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📄 glapi_sparc.s

📁 mesa-6.5-minigui源码
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		.globl glVertexAttribs2dvNV ; .type glVertexAttribs2dvNV,#function		.globl glVertexAttribs2fvNV ; .type glVertexAttribs2fvNV,#function		.globl glVertexAttribs2svNV ; .type glVertexAttribs2svNV,#function		.globl glVertexAttribs3dvNV ; .type glVertexAttribs3dvNV,#function		.globl glVertexAttribs3fvNV ; .type glVertexAttribs3fvNV,#function		.globl glVertexAttribs3svNV ; .type glVertexAttribs3svNV,#function		.globl glVertexAttribs4dvNV ; .type glVertexAttribs4dvNV,#function		.globl glVertexAttribs4fvNV ; .type glVertexAttribs4fvNV,#function		.globl glVertexAttribs4svNV ; .type glVertexAttribs4svNV,#function		.globl glVertexAttribs4ubvNV ; .type glVertexAttribs4ubvNV,#function		.globl glPointParameteriNV ; .type glPointParameteriNV,#function		.globl glPointParameterivNV ; .type glPointParameterivNV,#function		.globl glMultiDrawArraysEXT ; .type glMultiDrawArraysEXT,#function		.globl glMultiDrawElementsEXT ; .type glMultiDrawElementsEXT,#function		.globl glActiveStencilFaceEXT ; .type glActiveStencilFaceEXT,#function		.globl glDeleteFencesNV ; .type glDeleteFencesNV,#function		.globl glGenFencesNV ; .type glGenFencesNV,#function		.globl glIsFenceNV ; .type glIsFenceNV,#function		.globl glTestFenceNV ; .type glTestFenceNV,#function		.globl glGetFenceivNV ; .type glGetFenceivNV,#function		.globl glFinishFenceNV ; .type glFinishFenceNV,#function		.globl glSetFenceNV ; .type glSetFenceNV,#function		.globl glVertexAttrib4bvARB ; .type glVertexAttrib4bvARB,#function		.globl glVertexAttrib4ivARB ; .type glVertexAttrib4ivARB,#function		.globl glVertexAttrib4ubvARB ; .type glVertexAttrib4ubvARB,#function		.globl glVertexAttrib4usvARB ; .type glVertexAttrib4usvARB,#function		.globl glVertexAttrib4uivARB ; .type glVertexAttrib4uivARB,#function		.globl glVertexAttrib4NbvARB ; .type glVertexAttrib4NbvARB,#function		.globl glVertexAttrib4NsvARB ; .type glVertexAttrib4NsvARB,#function		.globl glVertexAttrib4NivARB ; .type glVertexAttrib4NivARB,#function		.globl glVertexAttrib4NusvARB ; .type glVertexAttrib4NusvARB,#function		.globl glVertexAttrib4NuivARB ; .type glVertexAttrib4NuivARB,#function		.globl glVertexAttribPointerARB ; .type glVertexAttribPointerARB,#function		.globl glEnableVertexAttribArrayARB ; .type glEnableVertexAttribArrayARB,#function		.globl glDisableVertexAttribArrayARB ; .type glDisableVertexAttribArrayARB,#function		.globl glProgramStringARB ; .type glProgramStringARB,#function		.globl glProgramEnvParameter4dARB ; .type glProgramEnvParameter4dARB,#function		.globl glProgramEnvParameter4dvARB ; .type glProgramEnvParameter4dvARB,#function		.globl glProgramEnvParameter4fARB ; .type glProgramEnvParameter4fARB,#function		.globl glProgramEnvParameter4fvARB ; .type glProgramEnvParameter4fvARB,#function		.globl glProgramLocalParameter4dARB ; .type