colortab.c
来自「mesa-6.5-minigui源码」· C语言 代码 · 共 1,446 行 · 第 1/4 页
C
1,446 行
case GL_TEXTURE_3D: table = &texUnit->Current3D->Palette; break; case GL_TEXTURE_CUBE_MAP_ARB: if (!ctx->Extensions.ARB_texture_cube_map) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)"); return; } table = &texUnit->CurrentCubeMap->Palette; break; case GL_SHARED_TEXTURE_PALETTE_EXT: table = &ctx->Texture.Palette; break; case GL_COLOR_TABLE: table = &ctx->ColorTable; break; case GL_TEXTURE_COLOR_TABLE_SGI: if (!ctx->Extensions.SGI_texture_color_table) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)"); return; } table = &(texUnit->ColorTable); break; case GL_POST_CONVOLUTION_COLOR_TABLE: table = &ctx->PostConvolutionColorTable; break; case GL_POST_COLOR_MATRIX_COLOR_TABLE: table = &ctx->PostColorMatrixColorTable; break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)"); return; } ASSERT(table); switch (table->_BaseFormat) { case GL_ALPHA: if (table->Type == GL_FLOAT) { const GLfloat *tableF = (const GLfloat *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = 0; rgba[i][GCOMP] = 0; rgba[i][BCOMP] = 0; rgba[i][ACOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); } } else { const GLchan *tableUB = (const GLchan *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = 0; rgba[i][GCOMP] = 0; rgba[i][BCOMP] = 0; rgba[i][ACOMP] = tableUB[i]; } } break; case GL_LUMINANCE: if (table->Type == GL_FLOAT) { const GLfloat *tableF = (const GLfloat *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); rgba[i][GCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); rgba[i][BCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); rgba[i][ACOMP] = CHAN_MAX; } } else { const GLchan *tableUB = (const GLchan *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = tableUB[i]; rgba[i][GCOMP] = tableUB[i]; rgba[i][BCOMP] = tableUB[i]; rgba[i][ACOMP] = CHAN_MAX; } } break; case GL_LUMINANCE_ALPHA: if (table->Type == GL_FLOAT) { const GLfloat *tableF = (const GLfloat *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF); rgba[i][GCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF); rgba[i][BCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF); rgba[i][ACOMP] = IROUND_POS(tableF[i*2+1] * CHAN_MAXF); } } else { const GLchan *tableUB = (const GLchan *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = tableUB[i*2+0]; rgba[i][GCOMP] = tableUB[i*2+0]; rgba[i][BCOMP] = tableUB[i*2+0]; rgba[i][ACOMP] = tableUB[i*2+1]; } } break; case GL_INTENSITY: if (table->Type == GL_FLOAT) { const GLfloat *tableF = (const GLfloat *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); rgba[i][GCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); rgba[i][BCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); rgba[i][ACOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); } } else { const GLchan *tableUB = (const GLchan *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = tableUB[i]; rgba[i][GCOMP] = tableUB[i]; rgba[i][BCOMP] = tableUB[i]; rgba[i][ACOMP] = tableUB[i]; } } break; case GL_RGB: if (table->Type == GL_FLOAT) { const GLfloat *tableF = (const GLfloat *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = IROUND_POS(tableF[i*3+0] * CHAN_MAXF); rgba[i][GCOMP] = IROUND_POS(tableF[i*3+1] * CHAN_MAXF); rgba[i][BCOMP] = IROUND_POS(tableF[i*3+2] * CHAN_MAXF); rgba[i][ACOMP] = CHAN_MAX; } } else { const GLchan *tableUB = (const GLchan *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = tableUB[i*3+0]; rgba[i][GCOMP] = tableUB[i*3+1]; rgba[i][BCOMP] = tableUB[i*3+2]; rgba[i][ACOMP] = CHAN_MAX; } } break; case GL_RGBA: if (table->Type == GL_FLOAT) { const GLfloat *tableF = (const GLfloat *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = IROUND_POS(tableF[i*4+0] * CHAN_MAXF); rgba[i][GCOMP] = IROUND_POS(tableF[i*4+1] * CHAN_MAXF); rgba[i][BCOMP] = IROUND_POS(tableF[i*4+2] * CHAN_MAXF); rgba[i][ACOMP] = IROUND_POS(tableF[i*4+3] * CHAN_MAXF); } } else { const GLchan *tableUB = (const GLchan *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = tableUB[i*4+0]; rgba[i][GCOMP] = tableUB[i*4+1]; rgba[i][BCOMP] = tableUB[i*4+2]; rgba[i][ACOMP] = tableUB[i*4+3]; } } break; default: _mesa_problem(ctx, "bad table format in glGetColorTable"); return; } if (ctx->Pack.BufferObj->Name) { /* pack color table into PBO */ GLubyte *buf; if (!