATI ; .type glBeginFragmentShaderATI,#function .globl glEndFragmentShaderATI ; .type glEndFragmentShaderATI,#function .globl glPassTexCoordATI ; .type glPassTexCoordATI,#function .globl glSampleMapATI ; .type glSampleMapATI,#function .globl glColorFragmentOp1ATI ; .type glColorFragmentOp1ATI,#function .globl glColorFragmentOp2ATI ; .type glColorFragmentOp2ATI,#function .globl glColorFragmentOp3ATI ; .type glColorFragmentOp3ATI,#function .globl glAlphaFragmentOp1ATI ; .type glAlphaFragmentOp1ATI,#function .globl glAlphaFragmentOp2ATI ; .type glAlphaFragmentOp2ATI,#function .globl glAlphaFragmentOp3ATI ; .type glAlphaFragmentOp3ATI,#function .globl glSetFragmentShaderConstantATI ; .type glSetFragmentShaderConstantATI,#function .globl glIsRenderbufferEXT ; .type glIsRenderbufferEXT,#function .globl glBindRenderbufferEXT ; .type glBindRenderbufferEXT,#function .globl glDeleteRenderbuffersEXT ; .type glDeleteRenderbuffersEXT,#function .globl glGenRenderbuffersEXT ; .type glGenRenderbuffersEXT,#function .globl glRenderbufferStorageEXT ; .type glRenderbufferStorageEXT,#function .globl glGetRenderbufferParameterivEXT ; .type glGetRenderbufferParameterivEXT,#function .globl glIsFramebufferEXT ; .type glIsFramebufferEXT,#function .globl glBindFramebufferEXT ; .type glBindFramebufferEXT,#function .globl glDeleteFramebuffersEXT ; .type glDeleteFramebuffersEXT,#function .globl glGenFramebuffersEXT ; .type glGenFramebuffersEXT,#function .globl glCheckFramebufferStatusEXT ; .type glCheckFramebufferStatusEXT,#function .globl glFramebufferTexture1DEXT ; .type glFramebufferTexture1DEXT,#function .globl glFramebufferTexture2DEXT ; .type glFramebufferTexture2DEXT,#function .globl glFramebufferTexture3DEXT ; .type glFramebufferTexture3DEXT,#function .globl glFramebufferRenderbufferEXT ; .type glFramebufferRenderbufferEXT,#function .globl glGetFramebufferAttachmentParameterivEXT ; .type glGetFramebufferAttachmentParameterivEXT,#function .globl glGenerateMipmapEXT ; .type glGenerateMipmapEXT,#function .globl glStencilFuncSeparate ; .type glStencilFuncSeparate,#function .globl glStencilOpSeparate ; .type glStencilOpSeparate,#function .globl glStencilMaskSeparate ; .type glStencilMaskSeparate,#function .globl _mesa_sparc_glapi_begin ; .type _mesa_sparc_glapi_begin,#function_mesa_sparc_glapi_begin: GL_STUB(glNewList, _gloffset_NewList) GL_STUB(glEndList, _gloffset_EndList) GL_STUB(glCallList, _gloffset_CallList) GL_STUB(glCallLists, _gloffset_CallLists) GL_STUB(glDeleteLists, _gloffset_DeleteLists) GL_STUB(glGenLists, _gloffset_GenLists) GL_STUB(glListBase, _gloffset_ListBase) GL_STUB(glBegin, _gloffset_Begin) GL_STUB(glBitmap, _gloffset_Bitmap) GL_STUB(glColor3b, _gloffset_Color3b) GL_STUB(glColor3bv, _gloffset_Color3bv) GL_STUB(glColor3d, _gloffset_Color3d) GL_STUB(glColor3dv, _gloffset_Color3dv) GL_STUB(glColor3f, _gloffset_Color3f) GL_STUB(glColor3fv, _gloffset_Color3fv) GL_STUB(glColor3i, _gloffset_Color3i) GL_STUB(glColor3iv, _gloffset_Color3iv) GL_STUB(glColor3s, _gloffset_Color3s) GL_STUB(glColor3sv, _gloffset_Color3sv) GL_STUB(glColor3ub, _gloffset_Color3ub) GL_STUB(glColor3ubv, _gloffset_Color3ubv) GL_STUB(glColor3ui, _gloffset_Color3ui) GL_STUB(glColor3uiv, _gloffset_Color3uiv) GL_STUB(glColor3us, _gloffset_Color3us) GL_STUB(glColor3usv, _gloffset_Color3usv) GL_STUB(glColor4b, _gloffset_Color4b) GL_STUB(glColor4bv, _gloffset_Color4bv) GL_STUB(glColor4d, _gloffset_Color4d) GL_STUB(glColor4dv, _gloffset_Color4dv) GL_STUB(glColor4f, _gloffset_Color4f) GL_STUB(glColor4fv, _gloffset_Color4fv) GL_STUB(glColor4i, _gloffset_Color4i) GL_STUB(glColor4iv, _gloffset_Color4iv) GL_STUB(glColor4s, _gloffset_Color4s) GL_STUB(glColor4sv, _gloffset_Color4sv) GL_STUB(glColor4ub, _gloffset_Color4ub) GL_STUB(glColor4ubv, _gloffset_Color4ubv) GL_STUB(glColor4ui, _gloffset_Color4ui) GL_STUB(glColor4uiv, _gloffset_Color4uiv) GL_STUB(glColor4us, _gloffset_Color4us) GL_STUB(glColor4usv, _gloffset_Color4usv) GL_STUB(glEdgeFlag, _gloffset_EdgeFlag) GL_STUB(glEdgeFlagv, _gloffset_EdgeFlagv) GL_STUB(glEnd, _gloffset_End) GL_STUB(glIndexd, _gloffset_Indexd) GL_STUB(glIndexdv, _gloffset_Indexdv)
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