glProgramLocalParameter4dARB,#function		.globl glProgramLocalParameter4dvARB ; .type glProgramLocalParameter4dvARB,#function		.globl glProgramLocalParameter4fARB ; .type glProgramLocalParameter4fARB,#function		.globl glProgramLocalParameter4fvARB ; .type glProgramLocalParameter4fvARB,#function		.globl glGetProgramEnvParameterdvARB ; .type glGetProgramEnvParameterdvARB,#function		.globl glGetProgramEnvParameterfvARB ; .type glGetProgramEnvParameterfvARB,#function		.globl glGetProgramLocalParameterdvARB ; .type glGetProgramLocalParameterdvARB,#function		.globl glGetProgramLocalParameterfvARB ; .type glGetProgramLocalParameterfvARB,#function		.globl glGetProgramivARB ; .type glGetProgramivARB,#function		.globl glGetProgramStringARB ; .type glGetProgramStringARB,#function		.globl glProgramNamedParameter4fNV ; .type glProgramNamedParameter4fNV,#function		.globl glProgramNamedParameter4dNV ; .type glProgramNamedParameter4dNV,#function		.globl glProgramNamedParameter4fvNV ; .type glProgramNamedParameter4fvNV,#function		.globl glProgramNamedParameter4dvNV ; .type glProgramNamedParameter4dvNV,#function		.globl glGetProgramNamedParameterfvNV ; .type glGetProgramNamedParameterfvNV,#function		.globl glGetProgramNamedParameterdvNV ; .type glGetProgramNamedParameterdvNV,#function		.globl glBindBufferARB ; .type glBindBufferARB,#function		.globl glBufferDataARB ; .type glBufferDataARB,#function		.globl glBufferSubDataARB ; .type glBufferSubDataARB,#function		.globl glDeleteBuffersARB ; .type glDeleteBuffersARB,#function		.globl glGenBuffersARB ; .type glGenBuffersARB,#function		.globl glGetBufferParameterivARB ; .type glGetBufferParameterivARB,#function		.globl glGetBufferPointervARB ; .type glGetBufferPointervARB,#function		.globl glGetBufferSubDataARB ; .type glGetBufferSubDataARB,#function		.globl glIsBufferARB ; .type glIsBufferARB,#function		.globl glMapBufferARB ; .type glMapBufferARB,#function		.globl glUnmapBufferARB ; .type glUnmapBufferARB,#function		.globl glDepthBoundsEXT ; .type glDepthBoundsEXT,#function		.globl glGenQueriesARB ; .type glGenQueriesARB,#function		.globl glDeleteQueriesARB ; .type glDeleteQueriesARB,#function		.globl glIsQueryARB ; .type glIsQueryARB,#function		.globl glBeginQueryARB ; .type glBeginQueryARB,#function		.globl glEndQueryARB ; .type glEndQueryARB,#function		.globl glGetQueryivARB ; .type glGetQueryivARB,#function		.globl glGetQueryObjectivARB ; .type glGetQueryObjectivARB,#function		.globl glGetQueryObjectuivARB ; .type glGetQueryObjectuivARB,#function		.globl glMultiModeDrawArraysIBM ; .type glMultiModeDrawArraysIBM,#function		.globl glMultiModeDrawElementsIBM ; .type glMultiModeDrawElementsIBM,#function		.globl glBlendEquationSeparateEXT ; .type glBlendEquationSeparateEXT,#function		.globl glDeleteObjectARB ; .type glDeleteObjectARB,#function		.globl glGetHandleARB ; .type glGetHandleARB,#function		.globl glDetachObjectARB ; .type glDetachObjectARB,#function		.globl glCreateShaderObjectARB ; .type glCreateShaderObjectARB,#function		.globl glShaderSourceARB ; .type glShaderSourceARB,#function		.globl glCompileShaderARB ; .type glCompileShaderARB,#function		.globl glCreateProgramObjectARB ; .type glCreateProgramObjectARB,#function		.globl glAttachObjectARB ; .type glAttachObjectARB,#function		.globl glLinkProgramARB ; .type glLinkProgramARB,#function		.globl glUseProgramObjectARB ; .type glUseProgramObjectARB,#function		.globl glValidateProgramARB ; .type glValidateProgramARB,#function		.globl glUniform1fARB ; .type glUniform1fARB,#function		.globl glUniform2fARB ; .type glUniform2fARB,#function		.globl glUniform3fARB ; .type glUniform3fARB,#function		.globl glUniform4fARB ; .type glUniform4fARB,#function		.globl glUniform1iARB ; .type glUniform1iARB,#function		.globl glUniform2iARB ; .type glUniform2iARB,#function		.globl glUniform3iARB ; .type glUniform3iARB,#function		.globl glUniform4iARB ; .type glUniform4iARB,#function		.globl glUniform1fvARB ; .type glUniform1fvARB,#function		.globl glUniform2fvARB ; .type glUniform2fvARB,#function		.globl glUniform3fvARB ; .type glUniform3fvARB,#function		.globl glUniform4fvARB ; .type glUniform4fvARB,#function		.globl glUniform1ivARB ; .type glUniform1ivARB,#function		.globl glUniform2ivARB ; .type glUniform2ivARB,#function		.globl glUniform3ivARB ; .type glUniform3ivARB,#function		.globl glUniform4ivARB ; .type glUniform4ivARB,#function		.globl glUniformMatrix2fvARB ; .type glUniformMatrix2fvARB,#function		.globl glUniformMatrix3fvARB ; .type glUniformMatrix3fvARB,#function		.globl glUniformMatrix4fvARB ; .type glUniformMatrix4fvARB,#function		.globl glGetObjectParameterfvARB ; .type glGetObjectParameterfvARB,#function		.globl glGetObjectParameterivARB ; .type glGetObjectParameterivARB,#function		.globl glGetInfoLogARB ; .type glGetInfoLogARB,#function		.globl glGetAttachedObjectsARB ; .type glGetAttachedObjectsARB,#function		.globl glGetUniformLocationARB ; .type glGetUniformLocationARB,#function		.globl glGetActiveUniformARB ; .type glGetActiveUniformARB,#function		.globl glGetUniformfvARB ; .type glGetUniformfvARB,#function		.globl glGetUniformivARB ; .type glGetUniformivARB,#function		.globl glGetShaderSourceARB ; .type glGetShaderSourceARB,#function		.globl glBindAttribLocationARB ; .type glBindAttribLocationARB,#function		.globl glGetActiveAttribARB ; .type glGetActiveAttribARB,#function		.globl glGetAttribLocationARB ; .type glGetAttribLocationARB,#function		.globl glGetVertexAttribdvNV ; .type glGetVertexAttribdvNV,#function		.globl glGetVertexAttribfvNV ; .type glGetVertexAttribfvNV,#function		.globl glGetVertexAttribivNV ; .type glGetVertexAttribivNV,#function		.globl glVertexAttrib1dNV ; .type glVertexAttrib1dNV,#function		.globl glVertexAttrib1dvNV ; .type glVertexAttrib1dvNV,#function		.globl glVertexAttrib1fNV ; .type glVertexAttrib1fNV,#function		.globl glVertexAttrib1fvNV ; .type glVertexAttrib1fvNV,#function		