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📄 texstore.h

📁 mesa-6.5-minigui源码
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/* * Mesa 3-D graphics library * Version:  6.5 * * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *//** * \file texstore.h * Texture image storage routines. * * \author Brian Paul */#ifndef TEXSTORE_H#define TEXSTORE_H#include "mtypes.h"/* Macro just to save some typing */#define STORE_PARAMS \	GLcontext *ctx, GLuint dims, \	GLenum baseInternalFormat, \	const struct gl_texture_format *dstFormat, \	GLvoid *dstAddr, \	GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \	GLint dstRowStride, GLint dstImageStride, \	GLint srcWidth, GLint srcHeight, GLint srcDepth, \	GLenum srcFormat, GLenum srcType, \	const GLvoid *srcAddr, \	const struct gl_pixelstore_attrib *srcPackingextern GLboolean _mesa_texstore_rgba(STORE_PARAMS);extern GLboolean _mesa_texstore_color_index(STORE_PARAMS);extern GLboolean _mesa_texstore_depth_component16(STORE_PARAMS);extern GLboolean _mesa_texstore_depth_component_float32(STORE_PARAMS);extern GLboolean _mesa_texstore_rgba8888(STORE_PARAMS);extern GLboolean _mesa_texstore_argb8888(STORE_PARAMS);extern GLboolean _mesa_texstore_rgb888(STORE_PARAMS);extern GLboolean _mesa_texstore_bgr888(STORE_PARAMS);extern GLboolean _mesa_texstore_rgb565(STORE_PARAMS);extern GLboolean _mesa_texstore_rgb565_rev(STORE_PARAMS);extern GLboolean _mesa_texstore_argb4444(STORE_PARAMS);extern GLboolean _mesa_texstore_argb4444_rev(STORE_PARAMS);extern GLboolean _mesa_texstore_argb1555(STORE_PARAMS);extern GLboolean _mesa_texstore_argb1555_rev(STORE_PARAMS);extern GLboolean _mesa_texstore_al88(STORE_PARAMS);extern GLboolean _mesa_texstore_al88_rev(STORE_PARAMS);extern GLboolean _mesa_texstore_rgb332(STORE_PARAMS);extern GLboolean _mesa_texstore_a8(STORE_PARAMS);extern GLboolean _mesa_texstore_ci8(STORE_PARAMS);extern GLboolean _mesa_texstore_ycbcr(STORE_PARAMS);extern GLboolean _mesa_texstore_z24_s8(STORE_PARAMS);extern GLboolean _mesa_texstore_rgba_float32(STORE_PARAMS);extern GLboolean _mesa_texstore_rgba_float16(STORE_PARAMS);extern GLboolean _mesa_texstore_rgb_fxt1(STORE_PARAMS);extern GLboolean _mesa_texstore_rgba_fxt1(STORE_PARAMS);extern GLboolean _mesa_texstore_rgb_dxt1(STORE_PARAMS);extern GLboolean _mesa_texstore_rgba_dxt1(STORE_PARAMS);extern GLboolean _mesa_texstore_rgba_dxt3(STORE_PARAMS);extern GLboolean _mesa_texstore_rgba_dxt5(STORE_PARAMS);extern GLchan *_mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims,                           GLenum logicalBaseFormat,                           GLenum textureBaseFormat,                           GLint srcWidth, GLint srcHeight, GLint srcDepth,                           GLenum srcFormat, GLenum srcType,                           const GLvoid *srcAddr,                           const struct gl_pixelstore_attrib *srcPacking);extern void_mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level,                       GLint internalFormat,                       GLint width, GLint border,                       GLenum format, GLenum type, const GLvoid *pixels,                       const struct gl_pixelstore_attrib *packing,                       struct gl_texture_object *texObj,                       struct gl_texture_image *texImage);extern void_mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,                       GLint internalFormat,                       GLint width, GLint height, GLint border,                       GLenum format, GLenum type, const GLvoid *pixels,                       const struct gl_pixelstore_attrib *packing,                       struct gl_texture_object *texObj,                       struct gl_texture_image *texImage);extern void_mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level,                       GLint internalFormat,                       GLint width, GLint height, GLint depth, GLint border,                       GLenum format, GLenum type, const GLvoid *pixels,                       const struct gl_pixelstore_attrib *packing,                       struct gl_texture_object *texObj,                       struct gl_texture_image *texImage);extern void_mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level,                          GLint xoffset, GLint width,                          GLenum format, GLenum type, const GLvoid *pixels,                          const struct gl_pixelstore_attrib *packing,                          struct gl_texture_object *texObj,                          struct gl_texture_image *texImage);extern void_mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level,                          GLint xoffset, GLint yoffset,                          GLint width, GLint height,                          GLenum format, GLenum type, const GLvoid *pixels,                          const struct gl_pixelstore_attrib *packing,                          struct gl_texture_object *texObj,                          struct gl_texture_image *texImage);extern void_mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level,                          GLint xoffset, GLint yoffset, GLint