_mesa_validate_pbo_access(1, &ctx->Pack, table->Size, 1, 1, format, type, data)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetColorTable(invalid PBO access)"); return; } buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); if (!buf) { /* buffer is already mapped - that's an error */ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetColorTable(PBO is mapped)"); return; } data = ADD_POINTERS(buf, data); } _mesa_pack_rgba_span_chan(ctx, table->Size, (const GLchan (*)[4]) rgba, format, type, data, &ctx->Pack, GL_FALSE); if (ctx->Pack.BufferObj->Name) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, ctx->Pack.BufferObj); }}void GLAPIENTRY_mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params){ GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); switch (target) { case GL_COLOR_TABLE_SGI: if (pname == GL_COLOR_TABLE_SCALE_SGI) { ctx->Pixel.ColorTableScale[0] = params[0]; ctx->Pixel.ColorTableScale[1] = params[1]; ctx->Pixel.ColorTableScale[2] = params[2]; ctx->Pixel.ColorTableScale[3] = params[3]; } else if (pname == GL_COLOR_TABLE_BIAS_SGI) { ctx->Pixel.ColorTableBias[0] = params[0]; ctx->Pixel.ColorTableBias[1] = params[1]; ctx->Pixel.ColorTableBias[2] = params[2]; ctx->Pixel.ColorTableBias[3] = params[3]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)"); return; } break; case GL_TEXTURE_COLOR_TABLE_SGI: if (!ctx->Extensions.SGI_texture_color_table) { _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameter(target)"); return; } if (pname == GL_COLOR_TABLE_SCALE_SGI) { ctx->Pixel.TextureColorTableScale[0] = params[0]; ctx->Pixel.TextureColorTableScale[1] = params[1]; ctx->Pixel.TextureColorTableScale[2] = params[2]; ctx->Pixel.TextureColorTableScale[3] = params[3]; } else if (pname == GL_COLOR_TABLE_BIAS_SGI) { ctx->Pixel.TextureColorTableBias[0] = params[0]; ctx->Pixel.TextureColorTableBias[1] = params[1]; ctx->Pixel.TextureColorTableBias[2] = params[2]; ctx->Pixel.TextureColorTableBias[3] = params[3]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)"); return; } break; case GL_POST_CONVOLUTION_COLOR_TABLE_SGI: if (pname == GL_COLOR_TABLE_SCALE_SGI) { ctx->Pixel.PCCTscale[0] = params[0]; ctx->Pixel.PCCTscale[1] = params[1]; ctx->Pixel.PCCTscale[2] = params[2]; ctx->Pixel.PCCTscale[3] = params[3]; } else if (pname == GL_COLOR_TABLE_BIAS_SGI) { ctx->Pixel.PCCTbias[0] = params[0]; ctx->Pixel.PCCTbias[1] = params[1]; ctx->Pixel.PCCTbias[2] = params[2]; ctx->Pixel.PCCTbias[3] = params[3]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)"); return; } break; case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI: if (pname == GL_COLOR_TABLE_SCALE_SGI) { ctx->Pixel.PCMCTscale[0] = params[0]; ctx->Pixel.PCMCTscale[1] = params[1]; ctx->Pixel.PCMCTscale[2] = params[2]; ctx->Pixel.PCMCTscale[3] = params[3]; } else if (pname == GL_COLOR_TABLE_BIAS_SGI) { ctx->Pixel.PCMCTbias[0] = params[0]; ctx->Pixel.PCMCTbias[1] = params[1]; ctx->Pixel.PCMCTbias[2] = params[2]; ctx->Pixel.PCMCTbias[3] = params[3]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)"); return; } break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameter(target)"); return; } ctx->NewState |= _NEW_PIXEL;}void GLAPIENTRY_mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params){ GLfloat fparams[4]; if (pname == GL_COLOR_TABLE_SGI || pname == GL_TEXTURE_COLOR_TABLE_SGI || pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI || pname == GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI) { /* four values */ fparams[0] = (GLfloat) params[0]; fparams[1] = (GLfloat) params[1]; fparams[2] = (GLfloat) params[2]; fparams[3] = (GLfloat) params[3]; } else { /* one values */ fparams[0] = (GLfloat) params[0]; } _mesa_ColorTableParameterfv(target, pname, fparams);}void GLAPIENTRY_mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ){ GET_CURRENT_CONTEXT(ctx); struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; struct gl_color_table *table = NULL; ASSERT_OUTSIDE_BEGIN_END(ctx); switch (target) { case GL_TEXTURE_1D: table = &texUnit->Current1D->Palette; break; case GL_TEXTURE_2D: table = &texUnit->Current2D->Palette; break; case GL_TEXTURE_3D: table = &texUnit->Current3D->Palette; break; case GL_TEXTURE_CUBE_MAP_ARB: if (!ctx->Extensions.ARB_texture_cube_map) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameterfv(target)"); return; } table = &texUnit->CurrentCubeMap->Palette; break; case GL_PROXY_TEXTURE_1D: table = &ctx->Texture.Proxy1D->Palette; break; case GL_PROXY_TEXTURE_2D: table = &ctx->Texture.Proxy2D->Palette; break; case GL_PROXY_TEXTURE_3D: table = &ctx->Texture.Proxy3D->Palette; break; case GL_PROXY_TEXTURE_CUBE_MAP_ARB: if (!ctx->Extensions.ARB_texture_cube_map) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameterfv(target)"); return;
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