.globl glVertexAttrib1sNV ; .type glVertexAttrib1sNV,#function		.globl glVertexAttrib1svNV ; .type glVertexAttrib1svNV,#function		.globl glVertexAttrib2dNV ; .type glVertexAttrib2dNV,#function		.globl glVertexAttrib2dvNV ; .type glVertexAttrib2dvNV,#function		.globl glVertexAttrib2fNV ; .type glVertexAttrib2fNV,#function		.globl glVertexAttrib2fvNV ; .type glVertexAttrib2fvNV,#function		.globl glVertexAttrib2sNV ; .type glVertexAttrib2sNV,#function		.globl glVertexAttrib2svNV ; .type glVertexAttrib2svNV,#function		.globl glVertexAttrib3dNV ; .type glVertexAttrib3dNV,#function		.globl glVertexAttrib3dvNV ; .type glVertexAttrib3dvNV,#function		.globl glVertexAttrib3fNV ; .type glVertexAttrib3fNV,#function		.globl glVertexAttrib3fvNV ; .type glVertexAttrib3fvNV,#function		.globl glVertexAttrib3sNV ; .type glVertexAttrib3sNV,#function		.globl glVertexAttrib3svNV ; .type glVertexAttrib3svNV,#function		.globl glVertexAttrib4dNV ; .type glVertexAttrib4dNV,#function		.globl glVertexAttrib4dvNV ; .type glVertexAttrib4dvNV,#function		.globl glVertexAttrib4fNV ; .type glVertexAttrib4fNV,#function		.globl glVertexAttrib4fvNV ; .type glVertexAttrib4fvNV,#function		.globl glVertexAttrib4sNV ; .type glVertexAttrib4sNV,#function		.globl glVertexAttrib4svNV ; .type glVertexAttrib4svNV,#function		.globl glVertexAttrib4ubNV ; .type glVertexAttrib4ubNV,#function		.globl glVertexAttrib4ubvNV ; .type glVertexAttrib4ubvNV,#function		.globl glGenFragmentShadersATI ; .type glGenFragmentShadersATI,#function		.globl glBindFragmentShaderATI ; .type glBindFragmentShaderATI,#function		.globl glDeleteFragmentShaderATI ; .type glDeleteFragmentShaderATI,#function		.globl glBeginFragmentShaderATI ; .type glBeginFragmentShaderATI,#function		.globl glEndFragmentShaderATI ; .type glEndFragmentShaderATI,#function		.globl glPassTexCoordATI ; .type glPassTexCoordATI,#function		.globl glSampleMapATI ; .type glSampleMapATI,#function		.globl glColorFragmentOp1ATI ; .type glColorFragmentOp1ATI,#function		.globl glColorFragmentOp2ATI ; .type glColorFragmentOp2ATI,#function		.globl glColorFragmentOp3ATI ; .type glColorFragmentOp3ATI,#function		.globl glAlphaFragmentOp1ATI ; .type glAlphaFragmentOp1ATI,#function		.globl glAlphaFragmentOp2ATI ; .type glAlphaFragmentOp2ATI,#function		.globl glAlphaFragmentOp3ATI ; .type glAlphaFragmentOp3ATI,#function		.globl glSetFragmentShaderConstantATI ; .type glSetFragmentShaderConstantATI,#function		.globl glIsRenderbufferEXT ; .type glIsRenderbufferEXT,#function		.globl glBindRenderbufferEXT ; .type glBindRenderbufferEXT,#function		.globl glDeleteRenderbuffersEXT ; .type glDeleteRenderbuffersEXT,#function		.globl glGenRenderbuffersEXT ; .type glGenRenderbuffersEXT,#function		.globl glRenderbufferStorageEXT ; .type glRenderbufferStorageEXT,#function		.globl glGetRenderbufferParameterivEXT ; .type glGetRenderbufferParameterivEXT,#function		.globl glIsFramebufferEXT ; .type glIsFramebufferEXT,#function		.globl