zoffset,                          GLint width, GLint height, GLint depth,                          GLenum format, GLenum type, const GLvoid *pixels,                          const struct gl_pixelstore_attrib *packing,                          struct gl_texture_object *texObj,                          struct gl_texture_image *texImage);extern void_mesa_store_compressed_teximage1d(GLcontext *ctx, GLenum target, GLint level,                                  GLint internalFormat,                                  GLint width, GLint border,                                  GLsizei imageSize, const GLvoid *data,                                  struct gl_texture_object *texObj,                                  struct gl_texture_image *texImage);extern void_mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level,                                  GLint internalFormat,                                  GLint width, GLint height, GLint border,                                  GLsizei imageSize, const GLvoid *data,                                  struct gl_texture_object *texObj,                                  struct gl_texture_image *texImage);extern void_mesa_store_compressed_teximage3d(GLcontext *ctx, GLenum target, GLint level,                                  GLint internalFormat,                                  GLint width, GLint height, GLint depth,                                  GLint border,                                  GLsizei imageSize, const GLvoid *data,                                  struct gl_texture_object *texObj,                                  struct gl_texture_image *texImage);extern void_mesa_store_compressed_texsubimage1d(GLcontext *ctx, GLenum target,                                     GLint level,                                     GLint xoffset, GLsizei width,                                     GLenum format,                                     GLsizei imageSize, const GLvoid *data,                                     struct gl_texture_object *texObj,                                     struct gl_texture_image *texImage);extern void_mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target,                                     GLint level,                                     GLint xoffset, GLint yoffset,                                     GLsizei width, GLsizei height,                                     GLenum format,                                     GLsizei imageSize, const GLvoid *data,                                     struct gl_texture_object *texObj,                                     struct gl_texture_image *texImage);extern void_mesa_store_compressed_texsubimage3d(GLcontext *ctx, GLenum target,                                GLint level,                                GLint xoffset, GLint yoffset, GLint zoffset,                                GLsizei width, GLsizei height, GLsizei depth,                                GLenum format,                                GLsizei imageSize, const GLvoid *data,                                struct gl_texture_object *texObj,                                struct gl_texture_image *texImage);extern void_mesa_generate_mipmap(GLcontext *ctx, GLenum target,                      const struct gl_texture_unit *texUnit,                      struct gl_texture_object *texObj);extern void_mesa_rescale_teximage2d(GLuint bytesPerPixel,                         GLuint srcStrideInPixels,                         GLuint dstRowStride,                         GLint srcWidth, GLint srcHeight,                         GLint dstWidth, GLint dstHeight,                         const GLvoid *srcImage, GLvoid *dstImage);extern void_mesa_upscale_teximage2d(GLsizei inWidth, GLsizei inHeight,                         GLsizei outWidth, GLsizei outHeight,                         GLint comps, const GLchan *src, GLint srcRowStride,                         GLchan *dest);extern void_mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,                   GLenum format, GLenum type, GLvoid *pixels,                   struct gl_texture_object *texObj,                   struct gl_texture_image *texImage);extern void_mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level,                              GLvoid *img,                              const struct gl_texture_object *texObj,                              const struct gl_texture_image *texImage);extern const GLvoid *_mesa_validate_pbo_teximage(GLcontext *ctx, GLuint dimensions,			    GLsizei width, GLsizei height, GLsizei depth,			    GLenum format, GLenum type, const GLvoid *pixels,			    const struct gl_pixelstore_attrib *unpack,			    const char *funcName);extern const GLvoid *_mesa_validate_pbo_compressed_teximage(GLcontext *ctx,                                    GLsizei imageSize, const GLvoid *pixels,                                    const struct gl_pixelstore_attrib *packing,                                    const char *funcName);extern void_mesa_unmap_teximage_pbo(GLcontext *ctx,                         const struct gl_pixelstore_attrib *unpack);#endif

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