glBindFramebufferEXT ; .type glBindFramebufferEXT,#function		.globl glDeleteFramebuffersEXT ; .type glDeleteFramebuffersEXT,#function		.globl glGenFramebuffersEXT ; .type glGenFramebuffersEXT,#function		.globl glCheckFramebufferStatusEXT ; .type glCheckFramebufferStatusEXT,#function		.globl glFramebufferTexture1DEXT ; .type glFramebufferTexture1DEXT,#function		.globl glFramebufferTexture2DEXT ; .type glFramebufferTexture2DEXT,#function		.globl glFramebufferTexture3DEXT ; .type glFramebufferTexture3DEXT,#function		.globl glFramebufferRenderbufferEXT ; .type glFramebufferRenderbufferEXT,#function		.globl glGetFramebufferAttachmentParameterivEXT ; .type glGetFramebufferAttachmentParameterivEXT,#function		.globl glGenerateMipmapEXT ; .type glGenerateMipmapEXT,#function		.globl glStencilFuncSeparate ; .type glStencilFuncSeparate,#function		.globl glStencilOpSeparate ; .type glStencilOpSeparate,#function		.globl glStencilMaskSeparate ; .type glStencilMaskSeparate,#function		.globl _mesa_sparc_glapi_begin ; .type _mesa_sparc_glapi_begin,#function_mesa_sparc_glapi_begin:	GL_STUB(glNewList, _gloffset_NewList)	GL_STUB(glEndList, _gloffset_EndList)	GL_STUB(glCallList, _gloffset_CallList)	GL_STUB(glCallLists, _gloffset_CallLists)	GL_STUB(glDeleteLists, _gloffset_DeleteLists)	GL_STUB(glGenLists, _gloffset_GenLists)	GL_STUB(glListBase, _gloffset_ListBase)	GL_STUB(glBegin, _gloffset_Begin)	GL_STUB(glBitmap, _gloffset_Bitmap)	GL_STUB(glColor3b, _gloffset_Color3b)	GL_STUB(glColor3bv, _gloffset_Color3bv)	GL_STUB(glColor3d, _gloffset_Color3d)	GL_STUB(glColor3dv, _gloffset_Color3dv)	GL_STUB(glColor3f, _gloffset_Color3f)	GL_STUB(glColor3fv, _gloffset_Color3fv)	GL_STUB(glColor3i, _gloffset_Color3i)	GL_STUB(glColor3iv, _gloffset_Color3iv)	GL_STUB(glColor3s, _gloffset_Color3s)	GL_STUB(glColor3sv, _gloffset_Color3sv)	GL_STUB(glColor3ub, _gloffset_Color3ub)	GL_STUB(glColor3ubv, _gloffset_Color3ubv)	GL_STUB(glColor3ui, _gloffset_Color3ui)	GL_STUB(glColor3uiv, _gloffset_Color3uiv)	GL_STUB(glColor3us, _gloffset_Color3us)	GL_STUB(glColor3usv, _gloffset_Color3usv)	GL_STUB(glColor4b, _gloffset_Color4b)	GL_STUB(glColor4bv, _gloffset_Color4bv)	GL_STUB(glColor4d, _gloffset_Color4d)	GL_STUB(glColor4dv, _gloffset_Color4dv)	GL_STUB(glColor4f, _gloffset_Color4f)	GL_STUB(glColor4fv, _gloffset_Color4fv)	GL_STUB(glColor4i, _gloffset_Color4i)	GL_STUB(glColor4iv, _gloffset_Color4iv)	GL_STUB(glColor4s, _gloffset_Color4s)	GL_STUB(glColor4sv, _gloffset_Color4sv)	GL_STUB(glColor4ub, _gloffset_Color4ub)	GL_STUB(glColor4ubv, _gloffset_Color4ubv)	GL_STUB(glColor4ui, _gloffset_Color4ui)	GL_STUB(glColor4uiv, _gloffset_Color4uiv)	GL_STUB(glColor4us, _gloffset_Color4us)	GL_STUB(glColor4usv, _gloffset_Color4usv)	GL_STUB(glEdgeFlag, _gloffset_EdgeFlag)	GL_STUB(glEdgeFlagv, _gloffset_EdgeFlagv)	GL_STUB(glEnd, _gloffset_End)	GL_STUB(glIndexd, _gloffset_Indexd)	GL_STUB(glIndexdv, _gloffset_Indexdv)

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